SimulationCraft 902-01

for World of Warcraft 9.0.2.37176 Live (wow build level 37176)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

FeveredIncantation : 6210 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6209.6 6209.6 10.9 / 0.175% 656.8 / 10.6% 7.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.5 793.3 Mana 0.00% 57.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
FeveredIncantation 6210
Conflagration Flare Up 29 0.5% 29.6 9.94sec 293 0 Direct 29.6 162 468 292 42.6%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.63 29.63 0.00 0.00 0.0000 0.0000 8670.82 8670.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.41% 17.01 5 32 162.31 133 306 162.24 140 197 2761 2761 0.00%
crit 42.59% 12.62 3 28 468.28 267 704 468.33 333 633 5910 5910 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 19 0.3% 1.1 75.91sec 5166 4562 Direct 1.1 0 5165 5165 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.10 1.10 0.00 0.00 1.1327 0.0000 5689.01 5689.01 0.00% 4562.16 4562.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.10 0 4 5165.27 3925 6073 3906.27 0 6073 5689 5689 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:1.09
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 46 0.7% 22.0 12.96sec 620 0 Direct 22.0 474 997 620 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.05 22.05 0.00 0.00 0.0000 0.0000 13675.47 13675.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.04% 15.88 6 30 473.82 461 489 473.79 463 485 7527 7527 0.00%
crit 27.96% 6.16 0 15 997.44 922 1124 996.69 0 1124 6149 6149 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 910 14.7% 51.7 5.80sec 5264 0 Direct 51.7 0 5264 5264 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.72 51.72 0.00 0.00 0.0000 0.0000 272255.50 272255.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.72 41 62 5263.95 3127 8258 5262.14 4917 5591 272256 272256 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:2.01
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Y]:21.55
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [j]:11.36
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [k]:10.51
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:6.29
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 666 (701) 10.7% (11.3%) 73.9 3.63sec 2837 1668 Direct 73.9 (212.5) 1755 3942 2696 43.0% (43.0%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.90 73.88 0.00 0.00 1.7011 0.0000 199128.49 199128.49 0.00% 1667.92 1667.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.98% 42.10 26 61 1754.84 1476 2742 1755.62 1648 1869 73860 73860 0.00%
crit 43.02% 31.78 21 45 3941.66 2951 7591 3944.67 3684 4267 125268 125268 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [f]:5.28
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [p]:28.99
    standard_rotation
    [x]:39.62
    Conflagration 35 0.6% 73.9 3.60sec 143 0 Periodic 138.6 38 114 76 49.5% 67.6%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.88 0.00 138.57 138.57 0.0000 1.4605 10535.14 10535.14 0.00% 52.06 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.55% 70.04 49 98 38.50 0 54 38.51 36 41 2696 2696 0.00%
crit 49.45% 68.53 45 93 114.39 0 172 114.55 105 126 7839 7839 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 144 2.3% 2.7 122.79sec 15760 0 Periodic 23.6 1416 2899 1831 28.0% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.75 0.00 23.62 23.62 0.0000 1.1430 43263.33 43263.33 0.00% 1602.23 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.97% 17.00 8 27 1415.75 336 1591 1416.06 1259 1591 24079 24079 0.00%
crit 28.03% 6.62 1 14 2898.69 671 3659 2894.78 712 3375 19184 19184 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1120 18.0% 256.2 1.17sec 1308 0 Periodic 298.0 1124 0 1124 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 256.21 0.00 298.03 298.03 0.0000 1.0000 335054.49 335054.49 0.00% 1124.24 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1124.15 140 3752 1124.39 1003 1234 335054 335054 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5243 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.4%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5242.77 5242.77 0.00% 44.37 44.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.58% 70.87 59 84 41.25 29 50 41.25 39 43 2924 2924 0.00%
crit 28.42% 28.13 15 40 82.45 59 100 82.43 71 91 2319 2319 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (415) 0.0% (6.7%) 16.7 18.17sec 7433 6711

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.71 0.00 0.00 0.00 1.1076 0.0000 0.00 0.00 0.00% 6711.02 6711.02

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:14.19
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.53
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:1.99
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 415 6.7% 16.7 18.14sec 7455 0 Direct 16.7 2078 8100 7451 89.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.66 16.66 0.00 0.00 0.0000 0.0000 124207.51 124207.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 10.72% 1.79 0 6 2077.99 1777 3694 1818.67 0 3694 3714 3714 0.00%
crit 89.28% 14.87 10 20 8100.27 3553 9384 8106.68 7022 8652 120493 120493 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2263 (2420) 36.4% (39.0%) 81.6 3.67sec 8869 7903 Direct 82.4 (250.1) 3424 11129 8212 62.2% (62.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.64 82.39 0.00 0.00 1.1222 0.0000 676801.90 676801.90 0.00% 7903.24 7903.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.85% 31.18 18 44 3423.59 2691 6179 3421.45 3185 3679 106771 106771 0.00%
crit 62.15% 51.21 35 74 11128.57 5381 14211 11145.89 10254 12074 570031 570031 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:37.69
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [d]:1.81
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [i]:17.79
  • if_expr:buff.hot_streak.react
    rop_phase
    [m]:4.22
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [q]:7.86
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [r]:1.21
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:11.07
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 158 2.5% 82.4 3.65sec 573 0 Periodic 167.7 149 445 282 44.8% 82.9%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.39 0.00 167.70 167.70 0.0000 1.4798 47245.74 47245.74 0.00% 190.38 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.24% 92.64 60 128 149.12 3 281 149.10 141 158 13815 13815 0.00%
crit 44.76% 75.06 51 111 445.24 9 646 445.87 404 486 33431 33431 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 219 3.5% 31.6 9.22sec 2070 1772 Direct 31.6 0 2070 2070 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.60 31.59 0.00 0.00 1.1683 0.0000 65406.06 65406.06 0.00% 1771.61 1771.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.59 21 41 2069.51 1177 4614 2069.60 1859 2300 65406 65406 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:2.33
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:9.96
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [w]:19.75
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 51 0.8% 44.5 6.69sec 341 0 Direct 44.5 260 548 341 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.51 44.51 0.00 0.00 0.0000 0.0000 15197.05 15197.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.85% 31.98 12 52 260.31 254 269 260.30 256 265 8324 8324 0.00%
crit 28.15% 12.53 2 24 548.39 507 618 548.68 515 588 6873 6873 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 118 1.9% 5.0 61.78sec 7024 2178 Periodic 20.1 1360 2800 1767 28.3% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.05 0.00 20.08 20.08 3.2259 0.7479 35465.52 35465.52 0.00% 2177.54 2177.54
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.75% 14.40 6 22 1359.88 1047 1893 1359.63 1170 1510 19584 19584 0.00%
crit 28.25% 5.67 0 13 2800.13 2094 4355 2789.30 0 3857 15882 15882 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.05
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
FeveredIncantation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 185.27sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.17sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:5.25
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.37
Rune of Power 7.6 39.78sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.58 0.00 0.00 0.00 1.1419 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.62
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.7sec 185.7sec 12.0sec 8.12% 18.35% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 246.6s
  • trigger_min/max:180.0s / 246.6s
  • trigger_pct:100.00%
  • duration_min/max:2.5s / 12.0s

Stack Uptimes

  • berserking_1:8.12%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.2sec 62.2sec 11.8sec 20.74% 0.00% 119.0 (119.0) 5.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:48.7s / 80.6s
  • trigger_min/max:48.7s / 80.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.74%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fevered Incantation 57.6 142.9 5.2sec 1.5sec 3.1sec 60.01% 0.00% 71.0 (71.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 28.8s
  • trigger_min/max:0.0s / 16.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.6s

Stack Uptimes

  • fevered_incantation_1:19.58%
  • fevered_incantation_2:11.08%
  • fevered_incantation_3:3.77%
  • fevered_incantation_4:2.92%
  • fevered_incantation_5:22.66%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.7 21.4 9.3sec 4.5sec 4.7sec 32.37% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 43.9s
  • trigger_min/max:1.4s / 41.0s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.9s

Stack Uptimes

  • fireball_1:17.79%
  • fireball_2:8.52%
  • fireball_3:3.92%
  • fireball_4:1.60%
  • fireball_5:0.45%
  • fireball_6:0.09%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.8sec 63.5sec 14.6sec 25.71% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 126.1s
  • trigger_min/max:60.0s / 126.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.71%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 97.4 0.0 3.1sec 3.1sec 1.1sec 35.19% 45.62% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.3s
  • trigger_min/max:0.2s / 17.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.8s

Stack Uptimes

  • heating_up_1:35.19%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 81.8 0.0 3.7sec 3.7sec 0.8sec 16.20% 98.77% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.0s
  • trigger_min/max:0.5s / 39.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • hot_streak_1:16.20%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.5 15.1 48.5sec 13.3sec 11.3sec 24.40% 0.00% 9.8 (9.8) 6.3

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 76.0s
  • trigger_min/max:0.5s / 70.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.7s

Stack Uptimes

  • infernal_cascade_1:3.83%
  • infernal_cascade_2:20.57%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 311.1sec 0.0sec 23.3sec 10.51% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.2s / 327.6s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.51%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 23.9sec 23.9sec 11.8sec 50.44% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 54.8s
  • trigger_min/max:13.1s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.44%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 97.4 75.0 122.0 3.1s 0.2s 17.3s
Heating Up removed 15.3 6.0 26.0 16.6s 1.0s 154.1s
Heating Up converted with Fire Blast 23.3 14.0 33.0 12.9s 0.5s 80.0s
Hot Streak procs 81.8 62.0 104.0 3.7s 0.5s 39.0s
Hot Streak spells used 256.2 208.0 308.0 1.2s 0.0s 6.8s
Hot Streak spell crits 181.2 139.0 227.0 1.7s 0.0s 16.6s
Hot Streak spell crits wasted 2.0 0.0 7.0 81.6s 1.2s 340.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.5 0.0 5.0 89.3s 5.5s 264.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.86% 11.95% 19.58% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.299152.012271.709
Shifting Power4.4540.00018.95722.94614.88042.521
Fire Blast0.1340.0008.1476.9731.07923.501
Rune of Power4.7270.00022.35037.20418.85672.338
Dragon's Breath151.98047.606328.823293.167226.376359.642
Combustion2.5831.07911.82013.6646.69023.127
Phoenix Flames0.6440.0007.94810.7773.44723.466

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
FeveredIncantation
mana_regen Mana 2577.44 237421.81 100.00% 92.12 61600.82 20.60%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 793.32 799.54 61572.0 48136.8 42665.0 50000.0
Usage Type Count Total Avg RPE APR
FeveredIncantation
combustion Mana 5.3 26263.4 5000.0 4995.8 0.0
dragons_breath Mana 1.1 2188.4 2000.0 1987.1 2.6
fire_blast Mana 51.7 25860.3 500.0 500.0 10.5
fireball Mana 73.9 73856.5 1000.0 999.5 2.8
pyroblast Mana 82.6 82647.8 1000.0 1012.4 8.8
scorch Mana 31.7 15826.6 500.0 500.8 4.1
shifting_power Mana 5.0 12620.4 2500.0 2499.6 2.8

Statistics & Data Analysis

Fight Length
FeveredIncantation Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
FeveredIncantation Damage Per Second
Count 918
Mean 6209.63
Minimum 5689.38
Maximum 6760.75
Spread ( max - min ) 1071.38
Range [ ( max - min ) / 2 * 100% ] 8.63%
Standard Deviation 168.0510
5th Percentile 5939.95
95th Percentile 6496.60
( 95th Percentile - 5th Percentile ) 556.65
Mean Distribution
Standard Deviation 5.5465
95.00% Confidence Interval ( 6198.76 - 6220.50 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2814
0.1 Scale Factor Error with Delta=300 242
0.05 Scale Factor Error with Delta=300 965
0.01 Scale Factor Error with Delta=300 24109
Priority Target DPS
FeveredIncantation Priority Target Damage Per Second
Count 918
Mean 6209.63
Minimum 5689.38
Maximum 6760.75
Spread ( max - min ) 1071.38
Range [ ( max - min ) / 2 * 100% ] 8.63%
Standard Deviation 168.0510
5th Percentile 5939.95
95th Percentile 6496.60
( 95th Percentile - 5th Percentile ) 556.65
Mean Distribution
Standard Deviation 5.5465
95.00% Confidence Interval ( 6198.76 - 6220.50 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2814
0.1 Scale Factor Error with Delta=300 242
0.05 Scale Factor Error with Delta=300 965
0.01 Scale Factor Error with Delta=300 24109
DPS(e)
FeveredIncantation Damage Per Second (Effective)
Count 918
Mean 6209.63
Minimum 5689.38
Maximum 6760.75
Spread ( max - min ) 1071.38
Range [ ( max - min ) / 2 * 100% ] 8.63%
Damage
FeveredIncantation Damage
Count 918
Mean 1852596.03
Minimum 1443596.14
Maximum 2265504.97
Spread ( max - min ) 821908.82
Range [ ( max - min ) / 2 * 100% ] 22.18%
DTPS
FeveredIncantation Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
FeveredIncantation Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
FeveredIncantation Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
FeveredIncantation Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
FeveredIncantation Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
FeveredIncantation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FeveredIncantationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
FeveredIncantation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.05 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.01 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.75 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.62 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
T 2.01 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.37 potion
0.00 blood_fury
W 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 5.25 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 21.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Z 0.00 call_action_list,name=active_talents
a 5.25 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
c 37.69 pyroblast,if=buff.hot_streak.react&buff.combustion.up
d 1.81 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 14.19 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
f 5.28 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 2.33 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 1.09 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
i 17.79 pyroblast,if=buff.hot_streak.react
j 11.36 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 10.51 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
m 4.22 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
n 0.53 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 9.96 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
p 28.99 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
q 7.86 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
r 1.21 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 6.29 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 11.07 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
u 1.99 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
w 19.75 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
x 39.62 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 1 food FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 2 augmentation FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns V potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase f fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.180 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:01.180 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:01.782 combustion_cooldowns W berserking Fluffy_Pillow 44102.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.782 combustion_phase c pyroblast Fluffy_Pillow 44102.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.615 combustion_phase c pyroblast Fluffy_Pillow 43935.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.615 combustion_phase Y fire_blast Fluffy_Pillow 42935.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(4), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.450 combustion_phase c pyroblast Fluffy_Pillow 43270.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.284 combustion_phase e phoenix_flames Fluffy_Pillow 43104.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.118 combustion_phase c pyroblast Fluffy_Pillow 43938.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.118 combustion_phase Y fire_blast Fluffy_Pillow 42938.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.953 combustion_phase c pyroblast Fluffy_Pillow 43273.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.787 combustion_phase e phoenix_flames Fluffy_Pillow 43107.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.620 combustion_phase c pyroblast Fluffy_Pillow 43940.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.256 combustion_phase Y fire_blast Fluffy_Pillow 43576.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.456 combustion_phase c pyroblast Fluffy_Pillow 43276.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.289 combustion_phase e phoenix_flames Fluffy_Pillow 43109.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.121 combustion_phase c pyroblast Fluffy_Pillow 43941.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.954 combustion_phase g scorch Fluffy_Pillow 43774.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.788 combustion_phase d pyroblast Fluffy_Pillow 44108.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.304 combustion_phase Y fire_blast Fluffy_Pillow 43624.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.632 combustion_phase c pyroblast Fluffy_Pillow 43452.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.465 default R rune_of_power Fluffy_Pillow 43285.0/50000: 87% mana bloodlust, berserking, heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.297 default N shifting_power Fluffy_Pillow 44117.0/50000: 88% mana bloodlust, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.153 default T fire_blast Fluffy_Pillow 43473.0/50000: 87% mana bloodlust, heating_up, rune_of_power, fevered_incantation, infernal_cascade(2), potion_of_spectral_intellect
0:17.003 rop_phase i pyroblast Fluffy_Pillow 43823.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.003 rop_phase j fire_blast Fluffy_Pillow 42823.0/50000: 86% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.920 rop_phase p fireball Fluffy_Pillow 43240.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:19.292 rop_phase p fireball Fluffy_Pillow 43612.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.488 rop_phase j fire_blast Fluffy_Pillow 44808.0/50000: 90% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.664 default P use_item_glyph_of_assimilation Fluffy_Pillow 43484.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:20.664 rop_phase p fireball Fluffy_Pillow 43484.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:21.080 rop_phase k fire_blast Fluffy_Pillow 43900.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:22.039 rop_phase i pyroblast Fluffy_Pillow 43359.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(3), potion_of_spectral_intellect
0:22.954 rop_phase p fireball Fluffy_Pillow 43274.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:24.325 rop_phase p fireball Fluffy_Pillow 43645.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:25.697 rop_phase p fireball Fluffy_Pillow 44017.0/50000: 88% mana bloodlust, fireball(2), rune_of_power
0:27.071 standard_rotation x fireball Fluffy_Pillow 44391.0/50000: 89% mana bloodlust, fireball(3)
0:28.445 standard_rotation x fireball Fluffy_Pillow 44765.0/50000: 90% mana bloodlust, heating_up, fevered_incantation
0:28.445 standard_rotation s fire_blast Fluffy_Pillow 44765.0/50000: 90% mana bloodlust, heating_up, fevered_incantation
0:29.816 standard_rotation q pyroblast Fluffy_Pillow 44636.0/50000: 89% mana bloodlust, fireball, hot_streak
0:30.731 standard_rotation x fireball Fluffy_Pillow 44551.0/50000: 89% mana bloodlust, fireball(2), heating_up, fevered_incantation
0:32.104 standard_rotation x fireball Fluffy_Pillow 44924.0/50000: 90% mana bloodlust, fireball(2), heating_up, fevered_incantation
0:33.477 standard_rotation x fireball Fluffy_Pillow 45297.0/50000: 91% mana bloodlust, fireball(3)
0:34.850 standard_rotation x fireball Fluffy_Pillow 45670.0/50000: 91% mana bloodlust, heating_up, fevered_incantation
0:36.222 standard_rotation x fireball Fluffy_Pillow 46042.0/50000: 92% mana bloodlust, fireball
0:37.595 standard_rotation x fireball Fluffy_Pillow 46415.0/50000: 93% mana bloodlust, fireball(2)
0:38.968 standard_rotation x fireball Fluffy_Pillow 46788.0/50000: 94% mana bloodlust, heating_up, fevered_incantation
0:40.340 standard_rotation x fireball Fluffy_Pillow 47160.0/50000: 94% mana bloodlust, fireball
0:41.714 standard_rotation x fireball Fluffy_Pillow 47534.0/50000: 95% mana heating_up, fevered_incantation
0:43.496 default R rune_of_power Fluffy_Pillow 48316.0/50000: 97% mana fireball
0:44.685 rop_phase j fire_blast Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), rune_of_power
0:44.685 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), heating_up, rune_of_power, fevered_incantation
0:45.203 rop_phase k fire_blast Fluffy_Pillow 49523.0/50000: 99% mana fireball(2), heating_up, rune_of_power, fevered_incantation
0:46.469 rop_phase i pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, fevered_incantation(2)
0:47.659 rop_phase p fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(3), rune_of_power
0:49.440 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power
0:51.222 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power
0:53.005 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
0:54.787 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
0:55.976 rop_phase p fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, rune_of_power
0:57.759 combustion_phase f fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
0:58.868 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
0:58.868 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
0:59.472 combustion_phase Y fire_blast Fluffy_Pillow 45104.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, fevered_incantation, infernal_cascade
0:59.541 combustion_phase c pyroblast Fluffy_Pillow 43673.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2)
1:00.730 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43862.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2)
1:00.730 combustion_phase c pyroblast Fluffy_Pillow 43862.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge
1:01.919 combustion_phase e phoenix_flames Fluffy_Pillow 44051.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:03.109 combustion_phase c pyroblast Fluffy_Pillow 45241.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:03.287 combustion_phase Y fire_blast Fluffy_Pillow 44419.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:04.299 combustion_phase c pyroblast Fluffy_Pillow 44931.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:05.489 combustion_phase e phoenix_flames Fluffy_Pillow 45121.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:06.678 combustion_phase c pyroblast Fluffy_Pillow 46310.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:07.867 combustion_phase e phoenix_flames Fluffy_Pillow 46499.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:09.056 combustion_phase c pyroblast Fluffy_Pillow 47688.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:09.674 combustion_phase Y fire_blast Fluffy_Pillow 47306.0/50000: 95% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:10.246 combustion_phase c pyroblast Fluffy_Pillow 47378.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
1:11.434 standard_rotation x fireball Fluffy_Pillow 47566.0/50000: 95% mana heating_up, fevered_incantation(5), infernal_cascade, gladiators_badge
1:13.214 standard_rotation x fireball Fluffy_Pillow 48346.0/50000: 97% mana heating_up, fevered_incantation(5), infernal_cascade, gladiators_badge
1:14.997 default N shifting_power Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(5), gladiators_badge
1:18.356 default R rune_of_power Fluffy_Pillow 49864.0/50000: 100% mana hot_streak
1:19.545 rop_phase i pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
1:19.545 rop_phase j fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
1:20.320 rop_phase j fire_blast Fluffy_Pillow 49275.0/50000: 99% mana rune_of_power
1:20.735 rop_phase p fireball Fluffy_Pillow 49190.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
1:20.844 rop_phase k fire_blast Fluffy_Pillow 49299.0/50000: 99% mana heating_up, rune_of_power
1:22.517 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation
1:23.706 rop_phase p fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power
1:25.489 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:27.274 rop_phase p fireball Fluffy_Pillow 49007.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
1:27.452 rop_phase k fire_blast Fluffy_Pillow 49094.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
1:29.056 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:30.244 rop_phase p fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball(2), rune_of_power
1:32.027 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:33.809 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
1:35.593 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:37.375 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:38.473 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:39.159 standard_rotation q pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:40.346 standard_rotation x fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
1:42.130 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, fevered_incantation
1:43.913 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:45.697 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, fevered_incantation
1:47.477 standard_rotation q pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:48.667 standard_rotation x fireball Fluffy_Pillow 49192.0/50000: 98% mana heating_up
1:50.452 standard_rotation x fireball Fluffy_Pillow 49007.0/50000: 98% mana heating_up
1:52.234 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:54.015 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), fevered_incantation
1:55.798 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
1:57.580 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:59.363 combustion_phase f fireball Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation
2:00.466 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak
2:01.145 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44679.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power
2:01.145 combustion_phase c pyroblast Fluffy_Pillow 44679.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, gladiators_badge
2:02.334 combustion_phase c pyroblast Fluffy_Pillow 44868.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
2:02.334 combustion_phase Y fire_blast Fluffy_Pillow 43868.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(2), gladiators_badge
2:03.525 combustion_phase c pyroblast Fluffy_Pillow 44559.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade, gladiators_badge
2:03.525 combustion_phase Y fire_blast Fluffy_Pillow 43559.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(4), infernal_cascade, gladiators_badge
2:04.715 combustion_phase c pyroblast Fluffy_Pillow 44249.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:05.906 combustion_phase e phoenix_flames Fluffy_Pillow 44440.0/50000: 89% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:07.097 combustion_phase c pyroblast Fluffy_Pillow 45631.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:07.384 combustion_phase Y fire_blast Fluffy_Pillow 44918.0/50000: 90% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:08.287 combustion_phase c pyroblast Fluffy_Pillow 45321.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:09.479 combustion_phase e phoenix_flames Fluffy_Pillow 45513.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:10.669 combustion_phase c pyroblast Fluffy_Pillow 46703.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:10.669 combustion_phase Y fire_blast Fluffy_Pillow 45703.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:11.859 combustion_phase c pyroblast Fluffy_Pillow 46393.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:13.047 default R rune_of_power Fluffy_Pillow 46581.0/50000: 93% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:14.236 rop_phase n phoenix_flames Fluffy_Pillow 47770.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:15.426 rop_phase i pyroblast Fluffy_Pillow 48960.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:16.615 default N shifting_power Fluffy_Pillow 49149.0/50000: 98% mana rune_of_power
2:18.247 rop_phase j fire_blast Fluffy_Pillow 48281.0/50000: 97% mana rune_of_power, fevered_incantation
2:20.017 rop_phase p fireball Fluffy_Pillow 49551.0/50000: 99% mana heating_up, rune_of_power
2:20.017 rop_phase k fire_blast Fluffy_Pillow 49551.0/50000: 99% mana heating_up, rune_of_power
2:21.799 default P use_item_glyph_of_assimilation Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation
2:21.799 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation
2:22.989 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power
2:24.771 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:25.948 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:26.449 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, fevered_incantation
2:26.554 standard_rotation q pyroblast Fluffy_Pillow 48605.0/50000: 97% mana fireball(2), hot_streak, fevered_incantation(2)
2:27.744 standard_rotation x fireball Fluffy_Pillow 48795.0/50000: 98% mana fireball(3)
2:29.526 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:31.309 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
2:33.090 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(5)
2:34.872 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
2:36.654 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:38.435 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
2:40.217 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
2:41.999 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:43.781 default R rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:44.971 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power
2:44.971 rop_phase p fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(3), heating_up, rune_of_power, fevered_incantation
2:45.559 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), heating_up, rune_of_power, fevered_incantation
2:46.753 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), hot_streak, rune_of_power, fevered_incantation(2)
2:47.942 rop_phase p fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, rune_of_power
2:49.724 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:51.507 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:53.290 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:55.072 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
2:56.856 rop_phase p fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(4), rune_of_power, fevered_incantation
2:58.638 standard_rotation w scorch Fluffy_Pillow 49004.0/50000: 98% mana fireball(5)
2:59.826 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
3:01.014 standard_rotation r pyroblast Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:02.203 standard_rotation w scorch Fluffy_Pillow 49692.0/50000: 99% mana
3:03.392 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:04.583 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:05.782 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(4)
3:05.782 combustion_phase f fireball Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(4), gladiators_badge
3:06.953 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(4), gladiators_badge
3:06.953 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(4), gladiators_badge
3:07.565 combustion_cooldowns W berserking Fluffy_Pillow 44112.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
3:07.565 combustion_phase c pyroblast Fluffy_Pillow 44112.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
3:08.647 combustion_phase c pyroblast Fluffy_Pillow 44194.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
3:08.647 combustion_phase Y fire_blast Fluffy_Pillow 43194.0/50000: 86% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
3:09.730 combustion_phase c pyroblast Fluffy_Pillow 43777.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:10.812 combustion_phase e phoenix_flames Fluffy_Pillow 43859.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:11.894 combustion_phase c pyroblast Fluffy_Pillow 44941.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:12.577 combustion_phase Y fire_blast Fluffy_Pillow 44624.0/50000: 89% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:12.976 combustion_phase c pyroblast Fluffy_Pillow 44523.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:14.059 combustion_phase e phoenix_flames Fluffy_Pillow 44606.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:15.142 combustion_phase c pyroblast Fluffy_Pillow 45689.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:15.142 combustion_phase Y fire_blast Fluffy_Pillow 44689.0/50000: 89% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:16.225 combustion_phase c pyroblast Fluffy_Pillow 45272.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:17.307 combustion_phase e phoenix_flames Fluffy_Pillow 45354.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:18.390 combustion_phase c pyroblast Fluffy_Pillow 46437.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:19.473 default N shifting_power Fluffy_Pillow 46520.0/50000: 93% mana berserking, heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:21.704 default T fire_blast Fluffy_Pillow 46251.0/50000: 93% mana heating_up, fevered_incantation
3:22.541 default R rune_of_power Fluffy_Pillow 46588.0/50000: 93% mana hot_streak
3:23.730 rop_phase i pyroblast Fluffy_Pillow 47777.0/50000: 96% mana hot_streak, rune_of_power
3:23.730 rop_phase j fire_blast Fluffy_Pillow 46777.0/50000: 94% mana rune_of_power
3:24.323 rop_phase k fire_blast Fluffy_Pillow 46870.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation
3:24.921 rop_phase i pyroblast Fluffy_Pillow 46968.0/50000: 94% mana hot_streak, rune_of_power
3:26.109 rop_phase o scorch Fluffy_Pillow 47156.0/50000: 94% mana rune_of_power
3:27.298 rop_phase o scorch Fluffy_Pillow 47845.0/50000: 96% mana rune_of_power
3:28.489 rop_phase m pyroblast Fluffy_Pillow 48536.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation
3:29.282 rop_phase j fire_blast Fluffy_Pillow 48295.0/50000: 97% mana rune_of_power
3:29.688 rop_phase o scorch Fluffy_Pillow 48235.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation
3:30.878 rop_phase m pyroblast Fluffy_Pillow 48925.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
3:32.079 rop_phase o scorch Fluffy_Pillow 49126.0/50000: 98% mana rune_of_power
3:33.269 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
3:34.460 rop_phase m pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:35.658 rop_phase o scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(3)
3:36.847 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(3)
3:38.047 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(5)
3:38.047 standard_rotation s fire_blast Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(5)
3:39.235 standard_rotation r pyroblast Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(5)
3:40.423 standard_rotation w scorch Fluffy_Pillow 49691.0/50000: 99% mana
3:41.613 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:42.804 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:44.003 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:45.094 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:45.193 standard_rotation t pyroblast Fluffy_Pillow 49099.0/50000: 98% mana heating_up, fevered_incantation
3:46.391 standard_rotation w scorch Fluffy_Pillow 49297.0/50000: 99% mana
3:47.578 standard_rotation w scorch Fluffy_Pillow 49502.0/50000: 99% mana
3:48.768 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
3:49.968 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:51.158 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:52.349 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:53.546 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana
3:54.737 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:55.928 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:57.126 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:58.315 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:59.504 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:00.704 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:01.894 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:03.084 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:04.284 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation
4:05.472 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
4:06.672 standard_rotation u phoenix_flames Fluffy_Pillow 49703.0/50000: 99% mana
4:07.861 standard_rotation w scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:08.898 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
4:09.050 standard_rotation t pyroblast Fluffy_Pillow 49152.0/50000: 98% mana heating_up, fevered_incantation
4:10.250 standard_rotation w scorch Fluffy_Pillow 49352.0/50000: 99% mana
4:11.440 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:12.629 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:12.629 combustion_phase d pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation, gladiators_badge
4:13.830 combustion_phase f fireball Fluffy_Pillow 49705.0/50000: 99% mana gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="FeveredIncantation"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

Firestorm : 6046 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6045.6 6045.6 11.6 / 0.192% 711.8 / 11.8% 7.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
816.1 809.4 Mana 0.00% 57.7 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Firestorm 6046
Conflagration Flare Up 28 0.5% 30.0 9.71sec 277 0 Direct 30.0 163 427 277 43.3%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.99 29.99 0.00 0.00 0.0000 0.0000 8317.46 8317.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.68% 17.00 5 31 162.65 133 306 162.66 141 187 2765 2765 0.00%
crit 43.32% 12.99 3 26 427.22 267 612 427.78 334 552 5553 5553 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 12 0.2% 0.8 83.15sec 4401 3913 Direct 0.8 0 4395 4395 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.81 0.81 0.00 0.00 1.1258 0.0000 3576.42 3576.42 0.00% 3912.93 3912.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.81 0 4 4394.55 3220 5281 2800.25 0 5281 3576 3576 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:0.81
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.1 13.43sec 605 0 Direct 22.1 474 947 605 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.06 22.06 0.00 0.00 0.0000 0.0000 13348.42 13348.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.21% 15.93 6 30 473.52 461 489 473.51 463 484 7544 7544 0.00%
crit 27.79% 6.13 1 15 946.99 922 977 947.14 922 977 5805 5805 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 844 14.0% 51.2 5.85sec 4932 0 Direct 51.2 0 4931 4931 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.16 51.16 0.00 0.00 0.0000 0.0000 252319.59 252319.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.16 38 62 4931.08 3127 7181 4931.35 4645 5141 252320 252320 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:2.05
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Y]:21.92
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:11.53
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [m]:9.38
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:6.28
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 617 (649) 10.2% (10.7%) 69.3 3.92sec 2800 1645 Direct 69.3 (206.4) 1752 3835 2662 43.6% (43.6%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.33 69.32 0.00 0.00 1.7026 0.0000 184445.98 184445.98 0.00% 1644.83 1644.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.35% 39.06 21 61 1752.35 1476 2742 1753.03 1614 1904 68455 68455 0.00%
crit 43.65% 30.25 20 44 3834.81 2951 6777 3838.03 3541 4205 115991 115991 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [g]:5.44
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [r]:26.95
    standard_rotation
    [{]:36.94
    Conflagration 33 0.5% 69.3 3.91sec 140 0 Periodic 137.1 39 103 71 50.2% 66.9%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.32 0.00 137.09 137.09 0.0000 1.4609 9716.07 9716.07 0.00% 48.51 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 49.83% 68.32 46 91 38.54 0 54 38.55 36 41 2633 2633 0.00%
crit 50.17% 68.78 42 95 102.97 0 150 103.11 95 112 7083 7083 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 146 2.4% 2.8 120.32sec 15490 0 Periodic 24.1 1416 2835 1808 27.6% 9.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.81 0.00 24.11 24.11 0.0000 1.1449 43585.58 43585.58 0.00% 1579.02 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.37% 17.45 9 26 1415.83 336 1591 1416.50 1279 1574 24709 24709 0.00%
crit 27.63% 6.66 0 14 2834.69 671 3182 2831.25 0 3182 18876 18876 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1079 17.9% 257.9 1.16sec 1252 0 Periodic 298.0 1083 0 1083 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 257.86 0.00 298.03 298.03 0.0000 1.0000 322911.31 322911.31 0.00% 1083.48 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1083.16 140 3588 1084.05 959 1211 322911 322911 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5226 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5226.30 5226.30 0.00% 44.23 44.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.93% 71.21 56 84 41.25 29 50 41.25 39 43 2937 2937 0.00%
crit 28.07% 27.79 15 43 82.38 59 100 82.32 71 92 2289 2289 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (348) 0.0% (5.8%) 16.5 18.15sec 6304 5687

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.53 0.00 0.00 0.00 1.1086 0.0000 0.00 0.00 0.00% 5687.25 5687.25

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:13.19
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [p]:1.21
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:2.11
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 348 5.8% 16.5 18.14sec 6324 0 Direct 16.5 2318 7008 6320 85.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.48 16.48 0.00 0.00 0.0000 0.0000 104207.48 104207.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 14.62% 2.41 0 8 2318.33 1777 3733 2142.10 0 3694 5589 5589 0.00%
crit 85.38% 14.07 8 20 7007.99 3553 8160 7013.66 6251 7549 98619 98619 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2380 (2529) 39.3% (41.8%) 93.4 3.19sec 8089 7198 Direct 94.2 (263.9) 3447 9216 7551 71.2% (71.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.45 94.16 0.00 0.00 1.1237 0.0000 711272.83 711272.83 0.00% 7198.48 7198.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 28.85% 27.16 15 42 3447.44 2691 6179 3448.05 3080 3834 93665 93665 0.00%
crit 71.15% 66.99 38 102 9216.46 5381 12358 9242.00 8268 10390 617608 617608 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:6.23
  • if_expr:buff.firestorm.react
    combustion_phase
    [d]:35.93
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [e]:1.36
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [j]:4.46
  • if_expr:buff.firestorm.react
    rop_phase
    [k]:16.50
  • if_expr:buff.hot_streak.react
    rop_phase
    [o]:4.03
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [s]:6.66
  • if_expr:buff.firestorm.react
    standard_rotation
    [t]:7.76
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [u]:1.68
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [w]:8.87
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 149 2.5% 94.2 3.18sec 474 0 Periodic 169.8 149 400 263 45.2% 84.0%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.16 0.00 169.79 169.79 0.0000 1.4815 44603.37 44603.37 0.00% 177.31 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.83% 93.10 61 130 149.44 3 281 149.47 141 160 13915 13915 0.00%
crit 45.17% 76.69 51 110 400.04 7 562 400.64 361 436 30689 30689 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 180 3.0% 26.8 9.82sec 2018 1724 Direct 26.8 0 2018 2018 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.78 26.77 0.00 0.00 1.1705 0.0000 54050.20 54050.20 0.00% 1724.42 1724.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 26.77 11 41 2017.98 978 4012 2019.32 1806 2244 54050 54050 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [h]:1.66
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [q]:9.62
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [z]:15.86
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.8% 44.3 6.62sec 333 0 Direct 44.3 260 521 333 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.35 44.35 0.00 0.00 0.0000 0.0000 14776.89 14776.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.96% 31.91 15 52 260.19 254 269 260.22 255 265 8304 8304 0.00%
crit 28.04% 12.43 4 23 520.61 507 538 520.64 507 538 6473 6473 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 118 2.0% 5.1 61.14sec 6892 2128 Periodic 20.4 1360 2718 1736 27.7% 5.1%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.14 0.00 20.40 20.40 3.2388 0.7521 35403.59 35403.59 0.00% 2127.88 2127.88
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.31% 14.75 6 23 1359.66 1047 1893 1359.37 1224 1534 20048 20048 0.00%
crit 27.69% 5.65 1 13 2717.93 2094 3787 2716.82 2094 3345 15355 15355 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.13
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
Firestorm
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 198.31sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:1.99
  • if_expr:buff.combustion.up
Combustion 5.4 60.50sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.41 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:5.41
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.41 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.41
Rune of Power 7.6 39.90sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.63 0.00 0.00 0.00 1.1421 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.67
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 200.3sec 200.3sec 11.9sec 8.02% 18.35% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 250.0s
  • trigger_min/max:180.0s / 250.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:8.02%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.4 0.0 60.5sec 60.5sec 11.8sec 21.31% 0.00% 122.0 (122.0) 5.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:42.9s / 75.5s
  • trigger_min/max:42.9s / 75.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:21.31%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 19.5 19.6 9.9sec 4.9sec 4.9sec 31.56% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 48.0s
  • trigger_min/max:1.4s / 42.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.0s

Stack Uptimes

  • fireball_1:17.87%
  • fireball_2:8.03%
  • fireball_3:3.70%
  • fireball_4:1.42%
  • fireball_5:0.44%
  • fireball_6:0.09%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 5.8 0.4 46.7sec 43.0sec 4.1sec 7.99% 0.00% 0.4 (0.4) 5.6

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:none
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.0s / 191.6s
  • trigger_min/max:0.8s / 191.6s
  • trigger_pct:7.15%
  • duration_min/max:0.0s / 10.8s

Stack Uptimes

  • firestorm_1:7.99%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Gladiator's Badge 5.0 0.0 66.1sec 67.4sec 14.6sec 24.66% 0.00% 0.0 (0.0) 4.8

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 125.1s
  • trigger_min/max:60.0s / 125.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:24.66%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 101.4 0.0 3.0sec 3.0sec 1.1sec 37.79% 45.87% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 16.6s
  • trigger_min/max:0.2s / 16.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:37.79%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 86.0 0.0 3.5sec 3.5sec 0.7sec 15.43% 90.98% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.6s
  • trigger_min/max:0.5s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.4s

Stack Uptimes

  • hot_streak_1:15.43%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.6 15.3 47.7sec 13.1sec 11.2sec 24.95% 0.00% 9.8 (9.8) 6.4

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.3s / 77.4s
  • trigger_min/max:0.5s / 69.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • infernal_cascade_1:4.05%
  • infernal_cascade_2:20.91%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 305.3sec 0.0sec 23.1sec 10.70% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 356.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.70%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 13.0 0.0 23.6sec 23.6sec 11.8sec 51.26% 0.00% 0.0 (0.0) 12.6

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 55.0s
  • trigger_min/max:13.1s / 55.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:51.26%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 101.4 78.0 128.0 3.0s 0.2s 16.6s
Heating Up removed 15.0 5.0 29.0 17.0s 0.8s 184.1s
Heating Up converted with Fire Blast 22.5 13.0 32.0 13.4s 0.5s 73.8s
Hot Streak procs 86.0 63.0 115.0 3.5s 0.5s 36.6s
Hot Streak spells used 257.9 205.0 310.0 1.2s 0.0s 7.3s
Hot Streak spell crits 189.3 144.0 244.0 1.6s 0.0s 15.5s
Hot Streak spell crits wasted 1.8 0.0 8.0 79.3s 0.1s 300.5s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.6 0.0 6.0 94.0s 5.1s 257.8s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.37% 11.69% 18.70% 0.6s 0.0s 3.7s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.299152.012271.709
Shifting Power3.8570.00022.53819.90214.45640.760
Fire Blast0.1900.00013.9869.8201.11535.770
Rune of Power4.8450.00028.70137.61518.03378.257
Dragon's Breath158.01337.773327.946292.509206.874359.709
Combustion2.9411.07915.91616.0686.80731.943
Phoenix Flames0.6870.00035.48711.4813.44548.838

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Firestorm
mana_regen Mana 2661.21 242250.40 100.00% 91.03 56795.46 18.99%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 809.39 816.14 56781.8 47978.2 42612.0 50000.0
Usage Type Count Total Avg RPE APR
Firestorm
combustion Mana 5.4 27045.0 5000.0 4998.4 0.0
dragons_breath Mana 0.8 1627.4 2000.0 2002.6 2.2
fire_blast Mana 51.2 25580.3 500.0 500.0 9.9
fireball Mana 69.3 69290.1 1000.0 999.4 2.8
pyroblast Mana 94.5 94481.8 1000.0 1011.1 8.0
scorch Mana 26.8 13416.5 500.0 501.0 4.0
shifting_power Mana 5.1 12837.3 2500.0 2498.9 2.8

Statistics & Data Analysis

Fight Length
Firestorm Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Firestorm Damage Per Second
Count 918
Mean 6045.63
Minimum 5488.37
Maximum 6696.23
Spread ( max - min ) 1207.86
Range [ ( max - min ) / 2 * 100% ] 9.99%
Standard Deviation 179.5544
5th Percentile 5763.26
95th Percentile 6337.49
( 95th Percentile - 5th Percentile ) 574.23
Mean Distribution
Standard Deviation 5.9262
95.00% Confidence Interval ( 6034.01 - 6057.24 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3389
0.1 Scale Factor Error with Delta=300 276
0.05 Scale Factor Error with Delta=300 1101
0.01 Scale Factor Error with Delta=300 27522
Priority Target DPS
Firestorm Priority Target Damage Per Second
Count 918
Mean 6045.63
Minimum 5488.37
Maximum 6696.23
Spread ( max - min ) 1207.86
Range [ ( max - min ) / 2 * 100% ] 9.99%
Standard Deviation 179.5544
5th Percentile 5763.26
95th Percentile 6337.49
( 95th Percentile - 5th Percentile ) 574.23
Mean Distribution
Standard Deviation 5.9262
95.00% Confidence Interval ( 6034.01 - 6057.24 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3389
0.1 Scale Factor Error with Delta=300 276
0.05 Scale Factor Error with Delta=300 1101
0.01 Scale Factor Error with Delta=300 27522
DPS(e)
Firestorm Damage Per Second (Effective)
Count 918
Mean 6045.63
Minimum 5488.37
Maximum 6696.23
Spread ( max - min ) 1207.86
Range [ ( max - min ) / 2 * 100% ] 9.99%
Damage
Firestorm Damage
Count 918
Mean 1802535.19
Minimum 1390811.54
Maximum 2232822.50
Spread ( max - min ) 842010.96
Range [ ( max - min ) / 2 * 100% ] 23.36%
DTPS
Firestorm Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Firestorm Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Firestorm Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Firestorm Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Firestorm Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Firestorm Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FirestormTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Firestorm Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.13 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.19 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.82 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.67 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
T 2.05 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.41 potion
0.00 blood_fury
W 1.99 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 4.86 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 21.92 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Z 0.00 call_action_list,name=active_talents
a 5.41 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
c 6.23 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
d 35.93 pyroblast,if=buff.hot_streak.react&buff.combustion.up
e 1.36 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 13.19 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
g 5.44 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 1.66 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 0.81 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
j 4.46 pyroblast,if=buff.firestorm.react
k 16.50 pyroblast,if=buff.hot_streak.react
l 11.53 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
m 9.38 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
n 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
o 4.03 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
p 1.21 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 9.62 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 26.95 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
s 6.66 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
t 7.76 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
u 1.68 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 6.28 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
w 8.87 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
x 2.11 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
z 15.86 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
{ 36.94 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Firestorm 50000.0/50000: 100% mana
Pre precombat 1 food Firestorm 50000.0/50000: 100% mana
Pre precombat 2 augmentation Firestorm 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns V potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase g fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.116 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.116 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.679 combustion_phase Y fire_blast Fluffy_Pillow 45063.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_cooldowns W berserking Fluffy_Pillow 43668.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_phase d pyroblast Fluffy_Pillow 43668.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.618 combustion_phase c pyroblast Fluffy_Pillow 43502.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.451 combustion_phase c pyroblast Fluffy_Pillow 43335.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.285 combustion_phase c pyroblast Fluffy_Pillow 43169.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.119 combustion_phase c pyroblast Fluffy_Pillow 43003.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.952 combustion_phase d pyroblast Fluffy_Pillow 42836.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.952 combustion_phase Y fire_blast Fluffy_Pillow 41836.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.786 combustion_phase d pyroblast Fluffy_Pillow 42170.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.620 combustion_phase f phoenix_flames Fluffy_Pillow 42004.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.452 combustion_phase d pyroblast Fluffy_Pillow 42836.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.452 combustion_phase Y fire_blast Fluffy_Pillow 41836.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.286 combustion_phase d pyroblast Fluffy_Pillow 42170.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.120 combustion_phase f phoenix_flames Fluffy_Pillow 42004.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.955 combustion_phase d pyroblast Fluffy_Pillow 42839.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.789 combustion_phase f phoenix_flames Fluffy_Pillow 42673.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.622 combustion_phase d pyroblast Fluffy_Pillow 43506.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.622 combustion_phase Y fire_blast Fluffy_Pillow 42506.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.457 default R rune_of_power Fluffy_Pillow 42841.0/50000: 86% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.291 rop_phase k pyroblast Fluffy_Pillow 43675.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.208 default N shifting_power Fluffy_Pillow 43592.0/50000: 87% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.050 default T fire_blast Fluffy_Pillow 42934.0/50000: 86% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.998 rop_phase j pyroblast Fluffy_Pillow 43382.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, firestorm, potion_of_spectral_intellect
0:17.998 rop_phase l fire_blast Fluffy_Pillow 42382.0/50000: 85% mana bloodlust, rune_of_power, firestorm, potion_of_spectral_intellect
0:18.914 rop_phase j pyroblast Fluffy_Pillow 42798.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, firestorm, potion_of_spectral_intellect
0:19.830 rop_phase j pyroblast Fluffy_Pillow 42714.0/50000: 85% mana bloodlust, heating_up, rune_of_power, firestorm, potion_of_spectral_intellect
0:20.745 default P use_item_glyph_of_assimilation Fluffy_Pillow 42629.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, firestorm, potion_of_spectral_intellect
0:20.745 rop_phase j pyroblast Fluffy_Pillow 42629.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, firestorm, potion_of_spectral_intellect
0:20.745 rop_phase l fire_blast Fluffy_Pillow 41629.0/50000: 83% mana bloodlust, rune_of_power, firestorm, potion_of_spectral_intellect
0:21.660 rop_phase k pyroblast Fluffy_Pillow 42044.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.577 rop_phase r fireball Fluffy_Pillow 41961.0/50000: 84% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.465 rop_phase m fire_blast Fluffy_Pillow 42849.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.951 rop_phase k pyroblast Fluffy_Pillow 41835.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.867 rop_phase r fireball Fluffy_Pillow 41751.0/50000: 84% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:26.240 rop_phase r fireball Fluffy_Pillow 42124.0/50000: 84% mana bloodlust, heating_up, rune_of_power
0:27.614 standard_rotation { fireball Fluffy_Pillow 42498.0/50000: 85% mana bloodlust, fireball
0:28.986 standard_rotation { fireball Fluffy_Pillow 42870.0/50000: 86% mana bloodlust, fireball(2)
0:30.079 standard_rotation v fire_blast Fluffy_Pillow 43963.0/50000: 88% mana bloodlust, heating_up
0:30.358 standard_rotation t pyroblast Fluffy_Pillow 42742.0/50000: 85% mana bloodlust, hot_streak
0:31.275 standard_rotation { fireball Fluffy_Pillow 42659.0/50000: 85% mana bloodlust, hot_streak
0:32.648 standard_rotation t pyroblast Fluffy_Pillow 43032.0/50000: 86% mana bloodlust, hot_streak
0:33.564 standard_rotation { fireball Fluffy_Pillow 42948.0/50000: 86% mana bloodlust, fireball
0:34.936 standard_rotation { fireball Fluffy_Pillow 43320.0/50000: 87% mana bloodlust, fireball
0:36.308 standard_rotation { fireball Fluffy_Pillow 43692.0/50000: 87% mana bloodlust, fireball(2)
0:37.680 standard_rotation { fireball Fluffy_Pillow 44064.0/50000: 88% mana bloodlust, heating_up
0:39.054 standard_rotation { fireball Fluffy_Pillow 44438.0/50000: 89% mana bloodlust, fireball
0:40.427 standard_rotation { fireball Fluffy_Pillow 44811.0/50000: 90% mana bloodlust, fireball(2)
0:41.798 standard_rotation { fireball Fluffy_Pillow 45182.0/50000: 90% mana fireball(3)
0:43.579 standard_rotation { fireball Fluffy_Pillow 45963.0/50000: 92% mana fireball(4)
0:45.362 standard_rotation { fireball Fluffy_Pillow 46746.0/50000: 93% mana heating_up
0:47.143 standard_rotation { fireball Fluffy_Pillow 47527.0/50000: 95% mana fireball
0:48.925 combustion_phase g fireball Fluffy_Pillow 48309.0/50000: 97% mana heating_up
0:50.022 combustion_phase a combustion Fluffy_Pillow 49406.0/50000: 99% mana fireball
0:50.022 combustion_phase Y fire_blast Fluffy_Pillow 44406.0/50000: 89% mana combustion, fireball, rune_of_power
0:50.585 combustion_phase Y fire_blast Fluffy_Pillow 44469.0/50000: 89% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
0:50.710 combustion_phase d pyroblast Fluffy_Pillow 43094.0/50000: 86% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
0:51.900 combustion_phase c pyroblast Fluffy_Pillow 43284.0/50000: 87% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2)
0:53.087 combustion_phase c pyroblast Fluffy_Pillow 43471.0/50000: 87% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2)
0:54.278 combustion_phase c pyroblast Fluffy_Pillow 43662.0/50000: 87% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2)
0:55.133 combustion_phase Y fire_blast Fluffy_Pillow 43517.0/50000: 87% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2)
0:55.467 combustion_phase d pyroblast Fluffy_Pillow 43351.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
0:56.657 combustion_phase f phoenix_flames Fluffy_Pillow 43541.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
0:57.847 combustion_phase d pyroblast Fluffy_Pillow 44731.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
0:57.947 combustion_phase Y fire_blast Fluffy_Pillow 43831.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2)
0:59.036 combustion_phase d pyroblast Fluffy_Pillow 44420.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:00.224 combustion_phase f phoenix_flames Fluffy_Pillow 44608.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
1:01.413 combustion_phase d pyroblast Fluffy_Pillow 45797.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:02.603 default R rune_of_power Fluffy_Pillow 45987.0/50000: 92% mana heating_up, infernal_cascade(2)
1:03.794 default O use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 47178.0/50000: 94% mana heating_up, rune_of_power
1:03.794 rop_phase r fireball Fluffy_Pillow 47178.0/50000: 94% mana heating_up, rune_of_power, gladiators_badge
1:05.577 rop_phase r fireball Fluffy_Pillow 47961.0/50000: 96% mana heating_up, rune_of_power, gladiators_badge
1:07.359 rop_phase k pyroblast Fluffy_Pillow 48743.0/50000: 97% mana hot_streak, rune_of_power, gladiators_badge
1:08.550 rop_phase r fireball Fluffy_Pillow 48934.0/50000: 98% mana hot_streak, rune_of_power, gladiators_badge
1:10.333 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, gladiators_badge
1:11.522 rop_phase r fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power, gladiators_badge
1:12.832 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, gladiators_badge
1:13.306 rop_phase k pyroblast Fluffy_Pillow 48974.0/50000: 98% mana hot_streak, rune_of_power, gladiators_badge
1:14.496 rop_phase r fireball Fluffy_Pillow 49164.0/50000: 98% mana fireball, rune_of_power, gladiators_badge
1:16.279 default N shifting_power Fluffy_Pillow 49005.0/50000: 98% mana fireball, gladiators_badge
1:17.917 default T fire_blast Fluffy_Pillow 48143.0/50000: 96% mana fireball(2), gladiators_badge
1:19.741 standard_rotation x phoenix_flames Fluffy_Pillow 49467.0/50000: 99% mana fireball(2), heating_up
1:20.929 standard_rotation { fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball(2)
1:22.710 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:24.281 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:24.492 standard_rotation t pyroblast Fluffy_Pillow 48711.0/50000: 97% mana hot_streak
1:25.682 standard_rotation { fireball Fluffy_Pillow 48901.0/50000: 98% mana fireball, heating_up
1:26.999 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up
1:27.465 standard_rotation t pyroblast Fluffy_Pillow 48966.0/50000: 98% mana fireball, hot_streak
1:28.655 standard_rotation { fireball Fluffy_Pillow 49156.0/50000: 98% mana heating_up
1:30.437 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:32.219 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:34.000 default R rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:35.190 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
1:35.190 rop_phase r fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power
1:36.972 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, rune_of_power
1:38.754 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:40.536 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
1:42.319 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power
1:44.102 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
1:45.884 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:47.667 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:49.452 combustion_phase g fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball
1:50.615 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2)
1:50.615 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power
1:51.203 combustion_phase Y fire_blast Fluffy_Pillow 45088.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade
1:51.235 combustion_phase d pyroblast Fluffy_Pillow 43620.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2)
1:52.427 combustion_phase d pyroblast Fluffy_Pillow 43812.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:53.617 combustion_phase f phoenix_flames Fluffy_Pillow 44002.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
1:54.806 combustion_phase d pyroblast Fluffy_Pillow 45191.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:55.078 combustion_phase Y fire_blast Fluffy_Pillow 44463.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2)
1:55.995 combustion_phase d pyroblast Fluffy_Pillow 44880.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:57.184 combustion_phase f phoenix_flames Fluffy_Pillow 45069.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
1:58.372 combustion_phase d pyroblast Fluffy_Pillow 46257.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:58.553 combustion_phase Y fire_blast Fluffy_Pillow 45438.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2)
1:59.561 combustion_phase d pyroblast Fluffy_Pillow 45946.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:00.749 combustion_phase h scorch Fluffy_Pillow 46134.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
2:01.939 combustion_phase e pyroblast Fluffy_Pillow 46824.0/50000: 94% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
2:03.139 default P use_item_glyph_of_assimilation Fluffy_Pillow 47024.0/50000: 94% mana heating_up, infernal_cascade(2)
2:03.139 standard_rotation { fireball Fluffy_Pillow 47024.0/50000: 94% mana heating_up, infernal_cascade(2)
2:04.921 standard_rotation { fireball Fluffy_Pillow 47806.0/50000: 96% mana heating_up
2:06.704 standard_rotation x phoenix_flames Fluffy_Pillow 48589.0/50000: 97% mana fireball
2:07.894 standard_rotation { fireball Fluffy_Pillow 49779.0/50000: 100% mana heating_up
2:09.676 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:11.459 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:13.241 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:15.025 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:16.809 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:18.592 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:20.374 default R rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:21.563 default N shifting_power Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power
2:25.013 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power
2:25.013 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power
2:25.860 rop_phase l fire_blast Fluffy_Pillow 49347.0/50000: 99% mana fireball, rune_of_power
2:26.203 rop_phase r fireball Fluffy_Pillow 49190.0/50000: 98% mana fireball, heating_up, rune_of_power
2:27.554 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
2:27.985 rop_phase k pyroblast Fluffy_Pillow 48931.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:29.173 rop_phase r fireball Fluffy_Pillow 49119.0/50000: 98% mana fireball(2), rune_of_power
2:30.955 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:32.739 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
2:34.523 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:36.306 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:38.089 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:39.871 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
2:41.180 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:41.653 standard_rotation t pyroblast Fluffy_Pillow 48973.0/50000: 98% mana hot_streak, firestorm
2:42.844 standard_rotation s pyroblast Fluffy_Pillow 49164.0/50000: 98% mana hot_streak, firestorm
2:44.035 standard_rotation s pyroblast Fluffy_Pillow 49355.0/50000: 99% mana heating_up, firestorm
2:45.225 standard_rotation { fireball Fluffy_Pillow 49545.0/50000: 99% mana hot_streak
2:47.009 standard_rotation t pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
2:48.199 standard_rotation { fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball
2:49.979 standard_rotation { fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball
2:51.762 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:53.542 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49002.0/50000: 98% mana fireball(3)
2:53.542 combustion_phase g fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(3), gladiators_badge
2:54.704 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
2:54.704 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
2:55.324 combustion_phase d pyroblast Fluffy_Pillow 44120.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:56.515 combustion_phase d pyroblast Fluffy_Pillow 44311.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:56.515 combustion_phase Y fire_blast Fluffy_Pillow 43311.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:57.705 combustion_phase d pyroblast Fluffy_Pillow 44001.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:58.894 combustion_phase f phoenix_flames Fluffy_Pillow 44190.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:00.084 combustion_phase d pyroblast Fluffy_Pillow 45380.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:00.343 combustion_phase Y fire_blast Fluffy_Pillow 44639.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:01.276 combustion_phase d pyroblast Fluffy_Pillow 45072.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:02.465 combustion_phase f phoenix_flames Fluffy_Pillow 45261.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:03.654 combustion_phase d pyroblast Fluffy_Pillow 46450.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:04.565 combustion_phase Y fire_blast Fluffy_Pillow 46361.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:04.843 combustion_phase d pyroblast Fluffy_Pillow 46139.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.033 combustion_phase f phoenix_flames Fluffy_Pillow 46329.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.221 default R rune_of_power Fluffy_Pillow 47517.0/50000: 95% mana hot_streak, infernal_cascade(2), gladiators_badge
3:08.410 rop_phase k pyroblast Fluffy_Pillow 48706.0/50000: 97% mana hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.599 rop_phase q scorch Fluffy_Pillow 48895.0/50000: 98% mana rune_of_power
3:10.788 rop_phase q scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
3:11.978 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:12.450 rop_phase l fire_blast Fluffy_Pillow 48906.0/50000: 98% mana rune_of_power
3:13.177 rop_phase q scorch Fluffy_Pillow 49204.0/50000: 98% mana rune_of_power
3:14.365 rop_phase q scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
3:15.555 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:16.755 rop_phase q scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power
3:17.942 rop_phase q scorch Fluffy_Pillow 49502.0/50000: 99% mana rune_of_power
3:19.133 rop_phase o pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:20.333 rop_phase l fire_blast Fluffy_Pillow 49706.0/50000: 99% mana rune_of_power
3:20.356 rop_phase q scorch Fluffy_Pillow 49229.0/50000: 98% mana heating_up, rune_of_power
3:21.546 default N shifting_power Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:24.882 standard_rotation u pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
3:26.072 standard_rotation z scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:26.072 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:27.263 standard_rotation u pyroblast Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:27.346 standard_rotation v fire_blast Fluffy_Pillow 48589.0/50000: 97% mana heating_up
3:28.454 standard_rotation u pyroblast Fluffy_Pillow 49197.0/50000: 98% mana hot_streak
3:29.643 standard_rotation z scorch Fluffy_Pillow 49386.0/50000: 99% mana
3:30.832 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:32.023 standard_rotation w pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:33.223 standard_rotation z scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up
3:34.414 standard_rotation w pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:35.612 standard_rotation z scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:36.802 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:37.990 default R rune_of_power Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:39.181 rop_phase j pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, firestorm
3:39.181 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, firestorm
3:39.771 rop_phase m fire_blast Fluffy_Pillow 49090.0/50000: 98% mana heating_up, rune_of_power, firestorm
3:40.371 rop_phase j pyroblast Fluffy_Pillow 49190.0/50000: 98% mana hot_streak, rune_of_power, firestorm
3:41.560 rop_phase j pyroblast Fluffy_Pillow 49379.0/50000: 99% mana heating_up, rune_of_power, firestorm
3:42.749 rop_phase k pyroblast Fluffy_Pillow 49568.0/50000: 99% mana hot_streak, rune_of_power
3:43.938 rop_phase q scorch Fluffy_Pillow 49757.0/50000: 100% mana heating_up, rune_of_power
3:45.126 rop_phase o pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:46.329 rop_phase q scorch Fluffy_Pillow 49706.0/50000: 99% mana rune_of_power
3:47.518 rop_phase q scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
3:48.707 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:49.907 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, rune_of_power
3:51.097 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:52.297 standard_rotation z scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:53.489 standard_rotation z scorch Fluffy_Pillow 49507.0/50000: 99% mana
3:54.679 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:55.876 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49702.0/50000: 99% mana
3:55.876 combustion_phase g fireball Fluffy_Pillow 49702.0/50000: 99% mana gladiators_badge
3:57.036 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
3:57.036 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
3:57.635 combustion_phase Y fire_blast Fluffy_Pillow 45099.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:57.658 combustion_cooldowns W berserking Fluffy_Pillow 43622.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:57.658 combustion_phase d pyroblast Fluffy_Pillow 43622.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:58.741 combustion_phase d pyroblast Fluffy_Pillow 43705.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:59.824 combustion_phase f phoenix_flames Fluffy_Pillow 43788.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:00.906 combustion_phase d pyroblast Fluffy_Pillow 44870.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:01.566 combustion_phase Y fire_blast Fluffy_Pillow 44530.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:01.989 combustion_phase d pyroblast Fluffy_Pillow 44453.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:03.072 combustion_phase f phoenix_flames Fluffy_Pillow 44536.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:04.154 combustion_phase d pyroblast Fluffy_Pillow 45618.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:05.237 combustion_phase f phoenix_flames Fluffy_Pillow 45701.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:06.320 combustion_phase d pyroblast Fluffy_Pillow 46784.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:06.754 combustion_phase Y fire_blast Fluffy_Pillow 46218.0/50000: 92% mana berserking, combustion, rune_of_power, gladiators_badge
4:07.402 combustion_phase d pyroblast Fluffy_Pillow 46366.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:08.486 combustion_phase i dragons_breath Fluffy_Pillow 46450.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:09.569 standard_rotation z scorch Fluffy_Pillow 45533.0/50000: 91% mana berserking, heating_up, infernal_cascade, gladiators_badge
4:10.653 standard_rotation w pyroblast Fluffy_Pillow 46117.0/50000: 92% mana heating_up, infernal_cascade, gladiators_badge
4:11.851 standard_rotation z scorch Fluffy_Pillow 46315.0/50000: 93% mana
4:13.039 standard_rotation z scorch Fluffy_Pillow 47003.0/50000: 94% mana
4:14.228 standard_rotation v fire_blast Fluffy_Pillow 47692.0/50000: 95% mana heating_up
4:14.307 standard_rotation u pyroblast Fluffy_Pillow 47271.0/50000: 95% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Firestorm }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Firestorm"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6932/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

MoltenSkyfall : 6010 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6009.9 6009.9 10.3 / 0.172% 624.2 / 10.4% 7.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.4 793.3 Mana 0.00% 57.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
MoltenSkyfall 6010
Conflagration Flare Up 28 0.5% 29.9 9.95sec 277 0 Direct 29.9 162 427 277 43.2%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.89 29.89 0.00 0.00 0.0000 0.0000 8265.79 8265.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.80% 16.98 3 33 162.29 133 306 162.20 142 190 2755 2755 0.00%
crit 43.20% 12.91 2 26 426.79 267 612 427.20 316 557 5511 5511 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 16 0.3% 1.1 77.36sec 4496 3983 Direct 1.1 0 4497 4497 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.10 1.10 0.00 0.00 1.1289 0.0000 4927.07 4927.07 0.00% 3983.08 3983.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.10 0 4 4497.37 3220 5281 3414.62 0 5281 4927 4927 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:1.09
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.0 13.09sec 607 0 Direct 22.0 474 947 607 28.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.00 22.00 0.00 0.00 0.0000 0.0000 13363.24 13363.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.74% 15.78 6 28 473.59 461 489 473.61 461 486 7475 7475 0.00%
crit 28.26% 6.22 0 16 946.92 922 977 945.60 0 977 5888 5888 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 854 14.2% 51.7 5.78sec 4938 0 Direct 51.7 0 4938 4938 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.74 51.74 0.00 0.00 0.0000 0.0000 255462.81 255462.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.74 41 62 4937.62 3127 7181 4935.37 4685 5154 255463 255463 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:2.03
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Y]:21.53
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [j]:11.31
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [k]:10.55
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:6.33
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 653 (685) 10.8% (11.4%) 73.9 3.61sec 2776 1631 Direct 73.8 (212.3) 1754 3822 2644 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.86 73.84 0.00 0.00 1.7012 0.0000 195226.03 195226.03 0.00% 1631.46 1631.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.94% 42.05 23 61 1753.57 1476 2587 1754.55 1640 1854 73722 73722 0.00%
crit 43.06% 31.80 20 46 3821.94 2951 6777 3824.52 3530 4175 121504 121504 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [f]:5.26
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [p]:29.03
    standard_rotation
    [x]:39.57
    Conflagration 33 0.5% 73.8 3.61sec 132 0 Periodic 138.5 39 103 71 49.5% 67.6%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.84 0.00 138.48 138.48 0.0000 1.4600 9772.07 9772.07 0.00% 48.33 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.48% 69.91 49 97 38.52 0 54 38.53 36 41 2692 2692 0.00%
crit 49.52% 68.57 44 97 103.22 0 150 103.36 95 112 7080 7080 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 143 2.4% 2.7 123.25sec 15643 0 Periodic 23.6 1419 2814 1816 28.4% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.74 0.00 23.63 23.63 0.0000 1.1430 42891.71 42891.71 0.00% 1587.88 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.63% 16.93 7 25 1419.11 336 1591 1419.42 1231 1585 24023 24023 0.00%
crit 28.37% 6.70 0 14 2814.04 671 3182 2809.86 0 3182 18869 18869 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1051 17.5% 262.2 1.14sec 1200 0 Periodic 298.0 1056 0 1056 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 262.22 0.00 298.03 298.03 0.0000 1.0000 314780.51 314780.51 0.00% 1056.21 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1055.87 140 3274 1055.60 943 1168 314781 314781 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
(legendary_) Meteor 0 (234) 0.0% (4.0%) 6.0 46.19sec 11852 0

Stats Details: Legendary Meteor

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.01 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Legendary Meteor

  • id:153561
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:153561
  • name:Meteor
  • school:fire
  • tooltip:
  • description:Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area.
    (legendary_) Meteor Burn 53 0.9% 47.4 5.10sec 338 0 Periodic 47.4 198 522 338 43.3% 0.0%

Stats Details: Legendary Meteor Burn

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.36 0.00 47.36 47.36 0.0000 0.0010 16023.37 16023.37 0.00% 340922.82 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.71% 26.86 16 40 198.10 163 339 197.78 174 219 5321 5321 0.00%
crit 43.29% 20.50 9 37 521.57 326 748 514.52 362 654 10703 10703 0.00%

Action Details: Legendary Meteor Burn

  • id:155158
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.082500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:0.00
  • base_tick_time:0.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:155158
  • name:Meteor Burn
  • school:fire
  • tooltip:Burning for $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
    (legendary_) Meteor 181 3.1% 6.0 46.19sec 9210 0 Direct 6.0 5944 14802 9208 37.0%

Stats Details: Legendary Meteor Impact

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.99 5.98 0.00 0.00 0.0000 0.0000 55178.52 55178.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.02% 3.77 0 6 5944.46 5133 8403 5936.78 0 7623 22378 22378 0.00%
crit 36.98% 2.21 0 7 14802.01 10265 23573 12922.87 0 22458 32801 32801 0.00%

Action Details: Legendary Meteor Impact

  • id:153564
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:2.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:153564
  • name:Meteor
  • school:fire
  • tooltip:
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5225 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5225.29 5225.29 0.00% 44.23 44.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.03% 71.31 51 85 41.24 29 50 41.24 39 43 2941 2941 0.00%
crit 27.97% 27.69 14 48 82.49 59 100 82.48 73 91 2284 2284 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (364) 0.0% (6.1%) 16.7 18.15sec 6505 5872

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.74 0.00 0.00 0.00 1.1077 0.0000 0.00 0.00 0.00% 5872.21 5872.21

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:14.20
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.55
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:1.99
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 364 6.1% 16.7 18.16sec 6521 0 Direct 16.7 2077 7060 6517 89.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.70 16.70 0.00 0.00 0.0000 0.0000 108894.32 108894.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 10.86% 1.81 0 6 2077.07 1777 3694 1795.26 0 3694 3768 3768 0.00%
crit 89.14% 14.88 10 20 7059.58 3553 8160 7064.68 6465 7550 105127 105127 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2048 (2195) 34.0% (36.5%) 81.6 3.67sec 8047 7171 Direct 82.4 (250.0) 3428 9874 7435 62.2% (62.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.60 82.36 0.00 0.00 1.1221 0.0000 612502.03 612502.03 0.00% 7170.87 7170.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.82% 31.14 21 44 3427.85 2691 6179 3425.85 3133 3783 106760 106760 0.00%
crit 62.18% 51.21 34 69 9873.74 5381 12358 9884.60 9116 10761 505742 505742 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:37.65
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [d]:1.82
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [i]:17.79
  • if_expr:buff.hot_streak.react
    rop_phase
    [m]:4.22
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [q]:7.91
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [r]:1.25
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:10.94
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 147 2.5% 82.4 3.65sec 536 0 Periodic 167.6 149 403 263 45.0% 82.9%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.36 0.00 167.64 167.64 0.0000 1.4800 44113.13 44113.13 0.00% 177.80 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.02% 92.24 60 125 149.15 3 281 149.11 139 158 13758 13758 0.00%
crit 44.98% 75.40 52 103 402.51 9 562 402.97 372 436 30355 30355 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 212 3.5% 31.6 9.30sec 2000 1712 Direct 31.6 0 1999 1999 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.64 31.63 0.00 0.00 1.1684 0.0000 63274.00 63274.00 0.00% 1711.54 1711.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.63 21 41 1999.07 1079 4012 1999.35 1835 2208 63274 63274 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:2.35
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:10.01
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [w]:19.71
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.8% 44.5 6.55sec 332 0 Direct 44.5 260 520 332 27.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.48 44.48 0.00 0.00 0.0000 0.0000 14780.19 14780.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.31% 32.17 17 56 260.17 254 269 260.14 255 265 8369 8369 0.00%
crit 27.69% 12.32 3 25 520.47 507 538 520.48 507 538 6411 6411 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 117 1.9% 5.1 61.91sec 6905 2143 Periodic 20.1 1358 2715 1739 28.1% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.06 0.00 20.11 20.11 3.2220 0.7480 34966.39 34966.39 0.00% 2143.07 2143.07
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.90% 14.46 6 23 1357.88 1047 1893 1357.40 1231 1508 19632 19632 0.00%
crit 28.10% 5.65 0 13 2714.73 2094 3787 2708.41 0 3572 15334 15334 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.06
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
MoltenSkyfall
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 186.15sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.23sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.25 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:5.25
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.37 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.36
Rune of Power 7.6 39.84sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.59 0.00 0.00 0.00 1.1421 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.63
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.1sec 185.1sec 12.0sec 8.12% 18.33% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 249.9s
  • trigger_min/max:180.0s / 249.9s
  • trigger_pct:100.00%
  • duration_min/max:1.9s / 12.0s

Stack Uptimes

  • berserking_1:8.12%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.2sec 62.2sec 11.8sec 20.76% 0.00% 119.0 (119.0) 5.1

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:51.1s / 77.8s
  • trigger_min/max:51.1s / 77.8s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 12.0s

Stack Uptimes

  • combustion_1:20.76%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 20.8 21.3 9.3sec 4.5sec 4.7sec 32.35% 0.00% 0.0 (0.0) 0.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 44.4s
  • trigger_min/max:1.4s / 41.4s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.3s

Stack Uptimes

  • fireball_1:17.72%
  • fireball_2:8.60%
  • fireball_3:3.93%
  • fireball_4:1.54%
  • fireball_5:0.47%
  • fireball_6:0.10%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.2 0.0 62.7sec 63.4sec 14.7sec 25.73% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 128.0s
  • trigger_min/max:60.0s / 128.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.73%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 97.6 0.0 3.1sec 3.1sec 1.1sec 35.32% 45.56% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 16.6s
  • trigger_min/max:0.2s / 16.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.0s

Stack Uptimes

  • heating_up_1:35.32%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 81.7 0.0 3.7sec 3.7sec 0.8sec 16.17% 98.77% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.7s
  • trigger_min/max:0.5s / 36.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • hot_streak_1:16.17%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.5 15.1 48.5sec 13.3sec 11.3sec 24.41% 0.00% 9.8 (9.8) 6.3

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.1s / 77.8s
  • trigger_min/max:0.5s / 70.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.3s

Stack Uptimes

  • infernal_cascade_1:3.83%
  • infernal_cascade_2:20.57%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall 7.0 143.2 44.2sec 2.0sec 40.9sec 95.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall
  • max_stacks:25
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:31.1s / 73.3s
  • trigger_min/max:0.0s / 10.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 72.1s

Stack Uptimes

  • molten_skyfall_1:4.50%
  • molten_skyfall_2:4.52%
  • molten_skyfall_3:4.41%
  • molten_skyfall_4:4.02%
  • molten_skyfall_5:4.01%
  • molten_skyfall_6:4.20%
  • molten_skyfall_7:4.52%
  • molten_skyfall_8:4.49%
  • molten_skyfall_9:4.49%
  • molten_skyfall_10:4.82%
  • molten_skyfall_11:4.87%
  • molten_skyfall_12:5.56%
  • molten_skyfall_13:3.83%
  • molten_skyfall_14:3.88%
  • molten_skyfall_15:3.42%
  • molten_skyfall_16:3.80%
  • molten_skyfall_17:3.27%
  • molten_skyfall_18:3.45%
  • molten_skyfall_19:3.75%
  • molten_skyfall_20:3.86%
  • molten_skyfall_21:4.14%
  • molten_skyfall_22:4.16%
  • molten_skyfall_23:3.78%

Spelldata

  • id:333170
  • name:Molten Skyfall
  • tooltip:Building up a Meteor.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=25} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:25
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall (_ready) 6.0 0.0 46.2sec 46.2sec 2.0sec 4.02% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall_ready
  • max_stacks:30
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:33.3s / 73.3s
  • trigger_min/max:33.3s / 73.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.1s

Stack Uptimes

  • molten_skyfall_ready_1:4.02%

Spelldata

  • id:333182
  • name:Molten Skyfall
  • tooltip:Your next Fireball or Pyroblast will also cast a Meteor at your target.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=25} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:30
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 311.2sec 0.0sec 23.5sec 10.53% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.1s / 327.7s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.53%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 23.9sec 23.9sec 11.8sec 50.51% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 54.9s
  • trigger_min/max:13.1s / 54.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.51%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 97.6 73.0 121.0 3.1s 0.2s 16.6s
Heating Up removed 15.5 5.0 30.0 16.5s 1.0s 163.4s
Heating Up converted with Fire Blast 23.4 15.0 33.0 12.9s 0.5s 66.5s
Hot Streak procs 81.7 61.0 101.0 3.7s 0.5s 36.7s
Hot Streak spells used 256.3 207.0 306.0 1.2s 0.0s 7.0s
Hot Streak spell crits 181.3 140.0 221.0 1.6s 0.0s 15.7s
Hot Streak spell crits wasted 1.9 0.0 8.0 82.6s 1.2s 308.4s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.5 0.0 5.0 87.4s 5.5s 263.6s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 16.11% 12.29% 19.28% 0.6s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.299152.012271.709
Shifting Power4.4700.00018.85922.98714.30141.836
Fire Blast0.1340.0008.4816.9801.08323.589
Rune of Power4.7280.00022.42237.08721.28164.358
Dragon's Breath152.38248.031328.937293.228227.128358.925
Combustion2.5921.07912.77013.6965.35223.433
Phoenix Flames0.6410.0008.14110.7373.44723.076

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
MoltenSkyfall
mana_regen Mana 2622.51 237414.87 100.00% 90.53 61623.99 20.61%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 793.30 799.42 61594.3 48166.2 42630.0 50000.0
Usage Type Count Total Avg RPE APR
MoltenSkyfall
combustion Mana 5.2 26242.0 5000.0 4995.9 0.0
dragons_breath Mana 1.1 2188.4 2000.0 1997.0 2.3
fire_blast Mana 51.7 25869.4 500.0 500.0 9.9
fireball Mana 73.8 73837.3 1000.0 999.7 2.8
pyroblast Mana 82.6 82589.9 1000.0 1012.1 8.0
scorch Mana 31.7 15845.3 500.0 500.8 4.0
shifting_power Mana 5.1 12657.9 2500.0 2499.5 2.8

Statistics & Data Analysis

Fight Length
MoltenSkyfall Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
MoltenSkyfall Damage Per Second
Count 918
Mean 6009.91
Minimum 5477.85
Maximum 6557.04
Spread ( max - min ) 1079.19
Range [ ( max - min ) / 2 * 100% ] 8.98%
Standard Deviation 159.3811
5th Percentile 5746.47
95th Percentile 6263.03
( 95th Percentile - 5th Percentile ) 516.56
Mean Distribution
Standard Deviation 5.2604
95.00% Confidence Interval ( 5999.60 - 6020.22 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2702
0.1 Scale Factor Error with Delta=300 217
0.05 Scale Factor Error with Delta=300 868
0.01 Scale Factor Error with Delta=300 21685
Priority Target DPS
MoltenSkyfall Priority Target Damage Per Second
Count 918
Mean 6009.91
Minimum 5477.85
Maximum 6557.04
Spread ( max - min ) 1079.19
Range [ ( max - min ) / 2 * 100% ] 8.98%
Standard Deviation 159.3811
5th Percentile 5746.47
95th Percentile 6263.03
( 95th Percentile - 5th Percentile ) 516.56
Mean Distribution
Standard Deviation 5.2604
95.00% Confidence Interval ( 5999.60 - 6020.22 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2702
0.1 Scale Factor Error with Delta=300 217
0.05 Scale Factor Error with Delta=300 868
0.01 Scale Factor Error with Delta=300 21685
DPS(e)
MoltenSkyfall Damage Per Second (Effective)
Count 918
Mean 6009.91
Minimum 5477.85
Maximum 6557.04
Spread ( max - min ) 1079.19
Range [ ( max - min ) / 2 * 100% ] 8.98%
Damage
MoltenSkyfall Damage
Count 918
Mean 1794421.18
Minimum 1398714.19
Maximum 2213132.43
Spread ( max - min ) 814418.24
Range [ ( max - min ) / 2 * 100% ] 22.69%
DTPS
MoltenSkyfall Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
MoltenSkyfall Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
MoltenSkyfall Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
MoltenSkyfall Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
MoltenSkyfall Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
MoltenSkyfall Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
MoltenSkyfallTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
MoltenSkyfall Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.06 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.75 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.63 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
T 2.03 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.36 potion
0.00 blood_fury
W 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 5.23 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 21.53 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Z 0.00 call_action_list,name=active_talents
a 5.25 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
c 37.65 pyroblast,if=buff.hot_streak.react&buff.combustion.up
d 1.82 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 14.20 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
f 5.26 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 2.35 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 1.09 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
i 17.79 pyroblast,if=buff.hot_streak.react
j 11.31 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 10.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
m 4.22 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
n 0.55 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 10.01 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
p 29.03 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
q 7.91 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
r 1.25 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 6.33 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 10.94 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
u 1.99 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
w 19.71 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
x 39.57 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 1 food MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 2 augmentation MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns V potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase f fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.120 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:01.120 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:01.678 combustion_phase Y fire_blast Fluffy_Pillow 45058.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_cooldowns W berserking Fluffy_Pillow 43664.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_phase c pyroblast Fluffy_Pillow 43664.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.618 combustion_phase c pyroblast Fluffy_Pillow 43498.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.451 combustion_phase e phoenix_flames Fluffy_Pillow 43331.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.284 combustion_phase c pyroblast Fluffy_Pillow 44164.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.829 combustion_phase Y fire_blast Fluffy_Pillow 43709.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.117 combustion_phase c pyroblast Fluffy_Pillow 43497.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.950 combustion_phase e phoenix_flames Fluffy_Pillow 43330.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.784 combustion_phase c pyroblast Fluffy_Pillow 44164.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.617 combustion_phase e phoenix_flames Fluffy_Pillow 43997.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.450 combustion_phase c pyroblast Fluffy_Pillow 44830.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.450 combustion_phase Y fire_blast Fluffy_Pillow 43830.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.284 combustion_phase c pyroblast Fluffy_Pillow 44164.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.118 combustion_phase g scorch Fluffy_Pillow 43998.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.952 combustion_phase d pyroblast Fluffy_Pillow 44332.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.796 combustion_phase g scorch Fluffy_Pillow 44176.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.295 combustion_phase Y fire_blast Fluffy_Pillow 44675.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.629 combustion_phase c pyroblast Fluffy_Pillow 44009.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.464 default R rune_of_power Fluffy_Pillow 43844.0/50000: 88% mana bloodlust, berserking, hot_streak, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.298 rop_phase i pyroblast Fluffy_Pillow 44678.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.214 default N shifting_power Fluffy_Pillow 44594.0/50000: 89% mana bloodlust, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:16.499 rop_phase j fire_blast Fluffy_Pillow 43379.0/50000: 87% mana bloodlust, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.923 rop_phase p fireball Fluffy_Pillow 44303.0/50000: 89% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:17.923 rop_phase k fire_blast Fluffy_Pillow 44303.0/50000: 89% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:19.296 rop_phase i pyroblast Fluffy_Pillow 44176.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:20.211 default P use_item_glyph_of_assimilation Fluffy_Pillow 44091.0/50000: 88% mana bloodlust, fireball, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:20.211 rop_phase p fireball Fluffy_Pillow 44091.0/50000: 88% mana bloodlust, fireball, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:20.413 rop_phase j fire_blast Fluffy_Pillow 44293.0/50000: 89% mana bloodlust, fireball, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:20.914 rop_phase k fire_blast Fluffy_Pillow 44294.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:21.583 rop_phase i pyroblast Fluffy_Pillow 43463.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:22.501 rop_phase p fireball Fluffy_Pillow 43381.0/50000: 87% mana bloodlust, fireball(2), rune_of_power, molten_skyfall(16), potion_of_spectral_intellect
0:23.874 rop_phase p fireball Fluffy_Pillow 43754.0/50000: 88% mana bloodlust, fireball(2), rune_of_power, molten_skyfall(16), potion_of_spectral_intellect
0:25.246 rop_phase p fireball Fluffy_Pillow 44126.0/50000: 88% mana bloodlust, fireball(3), rune_of_power, molten_skyfall(17)
0:26.487 standard_rotation s fire_blast Fluffy_Pillow 45339.0/50000: 91% mana bloodlust, heating_up, molten_skyfall(18)
0:26.619 standard_rotation q pyroblast Fluffy_Pillow 43999.0/50000: 88% mana bloodlust, hot_streak, molten_skyfall(18)
0:27.537 standard_rotation x fireball Fluffy_Pillow 43917.0/50000: 88% mana bloodlust, fireball, molten_skyfall(20)
0:28.910 standard_rotation x fireball Fluffy_Pillow 44290.0/50000: 89% mana bloodlust, fireball, molten_skyfall(20)
0:30.282 standard_rotation x fireball Fluffy_Pillow 44662.0/50000: 89% mana bloodlust, fireball(2), molten_skyfall(21)
0:31.656 standard_rotation x fireball Fluffy_Pillow 45036.0/50000: 90% mana bloodlust, heating_up, molten_skyfall(22)
0:33.028 standard_rotation x fireball Fluffy_Pillow 45408.0/50000: 91% mana bloodlust, fireball, molten_skyfall(23)
0:34.402 standard_rotation x fireball Fluffy_Pillow 45782.0/50000: 92% mana bloodlust, fireball(2), molten_skyfall_ready
0:35.774 standard_rotation x fireball Fluffy_Pillow 46154.0/50000: 92% mana bloodlust, fireball(3), molten_skyfall
0:37.146 standard_rotation x fireball Fluffy_Pillow 46526.0/50000: 93% mana bloodlust, heating_up, molten_skyfall(2)
0:38.517 standard_rotation q pyroblast Fluffy_Pillow 46897.0/50000: 94% mana bloodlust, hot_streak, molten_skyfall(3)
0:39.434 standard_rotation x fireball Fluffy_Pillow 46814.0/50000: 94% mana bloodlust, heating_up, molten_skyfall(5)
0:40.807 standard_rotation x fireball Fluffy_Pillow 47187.0/50000: 94% mana bloodlust, heating_up, molten_skyfall(5)
0:42.180 standard_rotation x fireball Fluffy_Pillow 47560.0/50000: 95% mana fireball, molten_skyfall(6)
0:43.962 default R rune_of_power Fluffy_Pillow 48342.0/50000: 97% mana heating_up, molten_skyfall(7)
0:45.153 rop_phase j fire_blast Fluffy_Pillow 49533.0/50000: 99% mana hot_streak, rune_of_power, molten_skyfall(8)
0:45.153 rop_phase i pyroblast Fluffy_Pillow 49033.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(8)
0:45.861 rop_phase j fire_blast Fluffy_Pillow 48741.0/50000: 97% mana rune_of_power, molten_skyfall(8)
0:46.341 rop_phase p fireball Fluffy_Pillow 48721.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(9)
0:48.125 rop_phase p fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(9)
0:49.908 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(10)
0:51.689 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(11)
0:53.471 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(12)
0:55.254 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(13)
0:57.037 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(14)
0:58.819 combustion_phase f fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), molten_skyfall(15)
0:59.898 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), molten_skyfall(16)
0:59.898 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(4), rune_of_power, molten_skyfall(16)
1:00.479 combustion_phase Y fire_blast Fluffy_Pillow 45081.0/50000: 90% mana combustion, fireball(4), heating_up, rune_of_power, molten_skyfall(16), infernal_cascade
1:00.601 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43703.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, molten_skyfall(16), infernal_cascade(2)
1:00.601 combustion_phase c pyroblast Fluffy_Pillow 43703.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
1:01.790 combustion_phase c pyroblast Fluffy_Pillow 43892.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
1:02.978 combustion_phase e phoenix_flames Fluffy_Pillow 44080.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
1:04.168 combustion_phase c pyroblast Fluffy_Pillow 45270.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
1:04.373 combustion_phase Y fire_blast Fluffy_Pillow 44475.0/50000: 89% mana combustion, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
1:05.359 combustion_phase c pyroblast Fluffy_Pillow 44961.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(20), infernal_cascade(2), gladiators_badge
1:06.548 combustion_phase e phoenix_flames Fluffy_Pillow 45150.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(21), infernal_cascade(2), gladiators_badge
1:07.737 combustion_phase c pyroblast Fluffy_Pillow 46339.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(21), infernal_cascade(2), gladiators_badge
1:08.928 combustion_phase e phoenix_flames Fluffy_Pillow 46530.0/50000: 93% mana combustion, heating_up, rune_of_power, molten_skyfall(22), infernal_cascade(2), gladiators_badge
1:10.119 combustion_phase c pyroblast Fluffy_Pillow 47721.0/50000: 95% mana combustion, hot_streak, rune_of_power, molten_skyfall(22), gladiators_badge
1:10.119 combustion_phase Y fire_blast Fluffy_Pillow 46721.0/50000: 93% mana combustion, rune_of_power, molten_skyfall(22), gladiators_badge
1:11.310 combustion_phase c pyroblast Fluffy_Pillow 47412.0/50000: 95% mana combustion, hot_streak, rune_of_power, molten_skyfall(23), infernal_cascade, gladiators_badge
1:12.498 standard_rotation x fireball Fluffy_Pillow 47600.0/50000: 95% mana heating_up, molten_skyfall_ready, infernal_cascade, gladiators_badge
1:14.281 standard_rotation x fireball Fluffy_Pillow 48383.0/50000: 97% mana heating_up, molten_skyfall_ready, infernal_cascade, gladiators_badge
1:16.064 default N shifting_power Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall
1:18.510 default T fire_blast Fluffy_Pillow 48951.0/50000: 98% mana fireball(2), molten_skyfall(2)
1:19.447 default R rune_of_power Fluffy_Pillow 49388.0/50000: 99% mana fireball(2), heating_up, molten_skyfall(2)
1:20.635 rop_phase p fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power, molten_skyfall(2)
1:20.635 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power, molten_skyfall(2)
1:22.418 rop_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, molten_skyfall(2)
1:23.607 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(4)
1:23.607 rop_phase k fire_blast Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(4)
1:25.390 rop_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(4)
1:26.579 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(6)
1:28.363 rop_phase i pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(6)
1:29.551 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(8)
1:31.333 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(8)
1:33.118 standard_rotation x fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2), molten_skyfall(9)
1:34.900 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), molten_skyfall(10)
1:36.681 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4), molten_skyfall(11)
1:37.770 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(12)
1:38.465 standard_rotation q pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, molten_skyfall(12)
1:39.654 standard_rotation x fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up, molten_skyfall(14)
1:39.752 standard_rotation s fire_blast Fluffy_Pillow 49293.0/50000: 99% mana heating_up, molten_skyfall(14)
1:41.435 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, molten_skyfall(14)
1:42.624 standard_rotation x fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball, molten_skyfall(16)
1:44.406 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, molten_skyfall(16)
1:46.190 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), molten_skyfall(17)
1:47.973 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), molten_skyfall(18)
1:49.253 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(19)
1:49.755 standard_rotation q pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, molten_skyfall(19)
1:50.943 standard_rotation x fireball Fluffy_Pillow 49190.0/50000: 98% mana hot_streak, molten_skyfall(21)
1:52.726 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, molten_skyfall(21)
1:53.915 standard_rotation x fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, molten_skyfall(23)
1:55.696 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, molten_skyfall(23)
1:57.479 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), molten_skyfall_ready
1:59.262 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), molten_skyfall
2:01.044 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), molten_skyfall(2)
2:01.044 combustion_phase f fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), molten_skyfall(2), gladiators_badge
2:02.167 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(5), molten_skyfall(3), gladiators_badge
2:02.167 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(5), rune_of_power, molten_skyfall(3), gladiators_badge
2:02.668 combustion_phase Y fire_blast Fluffy_Pillow 45001.0/50000: 90% mana combustion, fireball(5), heating_up, rune_of_power, molten_skyfall(3), infernal_cascade, gladiators_badge
2:02.827 combustion_phase c pyroblast Fluffy_Pillow 43660.0/50000: 87% mana combustion, fireball(5), hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge
2:04.017 combustion_phase c pyroblast Fluffy_Pillow 43850.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge
2:05.206 combustion_phase e phoenix_flames Fluffy_Pillow 44039.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
2:06.396 combustion_phase c pyroblast Fluffy_Pillow 45229.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
2:06.493 combustion_phase Y fire_blast Fluffy_Pillow 44326.0/50000: 89% mana combustion, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
2:07.585 combustion_phase c pyroblast Fluffy_Pillow 44918.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
2:08.775 combustion_phase e phoenix_flames Fluffy_Pillow 45108.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
2:09.964 combustion_phase c pyroblast Fluffy_Pillow 46297.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
2:11.153 combustion_phase e phoenix_flames Fluffy_Pillow 46486.0/50000: 93% mana combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
2:12.343 combustion_phase c pyroblast Fluffy_Pillow 47676.0/50000: 95% mana combustion, hot_streak, rune_of_power, molten_skyfall(9), gladiators_badge
2:12.632 combustion_phase Y fire_blast Fluffy_Pillow 46965.0/50000: 94% mana combustion, rune_of_power, molten_skyfall(9), gladiators_badge
2:13.531 combustion_phase c pyroblast Fluffy_Pillow 47364.0/50000: 95% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade, gladiators_badge
2:14.721 default R rune_of_power Fluffy_Pillow 47554.0/50000: 95% mana heating_up, molten_skyfall(11), infernal_cascade, gladiators_badge
2:15.910 default N shifting_power Fluffy_Pillow 48743.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(11), infernal_cascade, gladiators_badge
2:19.516 rop_phase p fireball Fluffy_Pillow 49849.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(11)
2:19.516 rop_phase k fire_blast Fluffy_Pillow 49849.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(11)
2:21.298 default P use_item_glyph_of_assimilation Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(11)
2:21.298 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(11)
2:21.298 rop_phase j fire_blast Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power, molten_skyfall(11)
2:22.487 rop_phase p fireball Fluffy_Pillow 48693.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(13)
2:24.269 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(13)
2:26.052 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(14)
2:27.834 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power, molten_skyfall(15)
2:29.615 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4), molten_skyfall(16)
2:31.066 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(17)
2:31.399 standard_rotation q pyroblast Fluffy_Pillow 48833.0/50000: 98% mana hot_streak, molten_skyfall(17)
2:32.588 standard_rotation x fireball Fluffy_Pillow 49022.0/50000: 98% mana fireball, molten_skyfall(19)
2:34.371 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(19)
2:36.154 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), molten_skyfall(20)
2:37.281 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(21)
2:37.936 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(21)
2:39.124 standard_rotation x fireball Fluffy_Pillow 49192.0/50000: 98% mana heating_up, molten_skyfall(23)
2:40.905 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, molten_skyfall(23)
2:42.688 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, molten_skyfall_ready
2:43.879 standard_rotation x fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, heating_up, molten_skyfall(2)
2:45.661 default R rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, molten_skyfall(2)
2:46.852 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, molten_skyfall(3)
2:46.852 rop_phase i pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, molten_skyfall(3)
2:48.042 rop_phase p fireball Fluffy_Pillow 49690.0/50000: 99% mana rune_of_power, molten_skyfall(4)
2:49.824 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power, molten_skyfall(4)
2:51.605 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(5)
2:53.388 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(6)
2:55.170 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(7)
2:56.952 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(8)
2:58.557 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(9)
2:58.735 rop_phase i pyroblast Fluffy_Pillow 48678.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(9)
2:59.924 standard_rotation w scorch Fluffy_Pillow 48867.0/50000: 98% mana fireball, molten_skyfall(11)
3:01.114 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball, molten_skyfall(11)
3:02.305 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49506.0/50000: 99% mana fireball, heating_up, molten_skyfall(11)
3:02.305 combustion_phase d pyroblast Fluffy_Pillow 49506.0/50000: 99% mana fireball, heating_up, molten_skyfall(11), gladiators_badge
3:03.503 combustion_phase f fireball Fluffy_Pillow 49704.0/50000: 99% mana fireball, molten_skyfall(12), gladiators_badge
3:04.583 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, molten_skyfall(12), gladiators_badge
3:04.583 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, molten_skyfall(12), gladiators_badge
3:05.110 combustion_phase Y fire_blast Fluffy_Pillow 45027.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade, gladiators_badge
3:05.286 combustion_cooldowns W berserking Fluffy_Pillow 43703.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
3:05.286 combustion_phase c pyroblast Fluffy_Pillow 43703.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
3:06.368 combustion_phase c pyroblast Fluffy_Pillow 43785.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
3:07.451 combustion_phase e phoenix_flames Fluffy_Pillow 43868.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
3:08.533 combustion_phase c pyroblast Fluffy_Pillow 44950.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
3:09.100 combustion_phase Y fire_blast Fluffy_Pillow 44517.0/50000: 89% mana berserking, combustion, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
3:09.614 combustion_phase c pyroblast Fluffy_Pillow 44531.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
3:10.696 combustion_phase e phoenix_flames Fluffy_Pillow 44613.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
3:11.777 combustion_phase c pyroblast Fluffy_Pillow 45694.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
3:12.861 combustion_phase e phoenix_flames Fluffy_Pillow 45778.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
3:13.943 combustion_phase c pyroblast Fluffy_Pillow 46860.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
3:14.838 combustion_phase Y fire_blast Fluffy_Pillow 46755.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(19), gladiators_badge
3:15.025 combustion_phase c pyroblast Fluffy_Pillow 46442.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(19), infernal_cascade, gladiators_badge
3:16.108 combustion_phase h dragons_breath Fluffy_Pillow 46525.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(20), infernal_cascade, gladiators_badge
3:17.189 default N shifting_power Fluffy_Pillow 45606.0/50000: 91% mana berserking, heating_up, molten_skyfall(20), infernal_cascade, gladiators_badge
3:20.253 default R rune_of_power Fluffy_Pillow 46170.0/50000: 92% mana heating_up, molten_skyfall(20)
3:21.442 rop_phase k fire_blast Fluffy_Pillow 47359.0/50000: 95% mana heating_up, rune_of_power, molten_skyfall(20)
3:21.442 rop_phase i pyroblast Fluffy_Pillow 46859.0/50000: 94% mana hot_streak, rune_of_power, molten_skyfall(20)
3:21.945 rop_phase j fire_blast Fluffy_Pillow 46362.0/50000: 93% mana rune_of_power, molten_skyfall(20)
3:22.460 rop_phase j fire_blast Fluffy_Pillow 46377.0/50000: 93% mana hot_streak, rune_of_power, molten_skyfall(21)
3:22.631 rop_phase i pyroblast Fluffy_Pillow 46048.0/50000: 92% mana hot_streak, rune_of_power, molten_skyfall(21)
3:23.821 rop_phase o scorch Fluffy_Pillow 46238.0/50000: 92% mana rune_of_power, molten_skyfall(22)
3:25.009 rop_phase o scorch Fluffy_Pillow 46926.0/50000: 94% mana rune_of_power, molten_skyfall(22)
3:26.197 rop_phase m pyroblast Fluffy_Pillow 47614.0/50000: 95% mana heating_up, rune_of_power, molten_skyfall(22)
3:27.398 rop_phase o scorch Fluffy_Pillow 47815.0/50000: 96% mana rune_of_power, molten_skyfall(23)
3:28.587 rop_phase o scorch Fluffy_Pillow 48504.0/50000: 97% mana rune_of_power, molten_skyfall(23)
3:29.775 rop_phase m pyroblast Fluffy_Pillow 49192.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(23)
3:30.109 rop_phase j fire_blast Fluffy_Pillow 48508.0/50000: 97% mana rune_of_power, molten_skyfall(23)
3:30.975 rop_phase o scorch Fluffy_Pillow 48892.0/50000: 98% mana rune_of_power, molten_skyfall_ready
3:32.164 rop_phase o scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, molten_skyfall_ready
3:33.354 rop_phase m pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall_ready
3:34.554 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, molten_skyfall
3:35.744 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall
3:36.943 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, molten_skyfall(2)
3:38.133 standard_rotation s fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(2)
3:38.133 standard_rotation r pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, molten_skyfall(2)
3:39.322 standard_rotation w scorch Fluffy_Pillow 49194.0/50000: 98% mana molten_skyfall(3)
3:40.511 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(3)
3:41.701 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(3)
3:42.900 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana molten_skyfall(4)
3:44.090 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana molten_skyfall(4)
3:45.278 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(4)
3:46.477 standard_rotation w scorch Fluffy_Pillow 49702.0/50000: 99% mana heating_up, molten_skyfall(5)
3:47.668 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(5)
3:48.865 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up, molten_skyfall(6)
3:50.053 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(6)
3:51.252 standard_rotation w scorch Fluffy_Pillow 49702.0/50000: 99% mana heating_up, molten_skyfall(7)
3:52.442 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(7)
3:53.642 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana molten_skyfall(8)
3:54.831 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(8)
3:56.020 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(8)
3:57.220 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana molten_skyfall(9)
3:57.327 standard_rotation s fire_blast Fluffy_Pillow 49811.0/50000: 100% mana molten_skyfall(9)
3:58.408 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(9)
3:59.608 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up, molten_skyfall(10)
4:00.799 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(10)
4:01.998 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, molten_skyfall(11)
4:03.188 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(11)
4:04.388 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana molten_skyfall(12)
4:05.576 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(12)
4:05.576 combustion_phase f fireball Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(12), gladiators_badge
4:06.697 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(12), gladiators_badge
4:06.697 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(12), gladiators_badge
4:07.358 combustion_phase c pyroblast Fluffy_Pillow 44161.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade, gladiators_badge
4:08.546 combustion_phase c pyroblast Fluffy_Pillow 44349.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade, gladiators_badge
4:08.546 combustion_phase Y fire_blast Fluffy_Pillow 43349.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(14), infernal_cascade, gladiators_badge
4:09.735 combustion_phase c pyroblast Fluffy_Pillow 44038.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge
4:10.924 combustion_phase e phoenix_flames Fluffy_Pillow 44227.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
4:12.113 combustion_phase c pyroblast Fluffy_Pillow 45416.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
4:12.422 combustion_phase Y fire_blast Fluffy_Pillow 44725.0/50000: 89% mana combustion, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
4:13.303 combustion_phase c pyroblast Fluffy_Pillow 45106.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
4:14.491 combustion_phase e phoenix_flames Fluffy_Pillow 45294.0/50000: 91% mana combustion, heating_up, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Molten Skyfall }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="MoltenSkyfall"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6933/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

SunKingsBlessing : 6005 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6005.4 6005.4 9.0 / 0.149% 552.3 / 9.2% 7.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
803.8 798.5 Mana 0.00% 56.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
SunKingsBlessing 6005
Conflagration Flare Up 29 0.5% 29.6 9.79sec 291 0 Direct 29.6 165 414 291 50.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.64 29.64 0.00 0.00 0.0000 0.0000 8623.02 8623.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.31% 14.62 4 33 164.55 133 306 164.50 138 203 2405 2405 0.00%
crit 50.69% 15.02 5 31 413.65 267 612 414.40 291 521 6218 6218 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 33 0.6% 3.2 72.18sec 3097 2689 Direct 3.2 0 3093 3093 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.23 3.23 0.00 0.00 1.1518 0.0000 10011.67 10011.67 0.00% 2689.14 2689.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 3.23 0 7 3092.96 2300 5281 3073.36 0 4782 10012 10012 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [j]:3.23
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 22.3 13.18sec 608 0 Direct 22.3 474 947 608 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.31 22.31 0.00 0.00 0.0000 0.0000 13568.40 13568.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.57% 15.97 6 29 473.56 461 489 473.61 463 486 7561 7561 0.00%
crit 28.43% 6.34 0 17 947.04 922 977 945.96 0 977 6007 6007 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 833 13.9% 51.2 5.84sec 4858 0 Direct 51.2 0 4857 4857 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.23 51.23 0.00 0.00 0.0000 0.0000 248869.46 248869.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.23 40 62 4857.16 3127 7181 4859.51 4517 5209 248869 248869 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:1.89
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Z]:27.95
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [n]:8.65
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [o]:8.22
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:4.52
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 534 (565) 8.9% (9.4%) 59.1 4.47sec 2860 1665 Direct 59.1 (184.3) 1771 3908 2705 43.7% (43.7%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 59.07 59.07 0.00 0.00 1.7176 0.0000 159775.47 159775.47 0.00% 1665.36 1665.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.27% 33.24 21 50 1770.80 1476 3068 1770.38 1593 1955 58842 58842 0.00%
crit 43.73% 25.83 16 40 3907.60 2951 6777 3912.58 3533 4336 100933 100933 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [h]:5.20
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [s]:23.12
    standard_rotation
    [{]:30.75
    Conflagration 31 0.5% 59.1 4.46sec 156 0 Periodic 125.3 39 102 73 55.1% 60.5%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 59.07 0.00 125.27 125.27 0.0000 1.4445 9202.42 9202.42 0.00% 50.85 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 44.92% 56.27 34 80 38.81 0 61 38.82 35 42 2184 2184 0.00%
crit 55.08% 69.00 46 97 101.70 0 150 101.81 93 112 7018 7018 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 146 2.4% 2.8 120.26sec 15530 0 Periodic 24.1 1415 2837 1809 27.7% 9.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.81 0.00 24.11 24.11 0.0000 1.1453 43612.33 43612.33 0.00% 1579.24 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.35% 17.45 8 28 1415.27 336 1591 1415.99 1259 1591 24692 24692 0.00%
crit 27.65% 6.67 1 14 2837.44 671 3182 2834.57 976 3182 18920 18920 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1103 18.4% 249.1 1.20sec 1324 0 Periodic 298.0 1106 0 1106 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 249.14 0.00 298.03 298.03 0.0000 1.0000 329848.04 329848.04 0.00% 1106.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1106.42 140 3274 1107.61 1014 1205 329848 329848 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5231 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5231.05 5231.05 0.00% 44.28 44.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.88% 71.16 58 84 41.25 29 50 41.25 39 43 2935 2935 0.00%
crit 28.12% 27.84 15 41 82.46 59 100 82.49 72 92 2296 2296 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (325) 0.0% (5.4%) 15.0 19.56sec 6484 5971

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.98 0.00 0.00 0.00 1.0860 0.0000 0.00 0.00 0.00% 5970.75 5970.75

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [g]:14.96
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    Phoenix Flames (_splash) 325 5.4% 14.9 19.57sec 6496 0 Direct 14.9 0 6497 6497 100.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.95 14.95 0.00 0.00 0.0000 0.0000 97114.30 97114.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 14.95 9 19 6497.16 3553 8160 6496.05 5603 7260 97114 97114 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2401 (2559) 40.0% (42.6%) 94.6 3.15sec 8084 6405 Direct 95.3 (267.7) 3499 8872 7523 74.9% (74.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.62 95.33 0.00 0.00 1.2622 0.0000 717545.38 717545.38 0.00% 6405.05 6405.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 25.08% 23.91 11 36 3499.41 2691 6179 3503.67 3136 3858 83695 83695 0.00%
crit 74.92% 71.42 49 92 8872.36 5381 12358 8879.52 8221 9659 633851 633851 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [d]:3.12
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    combustion_phase
    [e]:52.37
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [f]:3.22
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [l]:2.68
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    rop_phase
    [m]:13.74
  • if_expr:buff.hot_streak.react
    rop_phase
    [q]:3.55
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [t]:5.93
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [u]:1.72
  • if_expr:buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
    standard_rotation
    [v]:1.20
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [x]:7.18
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 159 2.6% 95.3 3.14sec 497 0 Periodic 172.4 152 386 275 52.6% 85.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.33 0.00 172.41 172.41 0.0000 1.4804 47383.78 47383.78 0.00% 185.64 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 47.43% 81.77 55 113 151.57 3 281 151.66 143 161 12394 12394 0.00%
crit 52.57% 90.64 58 122 385.87 6 562 386.42 363 420 34990 34990 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 183 3.0% 28.6 10.30sec 1914 1653 Direct 28.6 421 1914 1913 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 28.60 28.59 0.00 0.00 1.1580 0.0000 54731.51 54731.51 0.00% 1652.82 1652.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.05% 0.01 0 1 420.90 385 464 5.48 0 464 5 5 0.00%
crit 99.95% 28.58 18 43 1913.97 699 4012 1917.51 1683 2237 54726 54726 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [V]:0.02
    combustion_phase
    [i]:7.93
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [k]:0.12
  • if_expr:target.health.pct<=30&talent.searing_touch
    rop_phase
    [r]:7.97
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [z]:12.98
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.8% 44.2 6.69sec 333 0 Direct 44.2 260 521 333 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.25 44.25 0.00 0.00 0.0000 0.0000 14725.81 14725.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.15% 31.92 14 48 260.30 254 269 260.28 255 265 8309 8309 0.00%
crit 27.85% 12.32 4 24 520.70 507 538 520.70 507 538 6416 6416 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 117 2.0% 5.0 62.40sec 6974 2147 Periodic 20.0 1363 2744 1752 28.3% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.03 0.00 20.01 20.01 3.2481 0.7535 35080.76 35080.76 0.00% 2147.06 2147.06
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.74% 14.36 6 24 1362.77 1047 1893 1362.20 1191 1576 19562 19562 0.00%
crit 28.26% 5.65 0 18 2743.76 2094 3787 2733.29 0 3464 15519 15519 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.03
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
SunKingsBlessing
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 204.13sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [X]:2.00
  • if_expr:buff.combustion.up
Combustion 5.4 60.57sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.39 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [b]:5.38
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.36 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [W]:1.36
Rune of Power 7.4 41.00sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.44 0.00 0.00 0.00 1.1414 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.48
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 203.4sec 203.4sec 12.0sec 8.11% 18.41% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 246.0s
  • trigger_min/max:180.0s / 246.0s
  • trigger_pct:100.00%
  • duration_min/max:4.9s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 10.3 0.0 30.4sec 30.4sec 9.0sec 31.09% 0.00% 175.7 (175.7) 10.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:6.3s / 73.7s
  • trigger_min/max:6.3s / 73.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • combustion_1:31.09%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 16.7 16.6 11.6sec 5.7sec 5.2sec 28.79% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 51.3s
  • trigger_min/max:1.4s / 46.3s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.4s

Stack Uptimes

  • fireball_1:16.53%
  • fireball_2:7.38%
  • fireball_3:3.28%
  • fireball_4:1.18%
  • fireball_5:0.35%
  • fireball_6:0.08%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.9 0.0 67.6sec 68.6sec 14.7sec 24.22% 0.00% 0.0 (0.0) 4.7

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 124.1s
  • trigger_min/max:60.0s / 124.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:24.22%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 101.7 0.0 2.9sec 2.9sec 1.2sec 39.16% 46.65% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 19.9s
  • trigger_min/max:0.2s / 19.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.5s

Stack Uptimes

  • heating_up_1:39.16%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 88.8 0.0 3.4sec 3.4sec 0.7sec 17.54% 95.01% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.0s
  • trigger_min/max:0.5s / 36.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.6s

Stack Uptimes

  • hot_streak_1:17.54%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 11.8 16.2 26.2sec 10.6sec 8.7sec 34.45% 0.00% 9.6 (9.6) 11.5

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 69.8s
  • trigger_min/max:0.5s / 63.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.9s

Stack Uptimes

  • infernal_cascade_1:11.67%
  • infernal_cascade_2:22.77%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 304.4sec 0.0sec 23.5sec 10.54% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 357.8s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.54%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.8sec 50.50% 0.00% 0.0 (0.0) 12.3

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 53.0s
  • trigger_min/max:13.1s / 53.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.50%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Sun King's Blessing 7.0 73.2 46.2sec 3.7sec 36.9sec 86.58% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing
  • max_stacks:12
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:23.3s / 85.4s
  • trigger_min/max:0.8s / 35.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 72.2s

Stack Uptimes

  • sun_kings_blessing_1:2.65%
  • sun_kings_blessing_2:3.71%
  • sun_kings_blessing_3:8.99%
  • sun_kings_blessing_4:10.70%
  • sun_kings_blessing_5:11.13%
  • sun_kings_blessing_6:10.35%
  • sun_kings_blessing_7:8.72%
  • sun_kings_blessing_8:6.38%
  • sun_kings_blessing_9:5.17%
  • sun_kings_blessing_10:5.98%
  • sun_kings_blessing_11:5.77%
  • sun_kings_blessing_12:7.04%

Spelldata

  • id:333314
  • name:Sun King's Blessing
  • tooltip:Building up a Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:12
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing (_ready) 6.2 0.0 48.9sec 48.9sec 5.5sec 11.32% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing_ready
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:26.7s / 119.9s
  • trigger_min/max:26.7s / 119.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • sun_kings_blessing_ready_1:11.32%

Spelldata

  • id:333315
  • name:Sun King's Blessing
  • tooltip:Your next non-instant Pyroblast will grant you Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 101.7 77.0 125.0 2.9s 0.2s 19.9s
Heating Up removed 12.4 4.0 24.0 18.9s 1.4s 160.1s
Heating Up converted with Fire Blast 21.6 11.0 34.0 13.9s 0.5s 83.1s
Hot Streak procs 88.8 67.0 109.0 3.4s 0.5s 36.0s
Hot Streak spells used 249.2 201.0 299.0 1.2s 0.0s 8.8s
Hot Streak spell crits 192.0 147.0 236.0 1.6s 0.0s 18.2s
Hot Streak spell crits wasted 1.5 0.0 6.0 83.4s 0.2s 342.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 3.4 0.0 9.0 62.8s 5.0s 253.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.72% 12.35% 20.00% 0.6s 0.0s 5.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.297152.012271.709
Shifting Power4.9310.00018.17125.04315.06443.236
Fire Blast0.1730.00015.3068.9121.07927.589
Rune of Power5.8010.00032.76543.91318.39091.323
Dragon's Breath64.9670.000333.830264.040168.342353.784
Combustion3.4991.07918.85418.9927.98140.646
Phoenix Flames2.5650.00051.92838.7073.447104.697

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
SunKingsBlessing
mana_regen Mana 2452.90 238970.60 100.00% 97.42 60046.47 20.08%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 798.47 803.83 60020.8 48395.1 42844.0 50000.0
Usage Type Count Total Avg RPE APR
SunKingsBlessing
combustion Mana 5.4 26905.8 5000.0 4993.8 0.0
dragons_breath Mana 3.2 6469.0 2000.0 2000.8 1.5
fire_blast Mana 51.2 25611.9 500.0 500.0 9.7
fireball Mana 59.0 59032.1 1000.0 999.3 2.9
pyroblast Mana 95.6 95622.1 1000.0 1010.6 8.0
scorch Mana 28.7 14341.0 500.0 501.5 3.8
shifting_power Mana 5.0 12574.9 2500.0 2499.7 2.8

Statistics & Data Analysis

Fight Length
SunKingsBlessing Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
SunKingsBlessing Damage Per Second
Count 918
Mean 6005.44
Minimum 5562.47
Maximum 6459.85
Spread ( max - min ) 897.37
Range [ ( max - min ) / 2 * 100% ] 7.47%
Standard Deviation 138.5802
5th Percentile 5775.63
95th Percentile 6246.34
( 95th Percentile - 5th Percentile ) 470.71
Mean Distribution
Standard Deviation 4.5738
95.00% Confidence Interval ( 5996.47 - 6014.40 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 21
0.1% Error 2046
0.1 Scale Factor Error with Delta=300 164
0.05 Scale Factor Error with Delta=300 656
0.01 Scale Factor Error with Delta=300 16395
Priority Target DPS
SunKingsBlessing Priority Target Damage Per Second
Count 918
Mean 6005.44
Minimum 5562.47
Maximum 6459.85
Spread ( max - min ) 897.37
Range [ ( max - min ) / 2 * 100% ] 7.47%
Standard Deviation 138.5802
5th Percentile 5775.63
95th Percentile 6246.34
( 95th Percentile - 5th Percentile ) 470.71
Mean Distribution
Standard Deviation 4.5738
95.00% Confidence Interval ( 5996.47 - 6014.40 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 21
0.1% Error 2046
0.1 Scale Factor Error with Delta=300 164
0.05 Scale Factor Error with Delta=300 656
0.01 Scale Factor Error with Delta=300 16395
DPS(e)
SunKingsBlessing Damage Per Second (Effective)
Count 918
Mean 6005.44
Minimum 5562.47
Maximum 6459.85
Spread ( max - min ) 897.37
Range [ ( max - min ) / 2 * 100% ] 7.47%
Damage
SunKingsBlessing Damage
Count 918
Mean 1790092.35
Minimum 1404944.12
Maximum 2162897.45
Spread ( max - min ) 757953.33
Range [ ( max - min ) / 2 * 100% ] 21.17%
DTPS
SunKingsBlessing Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
SunKingsBlessing Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
SunKingsBlessing Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
SunKingsBlessing Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
SunKingsBlessing Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
SunKingsBlessing Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SunKingsBlessingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
SunKingsBlessing Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.03 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.36 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.81 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.48 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
T 1.89 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
V 0.02 scorch
actions.combustion_cooldowns
# count action,conditions
W 1.36 potion
0.00 blood_fury
X 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Y 4.56 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Z 27.95 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
a 0.00 call_action_list,name=active_talents
b 5.38 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
c 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
d 3.12 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
e 52.37 pyroblast,if=buff.hot_streak.react&buff.combustion.up
f 3.22 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
g 14.96 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
h 5.20 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
i 7.93 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
j 3.23 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
k 0.12 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
l 2.68 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
m 13.74 pyroblast,if=buff.hot_streak.react
n 8.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 8.22 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
q 3.55 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 7.97 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
s 23.12 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
t 5.93 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
u 1.72 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
v 1.20 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 4.52 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
x 7.18 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
z 12.98 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
{ 30.75 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 1 food SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 2 augmentation SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns W potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase h fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.156 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.156 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.721 combustion_phase Z fire_blast Fluffy_Pillow 45065.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_cooldowns X berserking Fluffy_Pillow 43628.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_phase e pyroblast Fluffy_Pillow 43628.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.618 combustion_phase e pyroblast Fluffy_Pillow 43462.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.452 combustion_phase g phoenix_flames Fluffy_Pillow 43296.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.286 combustion_phase e pyroblast Fluffy_Pillow 44130.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.889 combustion_phase Z fire_blast Fluffy_Pillow 43733.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.120 combustion_phase e pyroblast Fluffy_Pillow 43464.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.953 combustion_phase g phoenix_flames Fluffy_Pillow 43297.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.787 combustion_phase e pyroblast Fluffy_Pillow 44131.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.622 combustion_phase g phoenix_flames Fluffy_Pillow 43966.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.455 combustion_phase e pyroblast Fluffy_Pillow 44799.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.455 combustion_phase Z fire_blast Fluffy_Pillow 43799.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.288 combustion_phase e pyroblast Fluffy_Pillow 44132.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.122 combustion_phase i scorch Fluffy_Pillow 43966.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.955 combustion_phase f pyroblast Fluffy_Pillow 44299.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.800 combustion_phase i scorch Fluffy_Pillow 44144.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.363 combustion_phase Z fire_blast Fluffy_Pillow 44707.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.632 combustion_phase e pyroblast Fluffy_Pillow 43976.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.466 default R rune_of_power Fluffy_Pillow 43810.0/50000: 88% mana bloodlust, berserking, hot_streak, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.300 rop_phase m pyroblast Fluffy_Pillow 44644.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.216 default N shifting_power Fluffy_Pillow 44560.0/50000: 89% mana bloodlust, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), potion_of_spectral_intellect
0:16.461 rop_phase n fire_blast Fluffy_Pillow 43305.0/50000: 87% mana bloodlust, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), potion_of_spectral_intellect
0:18.032 rop_phase s fireball Fluffy_Pillow 44376.0/50000: 89% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:18.032 rop_phase o fire_blast Fluffy_Pillow 44376.0/50000: 89% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:19.404 rop_phase m pyroblast Fluffy_Pillow 44248.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:20.320 default P use_item_glyph_of_assimilation Fluffy_Pillow 44164.0/50000: 88% mana bloodlust, fireball, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:20.320 rop_phase s fireball Fluffy_Pillow 44164.0/50000: 88% mana bloodlust, fireball, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:20.538 rop_phase n fire_blast Fluffy_Pillow 44382.0/50000: 89% mana bloodlust, fireball, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:21.135 rop_phase o fire_blast Fluffy_Pillow 44479.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:21.694 rop_phase m pyroblast Fluffy_Pillow 43538.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:22.610 rop_phase s fireball Fluffy_Pillow 43454.0/50000: 87% mana bloodlust, fireball(2), rune_of_power, sun_kings_blessing(12), potion_of_spectral_intellect
0:23.982 rop_phase s fireball Fluffy_Pillow 43826.0/50000: 88% mana bloodlust, fireball(2), rune_of_power, sun_kings_blessing(12), potion_of_spectral_intellect
0:25.354 rop_phase s fireball Fluffy_Pillow 44198.0/50000: 88% mana bloodlust, fireball(3), rune_of_power, sun_kings_blessing(12)
0:26.726 standard_rotation { fireball Fluffy_Pillow 44570.0/50000: 89% mana bloodlust, fireball(4), sun_kings_blessing(12)
0:28.098 standard_rotation { fireball Fluffy_Pillow 44942.0/50000: 90% mana bloodlust, fireball(5), sun_kings_blessing(12)
0:29.468 standard_rotation { fireball Fluffy_Pillow 45312.0/50000: 91% mana bloodlust, fireball(6), sun_kings_blessing(12)
0:30.736 standard_rotation w fire_blast Fluffy_Pillow 46580.0/50000: 93% mana bloodlust, heating_up, sun_kings_blessing(12)
0:30.842 standard_rotation t pyroblast Fluffy_Pillow 45186.0/50000: 90% mana bloodlust, hot_streak, sun_kings_blessing(12)
0:31.758 standard_rotation u pyroblast Fluffy_Pillow 45102.0/50000: 90% mana bloodlust, fireball, sun_kings_blessing_ready
0:34.497 combustion_phase Z fire_blast Fluffy_Pillow 46841.0/50000: 94% mana bloodlust, combustion, fireball
0:34.497 combustion_phase i scorch Fluffy_Pillow 46341.0/50000: 93% mana bloodlust, combustion, fireball, heating_up, infernal_cascade
0:35.413 combustion_phase e pyroblast Fluffy_Pillow 46757.0/50000: 94% mana bloodlust, combustion, fireball, hot_streak, infernal_cascade
0:36.329 combustion_phase e pyroblast Fluffy_Pillow 46673.0/50000: 93% mana bloodlust, combustion, fireball, hot_streak, sun_kings_blessing, infernal_cascade
0:37.248 combustion_phase g phoenix_flames Fluffy_Pillow 46592.0/50000: 93% mana bloodlust, combustion, fireball, heating_up, sun_kings_blessing(2), infernal_cascade
0:38.165 combustion_phase e pyroblast Fluffy_Pillow 47509.0/50000: 95% mana bloodlust, combustion, fireball, hot_streak, sun_kings_blessing(2), infernal_cascade
0:38.692 combustion_phase Z fire_blast Fluffy_Pillow 47036.0/50000: 94% mana bloodlust, combustion, fireball, sun_kings_blessing(3), infernal_cascade
0:39.082 combustion_phase e pyroblast Fluffy_Pillow 46926.0/50000: 94% mana bloodlust, combustion, fireball, hot_streak, sun_kings_blessing(3), infernal_cascade(2)
0:39.998 standard_rotation { fireball Fluffy_Pillow 46842.0/50000: 94% mana bloodlust, fireball, heating_up, sun_kings_blessing(4), infernal_cascade(2)
0:41.370 standard_rotation { fireball Fluffy_Pillow 47214.0/50000: 94% mana fireball, heating_up, sun_kings_blessing(4), infernal_cascade(2)
0:43.152 standard_rotation { fireball Fluffy_Pillow 47996.0/50000: 96% mana fireball(2), sun_kings_blessing(4), infernal_cascade(2)
0:44.934 standard_rotation { fireball Fluffy_Pillow 48778.0/50000: 98% mana fireball(3), sun_kings_blessing(4)
0:46.716 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(4)
0:48.499 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(4)
0:49.687 standard_rotation { fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, sun_kings_blessing(5)
0:51.470 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(5)
0:53.252 combustion_phase h fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, sun_kings_blessing(5)
0:54.426 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), sun_kings_blessing(5)
0:54.426 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, sun_kings_blessing(5)
0:54.950 combustion_phase Z fire_blast Fluffy_Pillow 45024.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade
0:55.033 combustion_phase e pyroblast Fluffy_Pillow 43607.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2)
0:56.223 combustion_phase e pyroblast Fluffy_Pillow 43797.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2)
0:57.413 combustion_phase g phoenix_flames Fluffy_Pillow 43987.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2)
0:58.604 combustion_phase e pyroblast Fluffy_Pillow 45178.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2)
0:59.793 combustion_phase i scorch Fluffy_Pillow 45367.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2)
1:00.981 combustion_phase f pyroblast Fluffy_Pillow 46055.0/50000: 92% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8)
1:01.717 combustion_phase Z fire_blast Fluffy_Pillow 45791.0/50000: 92% mana combustion, rune_of_power, sun_kings_blessing(9)
1:02.184 combustion_phase e pyroblast Fluffy_Pillow 45758.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade
1:03.373 combustion_phase g phoenix_flames Fluffy_Pillow 45947.0/50000: 92% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade
1:04.563 combustion_phase e pyroblast Fluffy_Pillow 47137.0/50000: 94% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade
1:05.753 combustion_phase j dragons_breath Fluffy_Pillow 47327.0/50000: 95% mana combustion, heating_up, rune_of_power, sun_kings_blessing(11), infernal_cascade
1:06.943 default R rune_of_power Fluffy_Pillow 46517.0/50000: 93% mana heating_up, sun_kings_blessing(11)
1:08.130 default O use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 47704.0/50000: 95% mana heating_up, rune_of_power, sun_kings_blessing(11)
1:08.130 rop_phase s fireball Fluffy_Pillow 47704.0/50000: 95% mana heating_up, rune_of_power, sun_kings_blessing(11), gladiators_badge
1:09.613 rop_phase o fire_blast Fluffy_Pillow 49109.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(11), gladiators_badge
1:09.911 rop_phase m pyroblast Fluffy_Pillow 47985.0/50000: 96% mana hot_streak, rune_of_power, sun_kings_blessing(11), gladiators_badge
1:11.099 rop_phase s fireball Fluffy_Pillow 48173.0/50000: 96% mana fireball, rune_of_power, sun_kings_blessing(12), gladiators_badge
1:12.882 rop_phase s fireball Fluffy_Pillow 48956.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(12), gladiators_badge
1:14.664 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(12), gladiators_badge
1:16.447 default N shifting_power Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(12), gladiators_badge
1:18.819 default T fire_blast Fluffy_Pillow 48877.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(12), gladiators_badge
1:19.880 rop_phase m pyroblast Fluffy_Pillow 49438.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(12), gladiators_badge
1:21.068 standard_rotation u pyroblast Fluffy_Pillow 49626.0/50000: 99% mana sun_kings_blessing_ready, gladiators_badge
1:24.629 combustion_phase Z fire_blast Fluffy_Pillow 49004.0/50000: 98% mana combustion
1:24.629 combustion_phase i scorch Fluffy_Pillow 48504.0/50000: 97% mana combustion, heating_up, infernal_cascade
1:25.819 combustion_phase e pyroblast Fluffy_Pillow 49194.0/50000: 98% mana combustion, hot_streak, infernal_cascade
1:27.009 combustion_phase e pyroblast Fluffy_Pillow 49384.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing, infernal_cascade
1:27.009 combustion_phase Z fire_blast Fluffy_Pillow 48384.0/50000: 97% mana combustion, sun_kings_blessing(2), infernal_cascade
1:28.198 combustion_phase e pyroblast Fluffy_Pillow 49073.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade(2)
1:28.198 combustion_phase Z fire_blast Fluffy_Pillow 48073.0/50000: 96% mana combustion, sun_kings_blessing(3), infernal_cascade(2)
1:29.386 combustion_phase e pyroblast Fluffy_Pillow 48761.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing(3), infernal_cascade(2)
1:30.574 standard_rotation { fireball Fluffy_Pillow 48949.0/50000: 98% mana heating_up, sun_kings_blessing(4), infernal_cascade(2)
1:32.356 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(4), infernal_cascade(2)
1:34.138 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, sun_kings_blessing(4)
1:35.920 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(4)
1:37.702 default R rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, sun_kings_blessing(4)
1:38.892 rop_phase m pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(4)
1:40.082 rop_phase s fireball Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, sun_kings_blessing(5)
1:41.163 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, sun_kings_blessing(5)
1:41.864 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(5)
1:43.646 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(5)
1:45.428 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(5)
1:47.211 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(5)
1:48.995 rop_phase s fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(5)
1:50.777 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(5)
1:52.560 combustion_phase h fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(5)
1:53.689 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, sun_kings_blessing(5)
1:53.689 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, sun_kings_blessing(5)
1:54.287 combustion_phase Z fire_blast Fluffy_Pillow 45098.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade
1:54.343 combustion_phase e pyroblast Fluffy_Pillow 43654.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2)
1:55.533 combustion_phase e pyroblast Fluffy_Pillow 43844.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2)
1:56.722 combustion_phase g phoenix_flames Fluffy_Pillow 44033.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2)
1:57.912 combustion_phase e pyroblast Fluffy_Pillow 45223.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2)
1:58.128 combustion_phase Z fire_blast Fluffy_Pillow 44439.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(8), infernal_cascade(2)
1:59.102 combustion_phase e pyroblast Fluffy_Pillow 44913.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2)
2:00.292 combustion_phase g phoenix_flames Fluffy_Pillow 45103.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(9), infernal_cascade(2)
2:01.481 combustion_phase e pyroblast Fluffy_Pillow 46292.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2)
2:02.669 combustion_phase g phoenix_flames Fluffy_Pillow 46480.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2)
2:03.858 combustion_phase e pyroblast Fluffy_Pillow 47669.0/50000: 95% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10)
2:04.841 combustion_phase Z fire_blast Fluffy_Pillow 47652.0/50000: 95% mana combustion, heating_up, rune_of_power, sun_kings_blessing(11)
2:05.047 combustion_phase e pyroblast Fluffy_Pillow 47358.0/50000: 95% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade
2:06.235 default P use_item_glyph_of_assimilation Fluffy_Pillow 47546.0/50000: 95% mana heating_up, sun_kings_blessing(12), infernal_cascade
2:06.235 standard_rotation { fireball Fluffy_Pillow 47546.0/50000: 95% mana heating_up, sun_kings_blessing(12), infernal_cascade
2:08.017 standard_rotation { fireball Fluffy_Pillow 48328.0/50000: 97% mana heating_up, sun_kings_blessing(12), infernal_cascade
2:09.797 standard_rotation { fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, sun_kings_blessing(12), infernal_cascade
2:11.579 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), sun_kings_blessing(12)
2:12.683 standard_rotation w fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(12)
2:13.360 standard_rotation t pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, sun_kings_blessing(12)
2:14.549 standard_rotation u pyroblast Fluffy_Pillow 49192.0/50000: 98% mana fireball, sun_kings_blessing_ready
2:18.110 combustion_phase i scorch Fluffy_Pillow 49004.0/50000: 98% mana combustion, fireball
2:19.300 combustion_phase f pyroblast Fluffy_Pillow 49505.0/50000: 99% mana combustion, fireball, heating_up
2:20.498 combustion_phase i scorch Fluffy_Pillow 49703.0/50000: 99% mana combustion, fireball, heating_up, sun_kings_blessing
2:20.595 combustion_phase Z fire_blast Fluffy_Pillow 49800.0/50000: 100% mana combustion, fireball, heating_up, sun_kings_blessing
2:21.688 combustion_phase e pyroblast Fluffy_Pillow 49505.0/50000: 99% mana combustion, fireball, hot_streak, sun_kings_blessing, infernal_cascade
2:22.879 combustion_phase e pyroblast Fluffy_Pillow 49696.0/50000: 99% mana combustion, fireball, hot_streak, sun_kings_blessing(2), infernal_cascade
2:24.069 default R rune_of_power Fluffy_Pillow 49886.0/50000: 100% mana fireball, heating_up, sun_kings_blessing(3), infernal_cascade
2:25.261 default N shifting_power Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade
2:28.346 default T fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, sun_kings_blessing(3)
2:28.700 rop_phase m pyroblast Fluffy_Pillow 49854.0/50000: 100% mana fireball, hot_streak, rune_of_power, sun_kings_blessing(3)
2:28.903 rop_phase n fire_blast Fluffy_Pillow 49057.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(4)
2:29.889 rop_phase s fireball Fluffy_Pillow 49543.0/50000: 99% mana rune_of_power, sun_kings_blessing(4)
2:31.671 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power, sun_kings_blessing(4)
2:33.453 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(4)
2:35.236 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(4)
2:36.257 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power, sun_kings_blessing(4)
2:37.018 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), heating_up, rune_of_power, sun_kings_blessing(4)
2:38.800 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, sun_kings_blessing(4)
2:39.991 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, sun_kings_blessing(5)
2:41.774 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(5)
2:43.556 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(5)
2:45.337 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, sun_kings_blessing(5)
2:47.118 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, sun_kings_blessing(5)
2:48.900 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, sun_kings_blessing(5)
2:50.089 standard_rotation { fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, sun_kings_blessing(6)
2:51.871 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, sun_kings_blessing(6)
2:53.651 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49002.0/50000: 98% mana heating_up, sun_kings_blessing(6)
2:53.651 combustion_phase h fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up, sun_kings_blessing(6), gladiators_badge
2:54.786 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, sun_kings_blessing(6), gladiators_badge
2:54.786 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, sun_kings_blessing(6), gladiators_badge
2:55.369 combustion_phase Z fire_blast Fluffy_Pillow 45083.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade, gladiators_badge
2:55.432 combustion_phase e pyroblast Fluffy_Pillow 43646.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:56.623 combustion_phase e pyroblast Fluffy_Pillow 43837.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:57.812 combustion_phase g phoenix_flames Fluffy_Pillow 44026.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
2:59.003 combustion_phase e pyroblast Fluffy_Pillow 45217.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
2:59.199 combustion_phase Z fire_blast Fluffy_Pillow 44413.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
3:00.192 combustion_phase e pyroblast Fluffy_Pillow 44906.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
3:01.381 combustion_phase g phoenix_flames Fluffy_Pillow 45095.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
3:02.570 combustion_phase e pyroblast Fluffy_Pillow 46284.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
3:03.079 combustion_phase Z fire_blast Fluffy_Pillow 45793.0/50000: 92% mana combustion, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
3:03.760 combustion_phase e pyroblast Fluffy_Pillow 45974.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
3:04.949 combustion_phase g phoenix_flames Fluffy_Pillow 46163.0/50000: 92% mana combustion, heating_up, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
3:06.139 combustion_phase e pyroblast Fluffy_Pillow 47353.0/50000: 95% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
3:07.329 default R rune_of_power Fluffy_Pillow 47543.0/50000: 95% mana heating_up, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
3:08.518 rop_phase l pyroblast Fluffy_Pillow 48732.0/50000: 97% mana heating_up, rune_of_power, sun_kings_blessing_ready, gladiators_badge
3:10.599 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing_ready
3:12.079 combustion_phase e pyroblast Fluffy_Pillow 49004.0/50000: 98% mana combustion, hot_streak, rune_of_power
3:13.267 combustion_phase e pyroblast Fluffy_Pillow 49192.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing
3:14.457 combustion_phase i scorch Fluffy_Pillow 49382.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing(2)
3:15.646 combustion_phase f pyroblast Fluffy_Pillow 49504.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing(2)
3:16.848 combustion_phase j dragons_breath Fluffy_Pillow 49706.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing(3)
3:18.039 rop_phase r scorch Fluffy_Pillow 48897.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(3)
3:19.228 rop_phase o fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(3)
3:19.228 rop_phase m pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(3)
3:20.418 rop_phase m pyroblast Fluffy_Pillow 49194.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(4)
3:21.607 standard_rotation z scorch Fluffy_Pillow 49383.0/50000: 99% mana sun_kings_blessing(5)
3:22.795 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana sun_kings_blessing(5)
3:23.984 standard_rotation x pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:25.185 default N shifting_power Fluffy_Pillow 49705.0/50000: 99% mana sun_kings_blessing(6)
3:27.674 default T fire_blast Fluffy_Pillow 49694.0/50000: 99% mana sun_kings_blessing(6)
3:28.253 standard_rotation w fire_blast Fluffy_Pillow 49773.0/50000: 100% mana heating_up, sun_kings_blessing(6)
3:28.615 standard_rotation v pyroblast Fluffy_Pillow 49635.0/50000: 99% mana hot_streak, sun_kings_blessing(6)
3:29.805 standard_rotation z scorch Fluffy_Pillow 49825.0/50000: 100% mana heating_up, sun_kings_blessing(7)
3:30.994 standard_rotation x pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:32.193 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up, sun_kings_blessing(8)
3:33.382 standard_rotation x pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(8)
3:34.581 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana sun_kings_blessing(9)
3:35.769 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana sun_kings_blessing(9)
3:36.958 standard_rotation x pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(9)
3:38.158 default R rune_of_power Fluffy_Pillow 49704.0/50000: 99% mana sun_kings_blessing(10)
3:39.348 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, sun_kings_blessing(10)
3:39.348 rop_phase r scorch Fluffy_Pillow 49500.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(10)
3:40.536 rop_phase q pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(10)
3:41.738 rop_phase r scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power, sun_kings_blessing(11)
3:42.929 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power, sun_kings_blessing(11)
3:44.119 rop_phase q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(11)
3:44.443 rop_phase n fire_blast Fluffy_Pillow 48829.0/50000: 98% mana rune_of_power, sun_kings_blessing(12)
3:45.319 rop_phase r scorch Fluffy_Pillow 49205.0/50000: 98% mana rune_of_power, sun_kings_blessing(12)
3:46.511 rop_phase r scorch Fluffy_Pillow 49507.0/50000: 99% mana rune_of_power, sun_kings_blessing(12)
3:47.700 rop_phase q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(12)
3:48.901 rop_phase l pyroblast Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power, sun_kings_blessing_ready
3:52.462 combustion_phase Z fire_blast Fluffy_Pillow 49004.0/50000: 98% mana combustion
3:52.462 combustion_cooldowns X berserking Fluffy_Pillow 48504.0/50000: 97% mana combustion, heating_up, infernal_cascade
3:52.462 combustion_phase i scorch Fluffy_Pillow 48504.0/50000: 97% mana berserking, combustion, heating_up, infernal_cascade
3:53.546 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49088.0/50000: 98% mana berserking, combustion, hot_streak, infernal_cascade
3:53.651 combustion_phase e pyroblast Fluffy_Pillow 49193.0/50000: 98% mana berserking, combustion, hot_streak, infernal_cascade, gladiators_badge
3:53.651 combustion_phase Z fire_blast Fluffy_Pillow 48193.0/50000: 96% mana berserking, combustion, sun_kings_blessing, infernal_cascade, gladiators_badge
3:54.735 combustion_phase e pyroblast Fluffy_Pillow 48777.0/50000: 98% mana berserking, combustion, hot_streak, sun_kings_blessing, infernal_cascade(2), gladiators_badge
3:55.816 combustion_phase g phoenix_flames Fluffy_Pillow 48858.0/50000: 98% mana berserking, combustion, heating_up, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
3:56.899 combustion_phase e pyroblast Fluffy_Pillow 49941.0/50000: 100% mana berserking, combustion, hot_streak, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
3:57.983 combustion_phase h fireball Fluffy_Pillow 50000.0/50000: 100% mana berserking, heating_up, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
3:58.971 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana berserking, heating_up, sun_kings_blessing(3), gladiators_badge
3:58.971 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), gladiators_badge
3:59.604 combustion_phase e pyroblast Fluffy_Pillow 44133.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade, gladiators_badge
4:00.685 combustion_phase e pyroblast Fluffy_Pillow 44214.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade, gladiators_badge
4:01.767 combustion_phase g phoenix_flames Fluffy_Pillow 44296.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade, gladiators_badge
4:02.848 combustion_phase e pyroblast Fluffy_Pillow 45377.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade, gladiators_badge
4:03.931 combustion_phase g phoenix_flames Fluffy_Pillow 45460.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade, gladiators_badge
4:05.013 combustion_phase e pyroblast Fluffy_Pillow 46542.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), gladiators_badge
4:05.013 combustion_phase Z fire_blast Fluffy_Pillow 45542.0/50000: 91% mana combustion, rune_of_power, sun_kings_blessing(7), gladiators_badge
4:06.201 combustion_phase e pyroblast Fluffy_Pillow 46230.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade, gladiators_badge
4:07.390 combustion_phase i scorch Fluffy_Pillow 46419.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade, gladiators_badge
4:08.580 combustion_phase f pyroblast Fluffy_Pillow 47109.0/50000: 94% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade, gladiators_badge
4:09.779 combustion_phase i scorch Fluffy_Pillow 47308.0/50000: 95% mana combustion, heating_up, rune_of_power, sun_kings_blessing(9), infernal_cascade
4:10.969 combustion_phase f pyroblast Fluffy_Pillow 47998.0/50000: 96% mana combustion, heating_up, rune_of_power, sun_kings_blessing(9)
4:12.169 standard_rotation z scorch Fluffy_Pillow 48198.0/50000: 96% mana sun_kings_blessing(10)
4:12.458 standard_rotation w fire_blast Fluffy_Pillow 48411.0/50000: 97% mana sun_kings_blessing(10)
4:13.359 standard_rotation x pyroblast Fluffy_Pillow 48388.0/50000: 97% mana heating_up, sun_kings_blessing(10)
4:14.559 default P use_item_glyph_of_assimilation Fluffy_Pillow 48588.0/50000: 97% mana heating_up, sun_kings_blessing(11)
4:14.559 standard_rotation z scorch Fluffy_Pillow 48588.0/50000: 97% mana heating_up, sun_kings_blessing(11)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Sun King's Blessing }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="SunKingsBlessing"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6934/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

disciplinary_command : 6181 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6180.9 6180.9 10.7 / 0.174% 648.8 / 10.5% 7.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
821.9 814.6 Mana 0.00% 57.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
disciplinary_command 6181
Arcane Explosion 8 0.1% 1.7 89.86sec 1441 1212 Direct 1.7 1105 2204 1437 30.5%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.69 1.69 0.00 0.00 1.1895 0.0000 2430.49 2430.49 0.00% 1212.21 1212.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.51% 1.17 0 4 1104.86 992 1472 837.86 0 1472 1296 1296 0.00%
crit 30.49% 0.51 0 3 2204.36 1983 2943 931.47 0 2943 1134 1134 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [Q]:1.69
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Conflagration Flare Up 29 0.5% 29.8 9.74sec 292 0 Direct 29.8 162 469 292 42.5%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.82 29.82 0.00 0.00 0.0000 0.0000 8719.03 8719.03 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.51% 17.15 4 32 161.51 133 306 161.55 139 186 2771 2771 0.00%
crit 42.49% 12.67 4 26 469.40 267 704 469.42 319 630 5948 5948 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 18 0.3% 1.0 80.41sec 5301 4757 Direct 1.0 0 5300 5300 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 1.03 0.00 0.00 1.1147 0.0000 5451.24 5451.24 0.00% 4756.75 4756.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.03 0 4 5299.99 3703 6073 4199.67 0 6073 5451 5451 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [k]:1.03
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 46 0.7% 22.2 13.03sec 622 0 Direct 22.2 474 1002 621 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.23 22.23 0.00 0.00 0.0000 0.0000 13814.94 13814.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.04% 16.01 7 30 473.66 461 489 473.62 463 489 7584 7584 0.00%
crit 27.96% 6.21 0 16 1002.45 922 1124 1000.90 0 1124 6231 6231 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 928 15.0% 50.6 5.90sec 5486 0 Direct 50.6 0 5485 5485 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 50.65 50.65 0.00 0.00 0.0000 0.0000 277851.57 277851.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 50.65 41 61 5485.20 3127 8258 5481.80 5135 5741 277852 277852 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [V]:2.07
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [a]:21.20
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [m]:10.96
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [n]:10.09
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:6.34
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 644 (678) 10.4% (11.0%) 70.8 3.76sec 2864 1687 Direct 70.8 (206.4) 1753 3992 2719 43.2% (43.2%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.83 70.82 0.00 0.00 1.6975 0.0000 192541.15 192541.15 0.00% 1686.92 1686.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.84% 40.25 25 58 1752.79 1476 2485 1752.95 1631 1876 70550 70550 0.00%
crit 43.16% 30.56 20 44 3992.03 2951 7794 3994.99 3700 4439 121991 121991 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [i]:5.14
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [s]:27.88
    standard_rotation
    [{]:37.79
    Conflagration 34 0.6% 70.8 3.75sec 145 0 Periodic 135.6 38 115 76 49.1% 66.2%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.82 0.00 135.57 135.57 0.0000 1.4620 10281.84 10281.84 0.00% 51.87 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.88% 68.98 48 94 38.23 0 54 38.24 36 40 2636 2636 0.00%
crit 49.12% 66.59 43 96 114.80 0 172 114.99 105 127 7646 7646 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 37 0.6% 5.9 54.67sec 1882 1187 Direct 5.9 1121 2999 1884 40.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.90 5.88 0.00 0.00 1.5855 0.0000 11092.99 11092.99 0.00% 1186.80 1186.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.19% 3.48 0 7 1120.68 1009 1497 1108.39 0 1303 3901 3901 0.00%
crit 40.81% 2.40 1 7 2999.49 2018 4195 3177.55 2513 4195 7192 7192 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [R]:0.78
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
    combustion_phase
    [b]:5.19
  • if_expr:runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
Glyph of Assimilation 140 2.3% 2.7 125.54sec 15675 0 Periodic 23.1 1414 2868 1823 28.1% 8.8%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.69 0.00 23.11 23.11 0.0000 1.1403 42106.17 42106.17 0.00% 1597.96 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.90% 16.62 7 24 1413.63 336 1591 1413.88 1254 1591 23493 23493 0.00%
crit 28.10% 6.49 0 15 2868.20 671 3659 2865.25 0 3341 18613 18613 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1107 17.9% 247.9 1.21sec 1336 0 Periodic 298.0 1112 0 1112 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 247.93 0.00 298.03 298.03 0.0000 1.0000 331270.80 331270.80 0.00% 1111.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1111.53 46 3791 1111.86 1002 1208 331271 331271 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5248 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5247.63 5247.63 0.00% 44.42 44.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.92% 71.20 57 83 41.35 29 50 41.35 40 44 2944 2944 0.00%
crit 28.08% 27.80 16 42 82.86 59 100 82.85 72 93 2303 2303 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (401) 0.0% (6.5%) 16.3 18.55sec 7373 6662

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.27 0.00 0.00 0.00 1.1068 0.0000 0.00 0.00 0.00% 6661.83 6661.83

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [h]:13.37
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.87
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:2.05
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 401 6.5% 16.2 18.57sec 7398 0 Direct 16.2 2089 8150 7392 87.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.22 16.22 0.00 0.00 0.0000 0.0000 119972.88 119972.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.45% 2.02 0 6 2088.60 1777 3694 1905.74 0 3694 4218 4218 0.00%
crit 87.55% 14.20 9 20 8150.25 3553 9384 8157.11 6992 8693 115755 115755 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2235 (2392) 36.2% (38.7%) 79.5 3.77sec 9005 8040 Direct 80.2 (246.8) 3417 11225 8334 63.0% (63.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.49 80.24 0.00 0.00 1.1200 0.0000 668781.12 668781.12 0.00% 8040.13 8040.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.02% 29.70 17 46 3416.97 2691 6179 3416.60 3088 3723 101519 101519 0.00%
crit 62.98% 50.53 34 71 11224.62 5381 14211 11241.55 10121 12359 567262 567262 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [f]:37.49
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [g]:1.35
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [l]:17.25
  • if_expr:buff.hot_streak.react
    rop_phase
    [p]:3.93
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [t]:7.64
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [u]:1.49
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [w]:10.33
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 157 2.5% 80.2 3.77sec 586 0 Periodic 166.6 149 447 282 44.7% 82.2%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.24 0.00 166.60 166.60 0.0000 1.4772 46999.84 46999.84 0.00% 190.98 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.33% 92.17 65 127 148.68 3 281 148.70 142 158 13707 13707 0.00%
crit 44.67% 74.43 47 104 447.33 6 646 447.97 411 490 33293 33293 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 206 3.3% 30.0 9.67sec 2045 1750 Direct 30.0 0 2044 2044 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.04 30.03 0.00 0.00 1.1684 0.0000 61419.14 61419.14 0.00% 1750.18 1750.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.03 21 41 2044.21 1193 4614 2046.07 1846 2414 61419 61419 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [j]:2.13
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.38
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [z]:18.89
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 51 0.8% 44.3 6.67sec 341 0 Direct 44.3 260 551 341 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.33 44.33 0.00 0.00 0.0000 0.0000 15129.46 15129.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.11% 31.97 15 54 260.26 254 269 260.25 255 265 8320 8320 0.00%
crit 27.89% 12.36 3 26 550.87 507 618 550.67 513 590 6810 6810 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 121 2.0% 4.9 63.60sec 7397 2312 Periodic 19.6 1368 3125 1859 28.0% 4.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.92 0.00 19.58 19.58 3.1997 0.7410 36390.27 36390.27 0.00% 2311.96 2311.96
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.04% 14.10 6 22 1367.69 1047 1893 1366.89 1205 1547 19289 19289 0.00%
crit 27.96% 5.47 0 14 3124.95 2094 4355 3118.09 0 4108 17101 17101 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:4.92
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
disciplinary_command
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 188.47sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:2.00
  • if_expr:buff.combustion.up
Combustion 5.1 63.95sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.13 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [d]:5.13
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 320.91sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.28
Rune of Power 7.4 40.76sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.37 0.00 0.00 0.00 1.1411 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [T]:7.41
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 187.8sec 187.8sec 12.0sec 8.13% 18.20% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 245.0s
  • trigger_min/max:180.0s / 245.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.1 0.0 63.8sec 63.8sec 11.8sec 20.19% 0.00% 115.9 (115.9) 4.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:49.3s / 79.8s
  • trigger_min/max:49.3s / 79.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.19%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 5.9 0.0 55.7sec 55.7sec 19.3sec 37.58% 0.00% 0.0 (0.0) 5.4

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:31.7s / 78.7s
  • trigger_min/max:31.7s / 78.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:37.58%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Fireball 19.9 20.3 9.6sec 4.7sec 4.8sec 31.89% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 46.5s
  • trigger_min/max:1.4s / 41.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 25.5s

Stack Uptimes

  • fireball_1:17.81%
  • fireball_2:8.06%
  • fireball_3:3.81%
  • fireball_4:1.60%
  • fireball_5:0.48%
  • fireball_6:0.12%
  • fireball_7:0.05%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.1 0.0 63.9sec 63.9sec 14.7sec 25.14% 0.00% 0.0 (0.0) 4.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 125.6s
  • trigger_min/max:60.0s / 125.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.14%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.7 0.0 3.2sec 3.2sec 1.1sec 35.32% 45.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.8s
  • trigger_min/max:0.2s / 17.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.32%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 79.6 0.0 3.7sec 3.7sec 0.8sec 16.71% 98.74% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 37.9s
  • trigger_min/max:0.5s / 37.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • hot_streak_1:16.71%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.5 15.7 58.1sec 13.4sec 12.7sec 23.47% 0.00% 10.6 (10.6) 5.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 81.5s
  • trigger_min/max:0.5s / 74.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.2s

Stack Uptimes

  • infernal_cascade_1:2.48%
  • infernal_cascade_2:20.99%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 319.5sec 319.5sec 23.5sec 9.98% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:306.9s / 335.2s
  • trigger_min/max:306.9s / 335.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.98%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.5 0.0 24.5sec 24.5sec 11.8sec 49.11% 0.00% 0.0 (0.0) 12.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 55.7s
  • trigger_min/max:13.1s / 55.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.11%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.7 72.0 116.0 3.2s 0.2s 17.8s
Heating Up removed 14.6 5.0 26.0 17.2s 1.0s 138.5s
Heating Up converted with Fire Blast 22.4 15.0 32.0 13.3s 0.5s 71.1s
Hot Streak procs 79.6 61.0 101.0 3.7s 0.5s 37.9s
Hot Streak spells used 248.0 200.0 299.0 1.2s 0.0s 6.9s
Hot Streak spell crits 176.0 134.0 219.0 1.7s 0.0s 17.1s
Hot Streak spell crits wasted 1.7 0.0 5.0 84.6s 1.2s 284.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.5 0.0 3.0 86.1s 60.3s 202.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.62% 10.71% 18.59% 0.6s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.299152.012271.709
Shifting Power6.0380.00020.57630.36317.09251.696
Fire Blast0.2390.00011.19812.2182.33028.520
Rune of Power5.7000.00023.44143.53423.88168.864
Dragon's Breath167.50054.869338.116294.495231.246358.756
Combustion4.1502.25314.11321.42011.78534.163
Phoenix Flames0.9450.0009.73815.4534.90634.614

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
disciplinary_command
mana_regen Mana 2630.40 243833.61 100.00% 92.70 55226.96 18.47%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 814.59 821.89 55240.2 47815.2 42852.0 50000.0
Usage Type Count Total Avg RPE APR
disciplinary_command
arcane_explosion Mana 1.7 8458.2 5000.0 5015.9 0.3
combustion Mana 5.1 25637.0 5000.0 4997.8 0.0
dragons_breath Mana 1.0 2066.4 2000.0 2009.5 2.6
fire_blast Mana 50.7 25326.6 500.0 500.0 11.0
fireball Mana 70.8 70782.7 1000.0 999.3 2.9
frostbolt Mana 5.9 5899.4 1000.0 1000.7 1.9
pyroblast Mana 80.5 80492.5 1000.0 1012.6 8.9
scorch Mana 30.1 15041.8 500.0 500.8 4.1
shifting_power Mana 4.9 12301.9 2500.0 2500.7 3.0

Statistics & Data Analysis

Fight Length
disciplinary_command Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
disciplinary_command Damage Per Second
Count 918
Mean 6180.89
Minimum 5573.75
Maximum 6653.17
Spread ( max - min ) 1079.42
Range [ ( max - min ) / 2 * 100% ] 8.73%
Standard Deviation 166.1182
5th Percentile 5892.95
95th Percentile 6456.46
( 95th Percentile - 5th Percentile ) 563.51
Mean Distribution
Standard Deviation 5.4827
95.00% Confidence Interval ( 6170.14 - 6191.64 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2775
0.1 Scale Factor Error with Delta=300 236
0.05 Scale Factor Error with Delta=300 943
0.01 Scale Factor Error with Delta=300 23557
Priority Target DPS
disciplinary_command Priority Target Damage Per Second
Count 918
Mean 6180.89
Minimum 5573.75
Maximum 6653.17
Spread ( max - min ) 1079.42
Range [ ( max - min ) / 2 * 100% ] 8.73%
Standard Deviation 166.1182
5th Percentile 5892.95
95th Percentile 6456.46
( 95th Percentile - 5th Percentile ) 563.51
Mean Distribution
Standard Deviation 5.4827
95.00% Confidence Interval ( 6170.14 - 6191.64 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2775
0.1 Scale Factor Error with Delta=300 236
0.05 Scale Factor Error with Delta=300 943
0.01 Scale Factor Error with Delta=300 23557
DPS(e)
disciplinary_command Damage Per Second (Effective)
Count 918
Mean 6180.89
Minimum 5573.75
Maximum 6653.17
Spread ( max - min ) 1079.42
Range [ ( max - min ) / 2 * 100% ] 8.73%
Damage
disciplinary_command Damage
Count 918
Mean 1844252.93
Minimum 1471284.88
Maximum 2281659.30
Spread ( max - min ) 810374.42
Range [ ( max - min ) / 2 * 100% ] 21.97%
DTPS
disciplinary_command Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
disciplinary_command Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
disciplinary_command Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
disciplinary_command Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
disciplinary_command Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
disciplinary_command Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
disciplinary_commandTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
disciplinary_command Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 4.92 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.01 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.69 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
Q 1.69 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
R 0.78 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
S 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
T 7.41 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
U 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 2.07 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.28 potion
0.00 blood_fury
Y 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 5.11 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
a 21.20 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
b 5.19 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
c 0.00 call_action_list,name=active_talents
d 5.13 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
e 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
f 37.49 pyroblast,if=buff.hot_streak.react&buff.combustion.up
g 1.35 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
h 13.37 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
i 5.14 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
j 2.13 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
k 1.03 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
l 17.25 pyroblast,if=buff.hot_streak.react
m 10.96 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
n 10.09 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
o 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
p 3.93 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
q 0.87 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.38 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
s 27.88 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
t 7.64 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
u 1.49 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 6.34 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
w 10.33 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
x 2.05 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
z 18.89 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
{ 37.79 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask disciplinary_command 50000.0/50000: 100% mana
Pre precombat 1 food disciplinary_command 50000.0/50000: 100% mana
Pre precombat 2 augmentation disciplinary_command 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_phase b frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.585 combustion_cooldowns X potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.585 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.585 combustion_phase i fireball Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.288 combustion_phase d combustion Fluffy_Pillow 49707.0/50000: 99% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.288 combustion_phase a fire_blast Fluffy_Pillow 44707.0/50000: 89% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.888 combustion_phase a fire_blast Fluffy_Pillow 44807.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.957 combustion_cooldowns Y berserking Fluffy_Pillow 43376.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.957 combustion_phase f pyroblast Fluffy_Pillow 43376.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.790 combustion_phase f pyroblast Fluffy_Pillow 43209.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.624 combustion_phase h phoenix_flames Fluffy_Pillow 43043.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.458 combustion_phase f pyroblast Fluffy_Pillow 43877.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.030 combustion_phase a fire_blast Fluffy_Pillow 43449.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.291 combustion_phase f pyroblast Fluffy_Pillow 43210.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.123 combustion_phase h phoenix_flames Fluffy_Pillow 43042.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.955 combustion_phase f pyroblast Fluffy_Pillow 43874.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.791 combustion_phase h phoenix_flames Fluffy_Pillow 43710.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.624 combustion_phase f pyroblast Fluffy_Pillow 44543.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.624 combustion_phase a fire_blast Fluffy_Pillow 43543.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.458 combustion_phase f pyroblast Fluffy_Pillow 43877.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.291 combustion_phase j scorch Fluffy_Pillow 43710.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.125 combustion_phase g pyroblast Fluffy_Pillow 44044.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.970 combustion_phase j scorch Fluffy_Pillow 43889.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.420 combustion_phase a fire_blast Fluffy_Pillow 44339.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.803 combustion_phase f pyroblast Fluffy_Pillow 43722.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.636 default T rune_of_power Fluffy_Pillow 43555.0/50000: 87% mana bloodlust, berserking, hot_streak, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.468 rop_phase l pyroblast Fluffy_Pillow 44387.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.384 default N shifting_power Fluffy_Pillow 44303.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:18.230 default V fire_blast Fluffy_Pillow 43649.0/50000: 87% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.096 rop_phase l pyroblast Fluffy_Pillow 44015.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.096 rop_phase m fire_blast Fluffy_Pillow 43015.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.013 rop_phase s fireball Fluffy_Pillow 43432.0/50000: 87% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.386 rop_phase s fireball Fluffy_Pillow 43805.0/50000: 88% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.601 rop_phase m fire_blast Fluffy_Pillow 44020.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.757 default P use_item_glyph_of_assimilation Fluffy_Pillow 43676.0/50000: 87% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:22.757 rop_phase s fireball Fluffy_Pillow 43676.0/50000: 87% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:24.058 rop_phase n fire_blast Fluffy_Pillow 44977.0/50000: 90% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.131 rop_phase l pyroblast Fluffy_Pillow 43550.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.045 rop_phase s fireball Fluffy_Pillow 43464.0/50000: 87% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:26.417 rop_phase s fireball Fluffy_Pillow 43836.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:27.706 standard_rotation v fire_blast Fluffy_Pillow 45125.0/50000: 90% mana bloodlust, heating_up
0:27.791 standard_rotation t pyroblast Fluffy_Pillow 43710.0/50000: 87% mana bloodlust, hot_streak
0:28.709 standard_rotation { fireball Fluffy_Pillow 43628.0/50000: 87% mana bloodlust, fireball
0:30.080 standard_rotation { fireball Fluffy_Pillow 43999.0/50000: 88% mana bloodlust, fireball
0:31.453 standard_rotation { fireball Fluffy_Pillow 44372.0/50000: 89% mana bloodlust, heating_up
0:32.826 standard_rotation { fireball Fluffy_Pillow 44745.0/50000: 89% mana bloodlust, fireball
0:34.198 standard_rotation { fireball Fluffy_Pillow 45117.0/50000: 90% mana bloodlust, heating_up
0:35.570 standard_rotation { fireball Fluffy_Pillow 45489.0/50000: 91% mana bloodlust, fireball
0:36.943 standard_rotation { fireball Fluffy_Pillow 45862.0/50000: 92% mana bloodlust, heating_up
0:38.317 standard_rotation t pyroblast Fluffy_Pillow 46236.0/50000: 92% mana bloodlust, hot_streak
0:39.233 standard_rotation { fireball Fluffy_Pillow 46152.0/50000: 92% mana bloodlust, fireball
0:40.606 standard_rotation { fireball Fluffy_Pillow 46525.0/50000: 93% mana bloodlust, fireball
0:41.979 standard_rotation { fireball Fluffy_Pillow 46898.0/50000: 94% mana heating_up
0:43.763 standard_rotation t pyroblast Fluffy_Pillow 47682.0/50000: 95% mana hot_streak
0:44.953 default T rune_of_power Fluffy_Pillow 47872.0/50000: 96% mana hot_streak
0:46.141 rop_phase l pyroblast Fluffy_Pillow 49060.0/50000: 98% mana hot_streak, rune_of_power
0:46.141 rop_phase m fire_blast Fluffy_Pillow 48060.0/50000: 96% mana rune_of_power
0:47.332 rop_phase s fireball Fluffy_Pillow 48751.0/50000: 98% mana rune_of_power
0:47.531 rop_phase m fire_blast Fluffy_Pillow 48950.0/50000: 98% mana rune_of_power
0:49.115 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
0:50.898 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:52.679 rop_phase s fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power
0:54.462 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
0:56.245 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power
0:58.029 rop_phase s fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
0:59.812 combustion_phase b frostbolt Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:01.398 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:01.585 combustion_phase i fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball(2), gladiators_badge
1:02.701 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), gladiators_badge
1:02.701 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, gladiators_badge
1:03.203 combustion_phase a fire_blast Fluffy_Pillow 45002.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
1:03.369 combustion_phase f pyroblast Fluffy_Pillow 43668.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:04.559 combustion_phase f pyroblast Fluffy_Pillow 43858.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:05.748 combustion_phase h phoenix_flames Fluffy_Pillow 44047.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:06.938 combustion_phase f pyroblast Fluffy_Pillow 45237.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:07.047 combustion_phase a fire_blast Fluffy_Pillow 44346.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:08.129 combustion_phase f pyroblast Fluffy_Pillow 44928.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:09.320 combustion_phase h phoenix_flames Fluffy_Pillow 45119.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:10.510 combustion_phase f pyroblast Fluffy_Pillow 46309.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:11.183 combustion_phase a fire_blast Fluffy_Pillow 45982.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:11.700 combustion_phase f pyroblast Fluffy_Pillow 45999.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:12.891 combustion_phase h phoenix_flames Fluffy_Pillow 46190.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:14.081 combustion_phase f pyroblast Fluffy_Pillow 47380.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:15.270 standard_rotation { fireball Fluffy_Pillow 47569.0/50000: 95% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
1:17.052 default N shifting_power Fluffy_Pillow 48351.0/50000: 97% mana heating_up, disciplinary_command
1:19.424 default V fire_blast Fluffy_Pillow 48223.0/50000: 96% mana fireball, disciplinary_command
1:20.476 default T rune_of_power Fluffy_Pillow 48775.0/50000: 98% mana fireball, heating_up, disciplinary_command
1:21.666 rop_phase s fireball Fluffy_Pillow 49965.0/50000: 100% mana fireball, heating_up, rune_of_power, disciplinary_command
1:21.666 rop_phase n fire_blast Fluffy_Pillow 49965.0/50000: 100% mana fireball, heating_up, rune_of_power, disciplinary_command
1:23.448 rop_phase l pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:24.637 rop_phase s fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball(2), rune_of_power
1:26.419 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:26.741 rop_phase m fire_blast Fluffy_Pillow 49326.0/50000: 99% mana fireball(2), rune_of_power
1:28.202 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
1:29.338 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:29.985 rop_phase l pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
1:31.176 rop_phase s fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, rune_of_power
1:32.959 default Q arcane_explosion Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:34.147 standard_rotation { fireball Fluffy_Pillow 45193.0/50000: 90% mana heating_up
1:34.615 standard_rotation v fire_blast Fluffy_Pillow 45590.0/50000: 91% mana heating_up
1:35.931 standard_rotation t pyroblast Fluffy_Pillow 45477.0/50000: 91% mana hot_streak
1:37.123 standard_rotation { fireball Fluffy_Pillow 45669.0/50000: 91% mana fireball
1:38.907 standard_rotation { fireball Fluffy_Pillow 46453.0/50000: 93% mana fireball
1:40.691 standard_rotation { fireball Fluffy_Pillow 47237.0/50000: 94% mana heating_up
1:42.472 standard_rotation { fireball Fluffy_Pillow 48018.0/50000: 96% mana fireball
1:44.252 standard_rotation { fireball Fluffy_Pillow 48798.0/50000: 98% mana fireball(2)
1:45.321 standard_rotation v fire_blast Fluffy_Pillow 49867.0/50000: 100% mana heating_up
1:46.034 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:47.225 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
1:49.009 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:50.790 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:52.573 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:54.356 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:55.546 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up
1:57.328 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:59.111 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:00.300 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
2:02.081 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:03.864 combustion_phase b frostbolt Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:05.448 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
2:05.448 combustion_phase i fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), gladiators_badge
2:06.594 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), gladiators_badge
2:06.594 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(3), rune_of_power, gladiators_badge
2:07.119 combustion_phase a fire_blast Fluffy_Pillow 45025.0/50000: 90% mana combustion, fireball(3), heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:07.232 combustion_phase f pyroblast Fluffy_Pillow 43638.0/50000: 87% mana combustion, fireball(3), hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:08.421 combustion_phase f pyroblast Fluffy_Pillow 43827.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:09.612 combustion_phase h phoenix_flames Fluffy_Pillow 44018.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:10.801 combustion_phase f pyroblast Fluffy_Pillow 45207.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:11.003 combustion_phase a fire_blast Fluffy_Pillow 44409.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:11.991 combustion_phase f pyroblast Fluffy_Pillow 44897.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:13.182 combustion_phase h phoenix_flames Fluffy_Pillow 45088.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:14.371 combustion_phase f pyroblast Fluffy_Pillow 46277.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:14.586 combustion_phase a fire_blast Fluffy_Pillow 45492.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:15.561 combustion_phase f pyroblast Fluffy_Pillow 45967.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:16.750 combustion_phase h phoenix_flames Fluffy_Pillow 46156.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:17.940 combustion_phase f pyroblast Fluffy_Pillow 47346.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:19.128 default T rune_of_power Fluffy_Pillow 47534.0/50000: 95% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
2:20.317 default N shifting_power Fluffy_Pillow 48723.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command, gladiators_badge
2:22.707 default V fire_blast Fluffy_Pillow 48613.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
2:23.751 rop_phase l pyroblast Fluffy_Pillow 49157.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:23.751 rop_phase m fire_blast Fluffy_Pillow 48157.0/50000: 96% mana rune_of_power, disciplinary_command
2:24.939 rop_phase s fireball Fluffy_Pillow 48845.0/50000: 98% mana rune_of_power, disciplinary_command
2:26.723 default P use_item_glyph_of_assimilation Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
2:26.723 rop_phase s fireball Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
2:28.507 rop_phase s fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
2:30.194 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:30.288 rop_phase s fireball Fluffy_Pillow 48594.0/50000: 97% mana fireball(2), heating_up, rune_of_power
2:30.710 rop_phase n fire_blast Fluffy_Pillow 49016.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:32.070 rop_phase l pyroblast Fluffy_Pillow 48876.0/50000: 98% mana fireball(3), hot_streak, rune_of_power
2:33.261 standard_rotation { fireball Fluffy_Pillow 49067.0/50000: 98% mana fireball(4)
2:35.043 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
2:36.826 default Q arcane_explosion Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:38.016 default R frostbolt Fluffy_Pillow 45195.0/50000: 90% mana fireball
2:39.601 standard_rotation { fireball Fluffy_Pillow 45780.0/50000: 92% mana fireball, disciplinary_command
2:41.383 standard_rotation { fireball Fluffy_Pillow 46562.0/50000: 93% mana fireball, disciplinary_command
2:43.167 standard_rotation { fireball Fluffy_Pillow 47346.0/50000: 95% mana fireball(2), disciplinary_command
2:44.950 standard_rotation { fireball Fluffy_Pillow 48129.0/50000: 96% mana heating_up, disciplinary_command
2:46.730 standard_rotation { fireball Fluffy_Pillow 48909.0/50000: 98% mana fireball, disciplinary_command
2:48.512 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
2:50.295 default T rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), disciplinary_command
2:51.482 rop_phase s fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:51.482 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:53.264 rop_phase l pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:53.872 rop_phase m fire_blast Fluffy_Pillow 48612.0/50000: 97% mana rune_of_power, disciplinary_command
2:54.454 rop_phase s fireball Fluffy_Pillow 48694.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
2:56.236 rop_phase l pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:57.426 rop_phase s fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up, rune_of_power, disciplinary_command
2:59.209 rop_phase r scorch Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power, disciplinary_command
3:00.399 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), rune_of_power
3:01.590 rop_phase p pyroblast Fluffy_Pillow 49506.0/50000: 99% mana fireball(2), heating_up, rune_of_power
3:02.791 rop_phase r scorch Fluffy_Pillow 49707.0/50000: 99% mana fireball(2), rune_of_power
3:03.982 standard_rotation x phoenix_flames Fluffy_Pillow 49506.0/50000: 99% mana fireball(2)
3:05.171 standard_rotation z scorch Fluffy_Pillow 50000.0/50000: 100% mana fireball(2)
3:06.360 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball(2)
3:07.550 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), heating_up
3:08.751 standard_rotation z scorch Fluffy_Pillow 49706.0/50000: 99% mana fireball(2)
3:09.938 standard_rotation z scorch Fluffy_Pillow 49502.0/50000: 99% mana fireball(2)
3:11.128 combustion_phase b frostbolt Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), heating_up
3:12.713 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak
3:12.713 combustion_phase i fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, gladiators_badge
3:13.861 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), hot_streak, gladiators_badge
3:14.496 combustion_cooldowns Y berserking Fluffy_Pillow 44635.0/50000: 89% mana combustion, fireball(2), hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:14.496 combustion_phase f pyroblast Fluffy_Pillow 44635.0/50000: 89% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:15.577 combustion_phase f pyroblast Fluffy_Pillow 44716.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:15.577 combustion_phase a fire_blast Fluffy_Pillow 43716.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge
3:16.659 combustion_phase f pyroblast Fluffy_Pillow 44298.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
3:16.659 combustion_phase a fire_blast Fluffy_Pillow 43298.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
3:17.741 combustion_phase f pyroblast Fluffy_Pillow 43880.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:18.823 combustion_phase h phoenix_flames Fluffy_Pillow 43962.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:19.906 combustion_phase f pyroblast Fluffy_Pillow 45045.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:20.620 combustion_phase a fire_blast Fluffy_Pillow 44759.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:20.987 combustion_phase f pyroblast Fluffy_Pillow 44626.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:22.070 combustion_phase h phoenix_flames Fluffy_Pillow 44709.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.152 combustion_phase f pyroblast Fluffy_Pillow 45791.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.152 combustion_phase a fire_blast Fluffy_Pillow 44791.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:24.233 combustion_phase f pyroblast Fluffy_Pillow 45372.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:25.315 combustion_phase k dragons_breath Fluffy_Pillow 45454.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:26.396 default N shifting_power Fluffy_Pillow 44535.0/50000: 89% mana berserking, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
3:29.499 default T rune_of_power Fluffy_Pillow 45138.0/50000: 90% mana heating_up, disciplinary_command
3:30.120 standard_rotation v fire_blast Fluffy_Pillow 45759.0/50000: 92% mana heating_up, disciplinary_command
3:30.690 rop_phase l pyroblast Fluffy_Pillow 45829.0/50000: 92% mana hot_streak, rune_of_power, disciplinary_command
3:30.690 rop_phase m fire_blast Fluffy_Pillow 44829.0/50000: 90% mana rune_of_power, disciplinary_command
3:31.199 rop_phase n fire_blast Fluffy_Pillow 44838.0/50000: 90% mana heating_up, rune_of_power, disciplinary_command
3:31.880 rop_phase l pyroblast Fluffy_Pillow 45019.0/50000: 90% mana hot_streak, rune_of_power, disciplinary_command
3:33.069 rop_phase r scorch Fluffy_Pillow 45208.0/50000: 90% mana rune_of_power, disciplinary_command
3:34.257 rop_phase r scorch Fluffy_Pillow 45896.0/50000: 92% mana rune_of_power, disciplinary_command
3:35.447 rop_phase p pyroblast Fluffy_Pillow 46586.0/50000: 93% mana heating_up, rune_of_power
3:36.647 rop_phase r scorch Fluffy_Pillow 46786.0/50000: 94% mana rune_of_power
3:37.838 rop_phase m fire_blast Fluffy_Pillow 47477.0/50000: 95% mana rune_of_power
3:38.027 rop_phase l pyroblast Fluffy_Pillow 47166.0/50000: 94% mana hot_streak, rune_of_power
3:39.215 rop_phase r scorch Fluffy_Pillow 47354.0/50000: 95% mana heating_up, rune_of_power
3:40.405 rop_phase p pyroblast Fluffy_Pillow 48044.0/50000: 96% mana heating_up, rune_of_power
3:41.604 rop_phase r scorch Fluffy_Pillow 48243.0/50000: 96% mana rune_of_power
3:42.794 standard_rotation x phoenix_flames Fluffy_Pillow 48933.0/50000: 98% mana
3:43.984 standard_rotation z scorch Fluffy_Pillow 50000.0/50000: 100% mana
3:45.173 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:46.361 standard_rotation v fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:46.361 standard_rotation u pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
3:47.551 standard_rotation z scorch Fluffy_Pillow 49193.0/50000: 98% mana hot_streak
3:48.740 standard_rotation u pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:49.930 standard_rotation z scorch Fluffy_Pillow 49694.0/50000: 99% mana
3:51.121 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:52.310 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:53.511 standard_rotation z scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:54.700 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:55.890 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:57.090 standard_rotation z scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:57.090 standard_rotation v fire_blast Fluffy_Pillow 49705.0/50000: 99% mana
3:58.278 standard_rotation w pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:59.479 standard_rotation z scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:00.668 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:01.857 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:03.058 standard_rotation z scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:03.440 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
4:04.247 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:05.449 standard_rotation z scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:06.638 standard_rotation x phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana
4:07.830 standard_rotation x phoenix_flames Fluffy_Pillow 50000.0/50000: 100% mana
4:09.020 standard_rotation z scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:09.651 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
4:10.210 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:11.408 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up
4:12.600 standard_rotation w pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:13.796 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Disciplinary Command }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="disciplinary_command"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6832/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

expanded_potential : 5788 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5788.0 5788.0 9.2 / 0.159% 575.2 / 9.9% 7.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
803.4 797.0 Mana 0.00% 57.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
expanded_potential 5788
Conflagration Flare Up 28 0.5% 30.0 9.83sec 277 0 Direct 30.0 162 426 277 43.5%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.95 29.95 0.00 0.00 0.0000 0.0000 8306.60 8306.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.46% 16.91 5 31 162.47 133 306 162.42 139 192 2748 2748 0.00%
crit 43.54% 13.04 2 24 426.28 267 612 426.73 320 522 5558 5558 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 16 0.3% 1.1 82.95sec 4503 3980 Direct 1.1 0 4505 4505 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.07 1.07 0.00 0.00 1.1316 0.0000 4832.18 4832.18 0.00% 3980.38 3980.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.07 0 4 4504.52 3220 5281 3345.93 0 5281 4832 4832 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:1.08
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 44 0.8% 21.9 13.20sec 606 0 Direct 21.9 474 947 606 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.92 21.92 0.00 0.00 0.0000 0.0000 13291.09 13291.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.96% 15.77 7 34 473.61 461 489 473.61 461 489 7470 7470 0.00%
crit 28.04% 6.15 1 13 947.23 922 977 947.28 922 977 5821 5821 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 854 14.8% 51.6 5.81sec 4946 0 Direct 51.6 0 4946 4946 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.64 51.64 0.00 0.00 0.0000 0.0000 255435.63 255435.63 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.64 39 62 4946.21 3127 7181 4944.29 4719 5138 255436 255436 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:2.02
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Y]:21.55
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [j]:11.64
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [k]:10.24
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:6.20
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 633 (666) 10.9% (11.5%) 71.6 3.77sec 2779 1634 Direct 71.6 (209.9) 1752 3820 2644 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.64 71.63 0.00 0.00 1.7010 0.0000 189349.37 189349.37 0.00% 1634.08 1634.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.87% 40.74 26 59 1752.29 1476 2587 1752.99 1645 1861 71369 71369 0.00%
crit 43.13% 30.89 20 44 3819.51 2951 6777 3823.67 3553 4119 117980 117980 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [f]:5.28
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [p]:27.82
    standard_rotation
    [x]:38.54
    Conflagration 33 0.6% 71.6 3.75sec 136 0 Periodic 138.2 38 103 71 49.6% 67.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.63 0.00 138.23 138.23 0.0000 1.4595 9758.04 9758.04 0.00% 48.37 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.42% 69.69 48 95 38.50 0 54 38.52 37 40 2683 2683 0.00%
crit 49.58% 68.53 43 96 103.23 0 150 103.37 97 112 7075 7075 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 143 2.5% 2.7 123.02sec 15575 0 Periodic 23.7 1417 2817 1809 28.0% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.75 0.00 23.66 23.66 0.0000 1.1432 42822.02 42822.02 0.00% 1583.24 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.99% 17.03 8 25 1417.47 336 1591 1418.01 1283 1583 24141 24141 0.00%
crit 28.01% 6.63 0 14 2817.47 671 3182 2819.00 0 3182 18681 18681 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1034 17.9% 257.3 1.16sec 1203 0 Periodic 298.0 1039 0 1039 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 257.29 0.00 298.03 298.03 0.0000 1.0000 309566.08 309566.08 0.00% 1038.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1038.55 140 3274 1038.90 933 1119 309566 309566 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5229 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5229.33 5229.33 0.00% 44.26 44.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.93% 71.21 59 85 41.24 29 50 41.25 40 43 2937 2937 0.00%
crit 28.07% 27.79 14 40 82.50 59 100 82.47 73 92 2292 2292 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (362) 0.0% (6.2%) 16.7 18.31sec 6496 5866

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.66 0.00 0.00 0.00 1.1074 0.0000 0.00 0.00 0.00% 5865.60 5865.60

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:14.06
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.62
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:1.97
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 362 6.2% 16.6 18.34sec 6512 0 Direct 16.6 2118 7071 6509 88.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.61 16.61 0.00 0.00 0.0000 0.0000 108196.89 108196.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 11.34% 1.88 0 5 2117.78 1777 3694 1886.80 0 3694 3992 3992 0.00%
crit 88.66% 14.73 10 20 7071.45 3553 8160 7077.22 6377 7534 104205 104205 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2098 (2247) 36.2% (38.8%) 85.1 3.50sec 7896 7031 Direct 85.9 (256.0) 3418 9816 7306 60.8% (60.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 85.12 85.86 0.00 0.00 1.1230 0.0000 627476.60 627476.60 0.00% 7030.71 7030.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 39.23% 33.68 20 51 3418.35 2691 6179 3415.90 3113 3715 115140 115140 0.00%
crit 60.77% 52.18 34 72 9816.48 5381 12358 9828.72 8873 10732 512336 512336 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:37.87
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [d]:1.81
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [i]:19.39
  • if_expr:buff.hot_streak.react
    rop_phase
    [m]:4.22
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [q]:9.53
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [r]:1.28
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:11.02
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 149 2.6% 85.9 3.48sec 519 0 Periodic 170.2 149 402 262 44.7% 84.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 85.86 0.00 170.16 170.16 0.0000 1.4819 44574.55 44574.55 0.00% 176.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.35% 94.17 58 129 149.05 3 281 149.02 141 158 14038 14038 0.00%
crit 44.65% 75.98 51 110 401.77 7 562 402.27 368 438 30537 30537 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 211 3.6% 31.6 9.26sec 1998 1710 Direct 31.6 0 1997 1997 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.58 31.58 0.00 0.00 1.1685 0.0000 63093.96 63093.96 0.00% 1709.72 1709.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.58 20 42 1996.63 978 4012 1997.12 1842 2232 63094 63094 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:2.29
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:9.90
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [w]:19.81
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 49 0.9% 44.2 6.76sec 334 0 Direct 44.2 260 521 333 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.15 44.15 0.00 0.00 0.0000 0.0000 14724.57 14724.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.87% 31.73 18 50 260.24 254 269 260.22 255 265 8257 8257 0.00%
crit 28.13% 12.42 3 27 520.74 507 538 520.83 507 538 6467 6467 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 117 2.0% 5.1 61.83sec 6920 2144 Periodic 20.1 1360 2711 1740 28.1% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.05 0.00 20.10 20.10 3.2275 0.7480 34955.72 34955.72 0.00% 2144.26 2144.26
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.88% 14.45 6 22 1359.72 1047 1893 1358.95 1184 1550 19639 19639 0.00%
crit 28.12% 5.65 0 13 2710.95 2094 3787 2703.30 0 3625 15317 15317 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.05
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
expanded_potential
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.40sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.21sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:5.26
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.37
Rune of Power 7.6 39.77sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.57 0.00 0.00 0.00 1.1418 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.60
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.4sec 185.4sec 12.0sec 8.12% 18.35% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 250.7s
  • trigger_min/max:180.0s / 250.7s
  • trigger_pct:100.00%
  • duration_min/max:4.1s / 12.0s

Stack Uptimes

  • berserking_1:8.12%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.2sec 62.2sec 11.8sec 20.74% 0.00% 118.9 (118.9) 5.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:48.2s / 77.6s
  • trigger_min/max:48.2s / 77.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.74%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Expanded Potential 5.9 0.5 33.3sec 30.4sec 3.7sec 7.37% 0.00% 0.5 (0.5) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_expanded_potential
  • max_stacks:1
  • base duration:300.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:haste
  • frequency:1.66
  • modifier:1.00

Stack Uptimes

  • expanded_potential_1:7.37%

Spelldata

  • id:327495
  • name:Expanded Potential
  • tooltip:Your next Hot Streak, Brain Freeze or Clearcasting will not be consumed.
  • description:{$@spelldesc327489=Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.}
  • max_stacks:0
  • duration:300.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:327489
  • name:Expanded Potential
  • tooltip:
  • description:Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.1 20.6 9.6sec 4.7sec 4.8sec 32.20% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 49.5s
  • trigger_min/max:1.4s / 42.3s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.6s

Stack Uptimes

  • fireball_1:17.62%
  • fireball_2:8.70%
  • fireball_3:3.85%
  • fireball_4:1.46%
  • fireball_5:0.46%
  • fireball_6:0.10%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.7sec 63.4sec 14.6sec 25.74% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 123.5s
  • trigger_min/max:60.0s / 123.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.74%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.6 0.0 3.2sec 3.2sec 1.1sec 34.24% 45.62% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 19.4s
  • trigger_min/max:0.2s / 19.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.0s

Stack Uptimes

  • heating_up_1:34.24%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 79.3 0.0 3.8sec 3.8sec 0.9sec 19.09% 98.82% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 35.2s
  • trigger_min/max:0.5s / 35.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.4s

Stack Uptimes

  • hot_streak_1:19.09%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.4 15.1 49.1sec 13.3sec 11.4sec 24.39% 0.00% 9.9 (9.9) 6.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 77.6s
  • trigger_min/max:0.5s / 70.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.3s

Stack Uptimes

  • infernal_cascade_1:3.77%
  • infernal_cascade_2:20.62%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 311.1sec 0.0sec 23.2sec 10.51% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.1s / 326.3s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.51%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 23.9sec 23.9sec 11.8sec 50.44% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 55.9s
  • trigger_min/max:13.1s / 55.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.44%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.6 72.0 117.0 3.2s 0.2s 19.4s
Heating Up removed 14.8 5.0 26.0 17.2s 1.0s 133.0s
Heating Up converted with Fire Blast 22.8 14.0 34.0 13.3s 0.5s 59.9s
Hot Streak procs 79.3 59.0 101.0 3.8s 0.5s 35.2s
Hot Streak spells used 257.3 209.0 310.0 1.2s 0.0s 7.0s
Hot Streak spell crits 181.0 141.0 224.0 1.7s 0.0s 17.3s
Hot Streak spell crits wasted 7.1 0.0 18.0 29.6s 0.1s 222.3s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.4 0.0 4.0 93.5s 5.5s 260.9s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.53% 11.46% 18.50% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.299152.012271.709
Shifting Power4.4700.00018.80523.02014.99339.678
Fire Blast0.1410.00010.7207.3471.08031.625
Rune of Power4.7430.00023.64837.31020.50269.237
Dragon's Breath151.99447.650334.102293.300230.636359.642
Combustion2.5571.07912.23113.5466.58423.892
Phoenix Flames0.6610.0008.01411.0363.44626.627

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
expanded_potential
mana_regen Mana 2585.95 238537.01 100.00% 92.24 60480.76 20.23%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 796.99 803.36 60467.0 48095.2 42666.0 50000.0
Usage Type Count Total Avg RPE APR
expanded_potential
combustion Mana 5.3 26284.8 5000.0 4995.7 0.0
dragons_breath Mana 1.1 2158.5 2000.0 2011.6 2.2
fire_blast Mana 51.6 25822.8 500.0 500.0 9.9
fireball Mana 71.6 71594.2 1000.0 999.4 2.8
pyroblast Mana 86.1 86121.0 1000.0 1011.8 7.8
scorch Mana 31.6 15815.8 500.0 500.8 4.0
shifting_power Mana 5.1 12625.8 2500.0 2499.6 2.8

Statistics & Data Analysis

Fight Length
expanded_potential Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
expanded_potential Damage Per Second
Count 918
Mean 5788.04
Minimum 5279.22
Maximum 6220.79
Spread ( max - min ) 941.58
Range [ ( max - min ) / 2 * 100% ] 8.13%
Standard Deviation 142.2796
5th Percentile 5562.72
95th Percentile 6030.73
( 95th Percentile - 5th Percentile ) 468.01
Mean Distribution
Standard Deviation 4.6959
95.00% Confidence Interval ( 5778.84 - 5797.25 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2322
0.1 Scale Factor Error with Delta=300 173
0.05 Scale Factor Error with Delta=300 692
0.01 Scale Factor Error with Delta=300 17282
Priority Target DPS
expanded_potential Priority Target Damage Per Second
Count 918
Mean 5788.04
Minimum 5279.22
Maximum 6220.79
Spread ( max - min ) 941.58
Range [ ( max - min ) / 2 * 100% ] 8.13%
Standard Deviation 142.2796
5th Percentile 5562.72
95th Percentile 6030.73
( 95th Percentile - 5th Percentile ) 468.01
Mean Distribution
Standard Deviation 4.6959
95.00% Confidence Interval ( 5778.84 - 5797.25 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2322
0.1 Scale Factor Error with Delta=300 173
0.05 Scale Factor Error with Delta=300 692
0.01 Scale Factor Error with Delta=300 17282
DPS(e)
expanded_potential Damage Per Second (Effective)
Count 918
Mean 5788.04
Minimum 5279.22
Maximum 6220.79
Spread ( max - min ) 941.58
Range [ ( max - min ) / 2 * 100% ] 8.13%
Damage
expanded_potential Damage
Count 918
Mean 1726383.32
Minimum 1360253.80
Maximum 2104767.28
Spread ( max - min ) 744513.48
Range [ ( max - min ) / 2 * 100% ] 21.56%
DTPS
expanded_potential Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
expanded_potential Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
expanded_potential Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
expanded_potential Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
expanded_potential Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
expanded_potential Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
expanded_potentialTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
expanded_potential Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.05 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.01 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.75 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.60 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
T 2.02 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.37 potion
0.00 blood_fury
W 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 5.26 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 21.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Z 0.00 call_action_list,name=active_talents
a 5.26 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
c 37.87 pyroblast,if=buff.hot_streak.react&buff.combustion.up
d 1.81 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 14.06 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
f 5.28 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 2.29 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 1.08 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
i 19.39 pyroblast,if=buff.hot_streak.react
j 11.64 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 10.24 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
m 4.22 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
n 0.62 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 9.90 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
p 27.82 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
q 9.53 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
r 1.28 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 6.20 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 11.02 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
u 1.97 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
w 19.81 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
x 38.54 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask expanded_potential 50000.0/50000: 100% mana
Pre precombat 1 food expanded_potential 50000.0/50000: 100% mana
Pre precombat 2 augmentation expanded_potential 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns V potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase f fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.169 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.169 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.747 combustion_phase Y fire_blast Fluffy_Pillow 45078.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_cooldowns W berserking Fluffy_Pillow 43614.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_phase c pyroblast Fluffy_Pillow 43614.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.616 combustion_phase c pyroblast Fluffy_Pillow 43447.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.447 combustion_phase e phoenix_flames Fluffy_Pillow 43278.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.282 combustion_phase c pyroblast Fluffy_Pillow 44113.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.865 combustion_phase Y fire_blast Fluffy_Pillow 43696.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.117 combustion_phase c pyroblast Fluffy_Pillow 43448.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.949 combustion_phase e phoenix_flames Fluffy_Pillow 43280.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.783 combustion_phase c pyroblast Fluffy_Pillow 44114.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.616 combustion_phase e phoenix_flames Fluffy_Pillow 43947.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.450 combustion_phase c pyroblast Fluffy_Pillow 44781.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.450 combustion_phase Y fire_blast Fluffy_Pillow 43781.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.285 combustion_phase c pyroblast Fluffy_Pillow 44116.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.121 combustion_phase g scorch Fluffy_Pillow 43952.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.954 combustion_phase d pyroblast Fluffy_Pillow 44285.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.798 combustion_phase g scorch Fluffy_Pillow 44129.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.306 combustion_phase Y fire_blast Fluffy_Pillow 44637.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.631 combustion_phase c pyroblast Fluffy_Pillow 43962.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.464 default R rune_of_power Fluffy_Pillow 43795.0/50000: 88% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.299 rop_phase i pyroblast Fluffy_Pillow 44630.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.214 default N shifting_power Fluffy_Pillow 44545.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.441 rop_phase j fire_blast Fluffy_Pillow 43272.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.928 rop_phase p fireball Fluffy_Pillow 44259.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:17.928 rop_phase k fire_blast Fluffy_Pillow 44259.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:19.301 rop_phase i pyroblast Fluffy_Pillow 44132.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.217 default P use_item_glyph_of_assimilation Fluffy_Pillow 44048.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.217 rop_phase p fireball Fluffy_Pillow 44048.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.537 rop_phase j fire_blast Fluffy_Pillow 44368.0/50000: 89% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.133 rop_phase k fire_blast Fluffy_Pillow 44464.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.591 rop_phase i pyroblast Fluffy_Pillow 43422.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.507 rop_phase p fireball Fluffy_Pillow 43338.0/50000: 87% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:23.878 rop_phase p fireball Fluffy_Pillow 43709.0/50000: 87% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:25.251 rop_phase p fireball Fluffy_Pillow 44082.0/50000: 88% mana bloodlust, heating_up, rune_of_power
0:26.623 standard_rotation q pyroblast Fluffy_Pillow 44454.0/50000: 89% mana bloodlust, hot_streak, expanded_potential
0:27.538 standard_rotation x fireball Fluffy_Pillow 44369.0/50000: 89% mana bloodlust, fireball, hot_streak
0:28.911 standard_rotation q pyroblast Fluffy_Pillow 44742.0/50000: 89% mana bloodlust, fireball, hot_streak
0:29.828 standard_rotation x fireball Fluffy_Pillow 44659.0/50000: 89% mana bloodlust, fireball(2)
0:31.201 standard_rotation x fireball Fluffy_Pillow 45032.0/50000: 90% mana bloodlust, fireball(2)
0:32.308 standard_rotation s fire_blast Fluffy_Pillow 46139.0/50000: 92% mana bloodlust, heating_up
0:32.575 standard_rotation q pyroblast Fluffy_Pillow 44906.0/50000: 90% mana bloodlust, hot_streak
0:33.492 standard_rotation x fireball Fluffy_Pillow 44823.0/50000: 90% mana bloodlust, fireball
0:34.865 standard_rotation x fireball Fluffy_Pillow 45196.0/50000: 90% mana bloodlust, fireball
0:36.238 standard_rotation x fireball Fluffy_Pillow 45569.0/50000: 91% mana bloodlust, fireball(2)
0:37.611 standard_rotation x fireball Fluffy_Pillow 45942.0/50000: 92% mana bloodlust, fireball(3)
0:38.982 standard_rotation x fireball Fluffy_Pillow 46313.0/50000: 93% mana bloodlust, fireball(4)
0:40.356 standard_rotation x fireball Fluffy_Pillow 46687.0/50000: 93% mana bloodlust, heating_up
0:41.728 standard_rotation q pyroblast Fluffy_Pillow 47059.0/50000: 94% mana hot_streak
0:42.918 standard_rotation x fireball Fluffy_Pillow 47249.0/50000: 94% mana fireball
0:44.700 default R rune_of_power Fluffy_Pillow 48031.0/50000: 96% mana fireball
0:45.890 rop_phase j fire_blast Fluffy_Pillow 49221.0/50000: 98% mana fireball(2), rune_of_power
0:45.890 rop_phase p fireball Fluffy_Pillow 48721.0/50000: 97% mana fireball(2), heating_up, rune_of_power
0:46.391 rop_phase k fire_blast Fluffy_Pillow 49222.0/50000: 98% mana fireball(2), heating_up, rune_of_power
0:47.673 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
0:48.862 rop_phase p fireball Fluffy_Pillow 49193.0/50000: 98% mana hot_streak, rune_of_power
0:50.644 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:51.832 rop_phase p fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball, rune_of_power
0:53.614 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
0:55.398 rop_phase p fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
0:57.181 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, expanded_potential
0:58.964 combustion_phase f fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, expanded_potential
1:00.070 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, expanded_potential
1:00.070 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, expanded_potential
1:00.585 combustion_phase Y fire_blast Fluffy_Pillow 45015.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, expanded_potential, infernal_cascade
1:00.745 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43675.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, expanded_potential, infernal_cascade(2)
1:00.745 combustion_phase c pyroblast Fluffy_Pillow 43675.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, expanded_potential, infernal_cascade(2), gladiators_badge
1:01.937 combustion_phase c pyroblast Fluffy_Pillow 43867.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.127 combustion_phase e phoenix_flames Fluffy_Pillow 44057.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.318 combustion_phase c pyroblast Fluffy_Pillow 45248.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.406 combustion_phase Y fire_blast Fluffy_Pillow 44336.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.508 combustion_phase c pyroblast Fluffy_Pillow 44938.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.697 combustion_phase e phoenix_flames Fluffy_Pillow 45127.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.886 combustion_phase c pyroblast Fluffy_Pillow 46316.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.076 combustion_phase e phoenix_flames Fluffy_Pillow 46506.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.266 combustion_phase c pyroblast Fluffy_Pillow 47696.0/50000: 95% mana combustion, hot_streak, rune_of_power, gladiators_badge
1:10.266 combustion_phase Y fire_blast Fluffy_Pillow 46696.0/50000: 93% mana combustion, rune_of_power, gladiators_badge
1:11.454 combustion_phase c pyroblast Fluffy_Pillow 47384.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:12.642 standard_rotation x fireball Fluffy_Pillow 47572.0/50000: 95% mana heating_up, infernal_cascade, gladiators_badge
1:14.426 standard_rotation x fireball Fluffy_Pillow 48356.0/50000: 97% mana heating_up, infernal_cascade, gladiators_badge
1:16.208 default N shifting_power Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:19.606 default R rune_of_power Fluffy_Pillow 49902.0/50000: 100% mana fireball, hot_streak
1:20.795 rop_phase i pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power
1:20.795 rop_phase j fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power
1:21.600 rop_phase j fire_blast Fluffy_Pillow 49305.0/50000: 99% mana fireball, rune_of_power
1:21.984 rop_phase p fireball Fluffy_Pillow 49189.0/50000: 98% mana fireball, heating_up, rune_of_power
1:22.188 rop_phase k fire_blast Fluffy_Pillow 49393.0/50000: 99% mana fireball, heating_up, rune_of_power
1:23.766 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:24.956 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power
1:26.739 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
1:28.522 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:30.305 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:31.483 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:32.087 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:33.276 standard_rotation x fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up
1:35.059 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:36.842 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:37.947 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:38.624 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:39.812 standard_rotation x fireball Fluffy_Pillow 49192.0/50000: 98% mana hot_streak
1:41.595 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:42.785 standard_rotation x fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, heating_up
1:44.569 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, heating_up
1:46.352 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:47.544 standard_rotation x fireball Fluffy_Pillow 49197.0/50000: 98% mana heating_up
1:49.325 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:51.106 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:52.889 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:54.671 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:56.453 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:58.234 combustion_phase f fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:59.391 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:59.391 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
2:00.016 combustion_phase c pyroblast Fluffy_Pillow 44125.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade
2:01.207 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44316.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade
2:01.207 combustion_phase c pyroblast Fluffy_Pillow 44316.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:01.207 combustion_phase Y fire_blast Fluffy_Pillow 43316.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:02.398 combustion_phase c pyroblast Fluffy_Pillow 44007.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:03.587 combustion_phase e phoenix_flames Fluffy_Pillow 44196.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.777 combustion_phase c pyroblast Fluffy_Pillow 45386.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.090 combustion_phase Y fire_blast Fluffy_Pillow 44699.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.966 combustion_phase c pyroblast Fluffy_Pillow 45075.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.155 combustion_phase e phoenix_flames Fluffy_Pillow 45264.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.345 combustion_phase c pyroblast Fluffy_Pillow 46454.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.345 combustion_phase Y fire_blast Fluffy_Pillow 45454.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.534 combustion_phase c pyroblast Fluffy_Pillow 46143.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.724 combustion_phase e phoenix_flames Fluffy_Pillow 46333.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.913 default R rune_of_power Fluffy_Pillow 47522.0/50000: 95% mana hot_streak, infernal_cascade(2), gladiators_badge
2:13.102 rop_phase i pyroblast Fluffy_Pillow 48711.0/50000: 97% mana hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.291 rop_phase p fireball Fluffy_Pillow 48900.0/50000: 98% mana rune_of_power, gladiators_badge
2:16.073 default N shifting_power Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power, gladiators_badge
2:17.843 rop_phase j fire_blast Fluffy_Pillow 48274.0/50000: 97% mana fireball, rune_of_power
2:19.567 rop_phase p fireball Fluffy_Pillow 49498.0/50000: 99% mana fireball, heating_up, rune_of_power
2:19.567 rop_phase k fire_blast Fluffy_Pillow 49498.0/50000: 99% mana fireball, heating_up, rune_of_power
2:21.348 default P use_item_glyph_of_assimilation Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:21.348 rop_phase i pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:22.538 rop_phase p fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball(2), rune_of_power
2:23.918 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:24.321 rop_phase p fireball Fluffy_Pillow 48903.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:24.437 rop_phase k fire_blast Fluffy_Pillow 49019.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:26.104 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:27.293 standard_rotation x fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
2:29.075 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, expanded_potential
2:30.858 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), expanded_potential
2:32.642 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), expanded_potential
2:34.425 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), expanded_potential
2:36.207 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, expanded_potential
2:37.988 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, expanded_potential
2:39.177 standard_rotation x fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball, hot_streak
2:40.959 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak
2:42.148 default R rune_of_power Fluffy_Pillow 49193.0/50000: 98% mana fireball(2)
2:43.337 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:43.337 rop_phase p fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:43.926 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power
2:45.119 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
2:46.308 rop_phase p fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, rune_of_power
2:48.092 rop_phase p fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
2:49.873 rop_phase i pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
2:51.062 rop_phase p fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball, heating_up, rune_of_power
2:52.845 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
2:54.628 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:56.409 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
2:58.189 standard_rotation x fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(4)
2:59.972 standard_rotation w scorch Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:01.159 standard_rotation w scorch Fluffy_Pillow 49502.0/50000: 99% mana fireball
3:02.351 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49507.0/50000: 99% mana fireball, heating_up
3:02.351 combustion_phase d pyroblast Fluffy_Pillow 49507.0/50000: 99% mana fireball, heating_up, gladiators_badge
3:03.548 combustion_phase f fireball Fluffy_Pillow 49704.0/50000: 99% mana fireball, gladiators_badge
3:04.628 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
3:04.628 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
3:05.136 combustion_phase Y fire_blast Fluffy_Pillow 45008.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:05.331 combustion_cooldowns W berserking Fluffy_Pillow 43703.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.331 combustion_phase c pyroblast Fluffy_Pillow 43703.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.413 combustion_phase c pyroblast Fluffy_Pillow 43785.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.496 combustion_phase e phoenix_flames Fluffy_Pillow 43868.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.580 combustion_phase c pyroblast Fluffy_Pillow 44952.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.072 combustion_phase Y fire_blast Fluffy_Pillow 44444.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.661 combustion_phase c pyroblast Fluffy_Pillow 44533.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.742 combustion_phase e phoenix_flames Fluffy_Pillow 44614.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.825 combustion_phase c pyroblast Fluffy_Pillow 45697.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.941 combustion_phase Y fire_blast Fluffy_Pillow 44813.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.907 combustion_phase c pyroblast Fluffy_Pillow 45279.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.989 combustion_phase e phoenix_flames Fluffy_Pillow 45361.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.072 combustion_phase c pyroblast Fluffy_Pillow 46444.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.154 combustion_phase h dragons_breath Fluffy_Pillow 46526.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.236 default N shifting_power Fluffy_Pillow 45608.0/50000: 91% mana berserking, heating_up, gladiators_badge
3:19.412 default T fire_blast Fluffy_Pillow 45284.0/50000: 91% mana heating_up
3:20.409 default R rune_of_power Fluffy_Pillow 45781.0/50000: 92% mana hot_streak
3:21.600 rop_phase i pyroblast Fluffy_Pillow 46972.0/50000: 94% mana hot_streak, rune_of_power
3:21.600 rop_phase j fire_blast Fluffy_Pillow 45972.0/50000: 92% mana rune_of_power
3:22.101 rop_phase k fire_blast Fluffy_Pillow 45973.0/50000: 92% mana heating_up, rune_of_power
3:22.789 rop_phase i pyroblast Fluffy_Pillow 46161.0/50000: 92% mana hot_streak, rune_of_power
3:23.978 rop_phase o scorch Fluffy_Pillow 46350.0/50000: 93% mana rune_of_power
3:25.167 rop_phase o scorch Fluffy_Pillow 47039.0/50000: 94% mana rune_of_power
3:26.357 rop_phase m pyroblast Fluffy_Pillow 47729.0/50000: 95% mana heating_up, rune_of_power
3:26.958 rop_phase j fire_blast Fluffy_Pillow 47257.0/50000: 95% mana rune_of_power
3:27.557 rop_phase o scorch Fluffy_Pillow 47429.0/50000: 95% mana heating_up, rune_of_power
3:28.746 rop_phase m pyroblast Fluffy_Pillow 48118.0/50000: 96% mana heating_up, rune_of_power
3:29.945 rop_phase o scorch Fluffy_Pillow 48317.0/50000: 97% mana heating_up, rune_of_power
3:31.136 rop_phase m pyroblast Fluffy_Pillow 49008.0/50000: 98% mana heating_up, rune_of_power
3:32.335 rop_phase o scorch Fluffy_Pillow 49207.0/50000: 98% mana heating_up, rune_of_power
3:33.525 rop_phase m pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:34.724 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:34.864 standard_rotation s fire_blast Fluffy_Pillow 49785.0/50000: 100% mana
3:35.913 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:37.115 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up
3:38.304 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:39.505 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:40.694 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:41.885 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:43.083 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
3:44.273 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:45.472 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:45.472 standard_rotation s fire_blast Fluffy_Pillow 49704.0/50000: 99% mana
3:46.662 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:47.860 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana
3:49.050 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:50.240 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:51.439 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:52.627 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:53.816 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:55.017 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:56.206 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:57.394 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:58.595 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
3:59.786 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:00.984 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:02.175 standard_rotation u phoenix_flames Fluffy_Pillow 49506.0/50000: 99% mana
4:03.364 standard_rotation r pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:04.554 standard_rotation w scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:05.744 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:06.934 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:08.134 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49705.0/50000: 99% mana
4:08.134 combustion_phase f fireball Fluffy_Pillow 49705.0/50000: 99% mana gladiators_badge
4:09.271 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
4:09.271 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
4:09.866 combustion_phase Y fire_blast Fluffy_Pillow 45095.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:09.916 combustion_phase c pyroblast Fluffy_Pillow 43645.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.108 combustion_phase c pyroblast Fluffy_Pillow 43837.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.297 combustion_phase e phoenix_flames Fluffy_Pillow 44026.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.484 combustion_phase c pyroblast Fluffy_Pillow 45213.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.779 combustion_phase Y fire_blast Fluffy_Pillow 44508.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.671 combustion_phase c pyroblast Fluffy_Pillow 44900.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Expanded Potential }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="expanded_potential"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6831/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

fire : 5066 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5065.5 5065.5 9.5 / 0.187% 577.0 / 11.4% 6.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
759.7 754.8 Mana 0.00% 55.9 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 5066
Conflagration Flare Up 25 0.5% 29.6 9.62sec 253 0 Direct 29.6 155 397 253 40.4%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.65 29.65 0.00 0.00 0.0000 0.0000 7496.25 7496.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.60% 17.67 6 34 155.16 133 241 155.23 137 180 2742 2742 0.00%
crit 40.40% 11.98 3 26 396.98 267 554 396.95 280 488 4755 4755 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 11 0.2% 0.8 90.21sec 4208 3745 Direct 0.8 0 4208 4208 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.81 0.81 0.00 0.00 1.1248 0.0000 3397.02 3397.02 0.00% 3745.34 3745.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.81 0 4 4207.79 4085 4782 2626.55 0 4782 3397 3397 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [e]:0.81
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 46 0.9% 22.1 13.13sec 618 0 Direct 22.1 474 994 617 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.07 22.07 0.00 0.00 0.0000 0.0000 13633.11 13633.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.30% 15.96 6 28 473.53 461 489 473.52 461 485 7556 7556 0.00%
crit 27.70% 6.11 0 15 993.79 922 1124 988.71 0 1124 6077 6077 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 660 13.0% 41.2 7.32sec 4788 0 Direct 41.2 0 4787 4787 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.18 41.18 0.00 0.00 0.0000 0.0000 197160.05 197160.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 41.18 33 49 4786.75 3127 6502 4788.45 4539 5002 197160 197160 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [V]:18.54
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [g]:5.36
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [h]:7.40
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [p]:9.87
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 718 (749) 14.2% (14.8%) 84.7 3.08sec 2644 1552 Direct 84.7 (227.5) 1710 3670 2536 42.1% (42.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.72 84.71 0.00 0.00 1.7032 0.0000 214852.10 214852.10 0.00% 1552.28 1552.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.87% 49.03 31 69 1709.99 1476 2441 1710.85 1620 1825 83845 83845 0.00%
crit 42.13% 35.69 24 52 3670.43 2951 6137 3673.19 3479 3934 131007 131007 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [c]:4.47
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [m]:26.56
    standard_rotation
    [u]:53.74
    Conflagration 31 0.6% 84.7 3.08sec 108 0 Periodic 142.8 38 95 64 45.6% 69.9%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.71 0.00 142.75 142.75 0.0000 1.4663 9131.69 9131.69 0.00% 43.63 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.40% 77.66 53 105 37.54 0 54 37.55 36 40 2915 2915 0.00%
crit 45.60% 65.09 45 88 95.49 0 135 95.57 90 103 6216 6216 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 166 3.3% 3.2 106.46sec 15441 0 Periodic 27.1 1418 2894 1828 27.7% 10.5%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.21 0.00 27.14 27.14 0.0000 1.1564 49601.40 49601.40 0.00% 1580.22 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.27% 19.62 9 32 1418.23 336 1591 1418.32 1287 1568 27822 27822 0.00%
crit 27.73% 7.53 1 16 2893.92 671 3659 2898.24 1835 3369 21779 21779 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 895 17.7% 256.5 1.16sec 1043 0 Periodic 298.0 897 0 897 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 256.53 0.00 298.03 298.03 0.0000 1.0000 267440.44 267440.44 0.00% 897.36 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 896.95 140 2949 898.61 798 1029 267440 267440 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5232 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5231.64 5231.64 0.00% 44.28 44.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.83% 71.11 58 85 41.27 29 50 41.27 39 44 2935 2935 0.00%
crit 28.17% 27.89 14 41 82.33 59 100 82.36 73 92 2297 2297 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (282) 0.0% (5.6%) 13.9 21.70sec 6069 5560

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.87 0.00 0.00 0.00 1.0917 0.0000 0.00 0.00 0.00% 5559.84 5559.84

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [b]:11.69
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [k]:0.90
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [r]:1.26
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 282 5.6% 13.8 21.72sec 6089 0 Direct 13.8 2166 6587 6087 88.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.82 13.82 0.00 0.00 0.0000 0.0000 84159.35 84159.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 11.30% 1.56 0 6 2166.11 1777 2939 1737.54 0 2939 3384 3384 0.00%
crit 88.70% 12.26 9 16 6586.82 3553 7389 6586.83 5987 6954 80775 80775 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1775 (1908) 35.0% (37.6%) 78.1 3.83sec 7291 6522 Direct 78.8 (243.9) 3220 9168 6721 58.9% (58.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.13 78.85 0.00 0.00 1.1179 0.0000 530146.62 530146.62 0.00% 6522.13 6522.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 41.11% 32.41 20 51 3219.83 2691 4865 3219.29 2970 3440 104370 104370 0.00%
crit 58.89% 46.43 33 66 9167.81 5381 11190 9178.44 8531 9811 425776 425776 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [Z]:32.00
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [a]:2.11
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [f]:12.14
  • if_expr:buff.hot_streak.react
    rop_phase
    [j]:4.70
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [n]:11.78
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [o]:1.78
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [q]:13.62
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 132 2.6% 78.8 3.80sec 502 0 Periodic 165.0 141 372 240 42.7% 81.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.85 0.00 165.02 165.02 0.0000 1.4743 39548.80 39548.80 0.00% 162.56 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.30% 94.56 64 130 141.09 3 221 141.10 134 148 13341 13341 0.00%
crit 42.70% 70.47 48 97 371.77 6 509 372.41 343 408 26208 26208 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 256 5.1% 38.0 7.71sec 2020 1725 Direct 38.0 0 2021 2021 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.01 38.00 0.00 0.00 1.1708 0.0000 76783.52 76783.52 0.00% 1725.47 1725.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.00 29 50 2020.90 1144 3633 2019.88 1899 2154 76784 76784 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [d]:2.75
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [l]:10.73
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:24.94
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 51 1.0% 44.7 6.64sec 340 0 Direct 44.7 260 546 340 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.66 44.66 0.00 0.00 0.0000 0.0000 15198.43 15198.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 32.14 18 52 260.25 254 269 260.24 255 266 8364 8364 0.00%
crit 28.03% 12.52 3 26 546.03 507 618 546.08 514 582 6834 6834 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 221.83sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [T]:2.00
  • if_expr:buff.combustion.up
Combustion 4.5 74.70sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [X]:4.46
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [S]:1.38
Rune of Power 6.1 50.87sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.10 0.00 0.00 0.00 1.1237 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [P]:6.12
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 221.5sec 221.5sec 12.0sec 8.11% 16.92% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:205.7s / 235.0s
  • trigger_min/max:205.7s / 235.0s
  • trigger_pct:100.00%
  • duration_min/max:5.6s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.5 0.0 74.8sec 74.8sec 11.8sec 17.72% 0.00% 101.4 (101.4) 4.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:58.9s / 93.5s
  • trigger_min/max:58.9s / 93.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:17.72%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fevered Incantation 53.7 132.7 5.6sec 1.6sec 3.2sec 57.20% 0.00% 62.8 (62.8) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 33.2s
  • trigger_min/max:0.0s / 15.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.1s

Stack Uptimes

  • fevered_incantation_1:19.34%
  • fevered_incantation_2:11.28%
  • fevered_incantation_3:3.64%
  • fevered_incantation_4:2.36%
  • fevered_incantation_5:20.59%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 23.9 25.1 8.2sec 4.0sec 4.4sec 35.66% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 34.5s
  • trigger_min/max:1.4s / 33.9s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 25.1s

Stack Uptimes

  • fireball_1:19.57%
  • fireball_2:9.12%
  • fireball_3:4.46%
  • fireball_4:1.80%
  • fireball_5:0.58%
  • fireball_6:0.12%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 74.7sec 76.3sec 14.7sec 22.15% 0.00% 0.0 (0.0) 4.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.3s / 93.5s
  • trigger_min/max:66.0s / 93.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:22.15%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 93.7 0.0 3.2sec 3.2sec 1.1sec 34.89% 45.49% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.7s
  • trigger_min/max:0.2s / 17.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 5.3s

Stack Uptimes

  • heating_up_1:34.89%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 78.2 0.0 3.8sec 3.8sec 0.7sec 12.16% 98.72% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 38.5s
  • trigger_min/max:0.5s / 38.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.7s

Stack Uptimes

  • hot_streak_1:12.16%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 303.2sec 0.0sec 23.3sec 10.58% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 319.4s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.58%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.6 0.0 29.2sec 29.2sec 11.8sec 41.74% 0.00% 0.0 (0.0) 10.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 56.5s
  • trigger_min/max:13.1s / 56.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:41.74%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 93.7 74.0 116.0 3.2s 0.2s 17.7s
Heating Up removed 15.1 3.0 28.0 16.8s 1.0s 135.6s
Heating Up converted with Fire Blast 21.2 12.0 30.0 14.1s 0.5s 93.1s
Hot Streak procs 78.2 61.0 100.0 3.8s 0.5s 38.5s
Hot Streak spells used 256.6 208.0 308.0 1.2s 0.0s 5.3s
Hot Streak spell crits 173.6 139.0 216.0 1.7s 0.0s 16.0s
Hot Streak spell crits wasted 1.6 0.0 6.0 83.8s 0.2s 319.6s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.52% 13.16% 21.12% 0.5s 0.0s 3.2s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000179.299120.012239.709
Fire Blast0.1690.0008.7387.0001.08217.597
Rune of Power6.0930.00024.06438.04416.62457.673
Dragon's Breath167.70751.256324.078285.440212.128359.648
Combustion2.9191.07912.19713.0544.87225.645
Phoenix Flames0.4770.0007.9956.6654.27916.937

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 2296.70 225892.52 100.00% 98.36 73095.60 24.45%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 754.79 759.72 73065.1 48524.8 42321.0 50000.0
Usage Type Count Total Avg RPE APR
fire
combustion Mana 4.5 22307.3 5000.0 4995.9 0.0
dragons_breath Mana 0.8 1612.4 2000.0 1997.6 2.1
fire_blast Mana 41.2 20585.7 500.0 500.0 9.6
fireball Mana 84.8 84752.7 1000.0 1000.4 2.6
pyroblast Mana 79.1 79119.9 1000.0 1012.6 7.2
scorch Mana 38.0 19001.6 500.0 499.9 4.0

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
fire Damage Per Second
Count 918
Mean 5065.51
Minimum 4584.47
Maximum 5677.71
Spread ( max - min ) 1093.24
Range [ ( max - min ) / 2 * 100% ] 10.79%
Standard Deviation 146.3129
5th Percentile 4831.97
95th Percentile 5310.41
( 95th Percentile - 5th Percentile ) 478.44
Mean Distribution
Standard Deviation 4.8290
95.00% Confidence Interval ( 5056.05 - 5074.97 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3205
0.1 Scale Factor Error with Delta=300 183
0.05 Scale Factor Error with Delta=300 731
0.01 Scale Factor Error with Delta=300 18275
Priority Target DPS
fire Priority Target Damage Per Second
Count 918
Mean 5065.51
Minimum 4584.47
Maximum 5677.71
Spread ( max - min ) 1093.24
Range [ ( max - min ) / 2 * 100% ] 10.79%
Standard Deviation 146.3129
5th Percentile 4831.97
95th Percentile 5310.41
( 95th Percentile - 5th Percentile ) 478.44
Mean Distribution
Standard Deviation 4.8290
95.00% Confidence Interval ( 5056.05 - 5074.97 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3205
0.1 Scale Factor Error with Delta=300 183
0.05 Scale Factor Error with Delta=300 731
0.01 Scale Factor Error with Delta=300 18275
DPS(e)
fire Damage Per Second (Effective)
Count 918
Mean 5065.51
Minimum 4584.47
Maximum 5677.71
Spread ( max - min ) 1093.24
Range [ ( max - min ) / 2 * 100% ] 10.79%
Damage
fire Damage
Count 918
Mean 1508548.78
Minimum 1193615.90
Maximum 1894179.12
Spread ( max - min ) 700563.22
Range [ ( max - min ) / 2 * 100% ] 23.22%
DTPS
fire Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
N 3.21 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
O 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
P 6.12 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
Q 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
R 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
S 1.38 potion
0.00 blood_fury
T 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
U 4.48 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
V 18.54 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
W 0.00 call_action_list,name=active_talents
X 4.46 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Y 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
Z 32.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
a 2.11 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
b 11.69 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
c 4.47 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
d 2.75 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
e 0.81 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
f 12.14 pyroblast,if=buff.hot_streak.react
g 5.36 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
h 7.40 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
i 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
j 4.70 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
k 0.90 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
l 10.73 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
m 26.56 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
n 11.78 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
o 1.78 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
p 9.87 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 13.62 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
r 1.26 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
t 24.94 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 53.74 fireball

Sample Sequence

012456789ABCDEHILMSUcXVVTZZVZbZbZVZbZdadVZPfmmmmNmmhfmhfunuuuuupnupnuuuupnuuuuuuuuPgmfmmmmmmUcXVVZZVZbZbZVZbZuuuuuuuuuuPfggmhNfmmfmhfmuupnuunuuuuuunuuuuUcXVVZZVZbZbZVZbZPmmhfmmmhfmtqtqtpqtqttqtpqttqttqtNqttqttqPhfljlljgljlljttqUcXVVTZZVZbZbZVZbZetqtpqttqttqtp

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns S potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns U use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase c fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.159 combustion_phase X combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.159 combustion_phase V fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.738 combustion_phase V fire_blast Fluffy_Pillow 45079.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:01.782 combustion_cooldowns T berserking Fluffy_Pillow 43623.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge, potion_of_spectral_intellect
0:01.782 combustion_phase Z pyroblast Fluffy_Pillow 43623.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge, potion_of_spectral_intellect
0:02.617 combustion_phase Z pyroblast Fluffy_Pillow 43458.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge, potion_of_spectral_intellect
0:02.617 combustion_phase V fire_blast Fluffy_Pillow 42458.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(4), gladiators_badge, potion_of_spectral_intellect
0:03.449 combustion_phase Z pyroblast Fluffy_Pillow 42790.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:04.283 combustion_phase b phoenix_flames Fluffy_Pillow 42624.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:05.116 combustion_phase Z pyroblast Fluffy_Pillow 43457.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:05.951 combustion_phase b phoenix_flames Fluffy_Pillow 43292.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.786 combustion_phase Z pyroblast Fluffy_Pillow 44127.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.786 combustion_phase V fire_blast Fluffy_Pillow 43127.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:07.619 combustion_phase Z pyroblast Fluffy_Pillow 43460.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:08.452 combustion_phase b phoenix_flames Fluffy_Pillow 43293.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:09.286 combustion_phase Z pyroblast Fluffy_Pillow 44127.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:10.119 combustion_phase d scorch Fluffy_Pillow 43960.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:10.951 combustion_phase a pyroblast Fluffy_Pillow 44292.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:11.798 combustion_phase d scorch Fluffy_Pillow 44139.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:12.360 combustion_phase V fire_blast Fluffy_Pillow 44701.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:12.631 combustion_phase Z pyroblast Fluffy_Pillow 43972.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:13.465 default P rune_of_power Fluffy_Pillow 43806.0/50000: 88% mana bloodlust, berserking, hot_streak, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:14.298 rop_phase f pyroblast Fluffy_Pillow 44639.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:15.214 rop_phase m fireball Fluffy_Pillow 44555.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:16.587 rop_phase m fireball Fluffy_Pillow 44928.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:17.958 rop_phase m fireball Fluffy_Pillow 45299.0/50000: 91% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:19.329 rop_phase m fireball Fluffy_Pillow 45670.0/50000: 91% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:20.702 default N use_item_glyph_of_assimilation Fluffy_Pillow 46043.0/50000: 92% mana bloodlust, fireball(3), rune_of_power, potion_of_spectral_intellect
0:20.702 rop_phase m fireball Fluffy_Pillow 46043.0/50000: 92% mana bloodlust, fireball(3), rune_of_power, potion_of_spectral_intellect
0:22.073 rop_phase m fireball Fluffy_Pillow 46414.0/50000: 93% mana bloodlust, fireball(4), rune_of_power, potion_of_spectral_intellect
0:23.175 rop_phase h fire_blast Fluffy_Pillow 47516.0/50000: 95% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:23.446 rop_phase f pyroblast Fluffy_Pillow 46287.0/50000: 93% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:24.363 rop_phase m fireball Fluffy_Pillow 46204.0/50000: 92% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:24.737 rop_phase h fire_blast Fluffy_Pillow 46578.0/50000: 93% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:25.737 rop_phase f pyroblast Fluffy_Pillow 46078.0/50000: 92% mana bloodlust, fireball, hot_streak, rune_of_power, fevered_incantation(2)
0:26.654 standard_rotation u fireball Fluffy_Pillow 45995.0/50000: 92% mana bloodlust, hot_streak, fevered_incantation(4)
0:28.027 standard_rotation n pyroblast Fluffy_Pillow 46368.0/50000: 93% mana bloodlust, hot_streak, fevered_incantation(4)
0:28.941 standard_rotation u fireball Fluffy_Pillow 46282.0/50000: 93% mana bloodlust, fireball
0:30.314 standard_rotation u fireball Fluffy_Pillow 46655.0/50000: 93% mana bloodlust, fireball
0:31.687 standard_rotation u fireball Fluffy_Pillow 47028.0/50000: 94% mana bloodlust, fireball(2)
0:33.059 standard_rotation u fireball Fluffy_Pillow 47400.0/50000: 95% mana bloodlust, fireball(3)
0:34.434 standard_rotation u fireball Fluffy_Pillow 47775.0/50000: 96% mana bloodlust, fireball(4)
0:35.633 standard_rotation p fire_blast Fluffy_Pillow 48974.0/50000: 98% mana bloodlust, heating_up, fevered_incantation
0:35.808 standard_rotation n pyroblast Fluffy_Pillow 47649.0/50000: 95% mana bloodlust, hot_streak, fevered_incantation(2)
0:36.724 standard_rotation u fireball Fluffy_Pillow 47565.0/50000: 95% mana bloodlust, heating_up
0:37.029 standard_rotation p fire_blast Fluffy_Pillow 47870.0/50000: 96% mana bloodlust, heating_up
0:38.096 standard_rotation n pyroblast Fluffy_Pillow 47437.0/50000: 95% mana bloodlust, hot_streak, fevered_incantation
0:39.013 standard_rotation u fireball Fluffy_Pillow 47354.0/50000: 95% mana bloodlust, fireball
0:40.383 standard_rotation u fireball Fluffy_Pillow 47724.0/50000: 95% mana bloodlust, fireball
0:41.755 standard_rotation u fireball Fluffy_Pillow 48096.0/50000: 96% mana heating_up, fevered_incantation
0:43.539 standard_rotation u fireball Fluffy_Pillow 48880.0/50000: 98% mana fireball
0:44.671 standard_rotation p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
0:45.322 standard_rotation n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
0:46.510 standard_rotation u fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
0:48.292 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, fevered_incantation
0:50.075 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation(2)
0:51.857 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
0:53.640 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
0:55.421 standard_rotation u fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation
0:57.203 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
0:58.984 standard_rotation u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:00.768 default P rune_of_power Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
1:01.957 rop_phase g fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
1:01.957 rop_phase m fireball Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
1:03.740 rop_phase f pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:04.931 rop_phase m fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, rune_of_power
1:06.715 rop_phase m fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
1:08.496 rop_phase m fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
1:10.279 rop_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:12.062 rop_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:13.844 rop_phase m fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
1:15.626 combustion_cooldowns U use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:15.626 combustion_phase c fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, gladiators_badge
1:16.794 combustion_phase X combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), gladiators_badge
1:16.794 combustion_phase V fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, gladiators_badge
1:17.388 combustion_phase V fire_blast Fluffy_Pillow 45094.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, fevered_incantation, gladiators_badge
1:17.410 combustion_phase Z pyroblast Fluffy_Pillow 43616.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
1:18.597 combustion_phase Z pyroblast Fluffy_Pillow 43803.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge
1:18.597 combustion_phase V fire_blast Fluffy_Pillow 42803.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(4), gladiators_badge
1:19.786 combustion_phase Z pyroblast Fluffy_Pillow 43492.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:20.976 combustion_phase b phoenix_flames Fluffy_Pillow 43682.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:22.166 combustion_phase Z pyroblast Fluffy_Pillow 44872.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:23.356 combustion_phase b phoenix_flames Fluffy_Pillow 45062.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:24.546 combustion_phase Z pyroblast Fluffy_Pillow 46252.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:24.765 combustion_phase V fire_blast Fluffy_Pillow 45471.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:25.736 combustion_phase Z pyroblast Fluffy_Pillow 45942.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:26.926 combustion_phase b phoenix_flames Fluffy_Pillow 46132.0/50000: 92% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:28.116 combustion_phase Z pyroblast Fluffy_Pillow 47322.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:29.307 standard_rotation u fireball Fluffy_Pillow 47513.0/50000: 95% mana heating_up, fevered_incantation(5), gladiators_badge
1:31.088 standard_rotation u fireball Fluffy_Pillow 48294.0/50000: 97% mana heating_up, fevered_incantation(5)
1:32.870 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:34.654 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
1:36.435 standard_rotation u fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation
1:38.218 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:40.001 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
1:41.784 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:43.567 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:45.349 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:47.132 default P rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:48.321 rop_phase f pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, fevered_incantation
1:48.321 rop_phase g fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, fevered_incantation
1:49.126 rop_phase g fire_blast Fluffy_Pillow 49305.0/50000: 99% mana rune_of_power
1:49.510 rop_phase m fireball Fluffy_Pillow 49189.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
1:49.674 rop_phase h fire_blast Fluffy_Pillow 49353.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
1:51.291 default N use_item_glyph_of_assimilation Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:51.291 rop_phase f pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:52.481 rop_phase m fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, heating_up, rune_of_power, fevered_incantation
1:54.263 rop_phase m fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, rune_of_power, fevered_incantation
1:56.045 rop_phase f pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:57.234 rop_phase m fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, heating_up, rune_of_power, fevered_incantation
1:57.339 rop_phase h fire_blast Fluffy_Pillow 49298.0/50000: 99% mana fireball, heating_up, rune_of_power, fevered_incantation
1:59.017 rop_phase f pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power, fevered_incantation(2)
2:00.207 rop_phase m fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball(2), rune_of_power
2:01.988 standard_rotation u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
2:03.770 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:05.173 standard_rotation p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
2:05.552 standard_rotation n pyroblast Fluffy_Pillow 48879.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:06.742 standard_rotation u fireball Fluffy_Pillow 49069.0/50000: 98% mana fireball, heating_up, fevered_incantation
2:08.526 standard_rotation u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, heating_up, fevered_incantation
2:10.309 standard_rotation n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:11.498 standard_rotation u fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
2:13.280 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:15.063 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:16.846 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:18.627 standard_rotation u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4)
2:20.412 standard_rotation u fireball Fluffy_Pillow 49007.0/50000: 98% mana heating_up, fevered_incantation
2:22.193 standard_rotation n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:23.382 standard_rotation u fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball
2:25.163 standard_rotation u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:26.945 standard_rotation u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:28.728 standard_rotation u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:30.508 combustion_cooldowns U use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49002.0/50000: 98% mana heating_up, fevered_incantation
2:30.508 combustion_phase c fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up, fevered_incantation, gladiators_badge
2:31.619 combustion_phase X combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
2:31.619 combustion_phase V fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
2:32.208 combustion_phase V fire_blast Fluffy_Pillow 45089.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, fevered_incantation, gladiators_badge
2:32.289 combustion_phase Z pyroblast Fluffy_Pillow 43670.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
2:33.478 combustion_phase Z pyroblast Fluffy_Pillow 43859.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge
2:33.478 combustion_phase V fire_blast Fluffy_Pillow 42859.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(4), gladiators_badge
2:34.668 combustion_phase Z pyroblast Fluffy_Pillow 43549.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:35.858 combustion_phase b phoenix_flames Fluffy_Pillow 43739.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:37.046 combustion_phase Z pyroblast Fluffy_Pillow 44927.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:38.233 combustion_phase b phoenix_flames Fluffy_Pillow 45114.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:39.424 combustion_phase Z pyroblast Fluffy_Pillow 46305.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:39.530 combustion_phase V fire_blast Fluffy_Pillow 45411.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
2:40.613 combustion_phase Z pyroblast Fluffy_Pillow 45994.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:41.804 combustion_phase b phoenix_flames Fluffy_Pillow 46185.0/50000: 92% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:42.992 combustion_phase Z pyroblast Fluffy_Pillow 47373.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:44.183 default P rune_of_power Fluffy_Pillow 47564.0/50000: 95% mana heating_up, fevered_incantation(5), gladiators_badge
2:45.372 rop_phase m fireball Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:47.155 rop_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5)
2:47.432 rop_phase h fire_blast Fluffy_Pillow 49209.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5)
2:48.937 rop_phase f pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(5)
2:50.127 rop_phase m fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power
2:51.910 rop_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:53.693 rop_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:55.338 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:55.476 rop_phase f pyroblast Fluffy_Pillow 48638.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation(2)
2:56.666 rop_phase m fireball Fluffy_Pillow 48828.0/50000: 98% mana fireball, rune_of_power
2:58.448 standard_rotation t scorch Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:59.637 standard_rotation q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:00.839 standard_rotation t scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up, fevered_incantation(3)
3:02.027 standard_rotation q pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation(3)
3:03.228 standard_rotation t scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:03.244 standard_rotation p fire_blast Fluffy_Pillow 49704.0/50000: 99% mana
3:04.417 standard_rotation q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:05.617 standard_rotation t scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3)
3:06.807 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(3)
3:08.006 standard_rotation t scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:09.196 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:10.386 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
3:11.586 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:11.586 standard_rotation p fire_blast Fluffy_Pillow 49705.0/50000: 99% mana
3:12.777 standard_rotation q pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:13.977 standard_rotation t scorch Fluffy_Pillow 49706.0/50000: 99% mana fevered_incantation
3:15.167 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana fevered_incantation
3:16.357 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(2)
3:17.557 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:18.747 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:19.938 standard_rotation q pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
3:21.137 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(3)
3:22.327 default N use_item_glyph_of_assimilation Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(3)
3:22.327 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(3)
3:23.524 standard_rotation t scorch Fluffy_Pillow 49702.0/50000: 99% mana
3:24.713 standard_rotation t scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:25.903 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
3:27.102 standard_rotation t scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:28.292 standard_rotation t scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:29.481 standard_rotation q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:30.681 default P rune_of_power Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3)
3:31.870 rop_phase h fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation(3)
3:31.870 rop_phase f pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(4)
3:33.060 rop_phase l scorch Fluffy_Pillow 49690.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(5)
3:34.251 rop_phase j pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(5)
3:35.448 rop_phase l scorch Fluffy_Pillow 49703.0/50000: 99% mana rune_of_power
3:36.637 rop_phase l scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
3:37.827 rop_phase j pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:38.712 rop_phase g fire_blast Fluffy_Pillow 49390.0/50000: 99% mana rune_of_power
3:39.027 rop_phase l scorch Fluffy_Pillow 49205.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
3:40.217 rop_phase j pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:41.416 rop_phase l scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
3:42.605 rop_phase l scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
3:43.796 rop_phase j pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:44.995 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:46.187 standard_rotation t scorch Fluffy_Pillow 49507.0/50000: 99% mana
3:47.374 standard_rotation q pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up, fevered_incantation
3:48.577 combustion_cooldowns U use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49705.0/50000: 99% mana
3:48.577 combustion_phase c fireball Fluffy_Pillow 49705.0/50000: 99% mana gladiators_badge
3:49.725 combustion_phase X combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
3:49.725 combustion_phase V fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
3:50.226 combustion_phase V fire_blast Fluffy_Pillow 45001.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(2), gladiators_badge
3:50.358 combustion_cooldowns T berserking Fluffy_Pillow 43633.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(3), gladiators_badge
3:50.358 combustion_phase Z pyroblast Fluffy_Pillow 43633.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(3), gladiators_badge
3:51.439 combustion_phase Z pyroblast Fluffy_Pillow 43714.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:51.439 combustion_phase V fire_blast Fluffy_Pillow 42714.0/50000: 85% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:52.521 combustion_phase Z pyroblast Fluffy_Pillow 43296.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:53.602 combustion_phase b phoenix_flames Fluffy_Pillow 43377.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:54.686 combustion_phase Z pyroblast Fluffy_Pillow 44461.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:55.767 combustion_phase b phoenix_flames Fluffy_Pillow 44542.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:56.849 combustion_phase Z pyroblast Fluffy_Pillow 45624.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:57.915 combustion_phase V fire_blast Fluffy_Pillow 45690.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:57.931 combustion_phase Z pyroblast Fluffy_Pillow 45206.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:59.013 combustion_phase b phoenix_flames Fluffy_Pillow 45288.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:00.096 combustion_phase Z pyroblast Fluffy_Pillow 46371.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
4:01.177 combustion_phase e dragons_breath Fluffy_Pillow 46452.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:02.259 standard_rotation t scorch Fluffy_Pillow 45534.0/50000: 91% mana berserking, heating_up, fevered_incantation(5), gladiators_badge
4:03.340 standard_rotation q pyroblast Fluffy_Pillow 46115.0/50000: 92% mana heating_up, gladiators_badge
4:04.542 standard_rotation t scorch Fluffy_Pillow 46317.0/50000: 93% mana
4:05.289 standard_rotation p fire_blast Fluffy_Pillow 46986.0/50000: 94% mana
4:05.730 standard_rotation q pyroblast Fluffy_Pillow 46505.0/50000: 93% mana heating_up, fevered_incantation
4:06.933 standard_rotation t scorch Fluffy_Pillow 46708.0/50000: 93% mana
4:08.122 standard_rotation t scorch Fluffy_Pillow 47397.0/50000: 95% mana
4:09.311 standard_rotation q pyroblast Fluffy_Pillow 48086.0/50000: 96% mana heating_up, fevered_incantation
4:10.510 standard_rotation t scorch Fluffy_Pillow 48285.0/50000: 97% mana
4:11.699 standard_rotation t scorch Fluffy_Pillow 48974.0/50000: 98% mana
4:12.889 standard_rotation q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:14.089 standard_rotation t scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:14.089 standard_rotation p fire_blast Fluffy_Pillow 49705.0/50000: 99% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

gisly_icicle : 5891 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5890.8 5890.8 9.6 / 0.163% 567.2 / 9.6% 7.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
803.0 796.4 Mana 0.00% 57.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gisly_icicle 5891
Conflagration Flare Up 28 0.5% 29.8 9.56sec 284 0 Direct 29.8 163 447 284 42.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.83 29.83 0.00 0.00 0.0000 0.0000 8473.03 8473.03 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.35% 17.11 7 31 162.66 133 306 162.58 137 193 2783 2783 0.00%
crit 42.65% 12.72 2 28 447.22 267 704 447.92 309 574 5691 5691 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.3% 1.0 77.28sec 4596 4111 Direct 1.0 0 4596 4596 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 1.00 0.00 0.00 1.1182 0.0000 4596.01 4596.01 0.00% 4110.93 4110.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.00 0 4 4596.37 3552 5281 3504.26 0 5281 4596 4596 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:1.00
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 22.0 13.65sec 607 0 Direct 22.0 473 947 607 28.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.01 22.01 0.00 0.00 0.0000 0.0000 13371.37 13371.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.70% 15.78 6 33 473.47 461 489 473.48 463 484 7473 7473 0.00%
crit 28.30% 6.23 0 15 946.69 922 977 945.66 0 977 5898 5898 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 887 15.1% 51.0 5.86sec 5199 0 Direct 51.0 0 5199 5199 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.05 51.05 0.00 0.00 0.0000 0.0000 265412.50 265412.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.05 40 62 5198.93 3127 8258 5196.54 4919 5463 265413 265413 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:1.99
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Y]:21.35
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [k]:11.02
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [l]:10.31
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [t]:6.38
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 652 (685) 11.1% (11.6%) 72.3 3.71sec 2837 1671 Direct 72.3 (208.1) 1751 3956 2700 43.0% (43.0%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 72.28 72.27 0.00 0.00 1.6976 0.0000 195119.32 195119.32 0.00% 1671.27 1671.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.96% 41.17 24 60 1751.14 1476 2587 1751.81 1644 1868 72082 72082 0.00%
crit 43.04% 31.10 19 46 3956.13 2951 7794 3959.24 3671 4221 123037 123037 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [g]:5.20
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [q]:28.53
    standard_rotation
    [y]:38.54
    Conflagration 33 0.6% 72.3 3.68sec 138 0 Periodic 135.8 38 109 73 49.3% 66.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 72.27 0.00 135.84 135.84 0.0000 1.4631 9960.37 9960.37 0.00% 50.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.70% 68.87 49 93 38.50 1 54 38.52 36 40 2651 2651 0.00%
crit 49.30% 66.97 45 97 109.13 0 172 109.31 101 118 7310 7310 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frost Nova 2 0.0% 5.2 64.39sec 116 97 Direct 5.2 90 181 116 28.1%

Stats Details: Frost Nova

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.23 5.23 0.00 0.00 1.1895 0.0000 605.60 605.60 0.00% 97.40 97.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.87% 3.76 0 6 90.37 88 94 90.17 0 94 339 339 0.00%
crit 28.13% 1.47 0 5 180.91 177 187 147.26 0 187 266 266 0.00%

Action Details: Frost Nova

  • id:122
  • school:frost
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.044775
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:122
  • name:Frost Nova
  • school:frost
  • tooltip:Frozen in place.
  • description:Blasts enemies within $A2 yds of you for {$s2=0} Frost damage and freezes them in place for {$d=8 seconds}. Damage may interrupt the freeze effect.

Action Priority List

    combustion_phase
    [Z]:5.22
  • if_expr:runeforge.grisly_icicle&buff.combustion.down
Glyph of Assimilation 141 2.4% 2.7 124.68sec 15614 0 Periodic 23.3 1416 2830 1816 28.2% 8.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.70 0.00 23.26 23.26 0.0000 1.1414 42216.11 42216.11 0.00% 1589.94 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.82% 16.71 8 24 1415.97 336 1591 1416.92 1288 1591 23664 23664 0.00%
crit 28.18% 6.56 0 13 2830.31 671 3182 2830.94 0 3182 18552 18552 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1029 17.5% 251.8 1.19sec 1223 0 Periodic 298.0 1033 0 1033 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 251.84 0.00 298.03 298.03 0.0000 1.0000 307985.08 307985.08 0.00% 1033.40 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1033.47 53 3192 1033.70 955 1153 307985 307985 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5225 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5224.50 5224.50 0.00% 44.34 44.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 71.26 57 85 41.19 29 50 41.19 39 43 2935 2935 0.00%
crit 28.02% 27.74 14 42 82.52 59 100 82.50 72 92 2289 2289 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (373) 0.0% (6.3%) 16.4 18.63sec 6811 6154

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.38 0.00 0.00 0.00 1.1068 0.0000 0.00 0.00 0.00% 6153.59 6153.59

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:13.56
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [o]:0.74
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [v]:2.08
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 373 6.3% 16.3 18.63sec 6830 0 Direct 16.3 2084 7500 6826 87.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.33 16.33 0.00 0.00 0.0000 0.0000 111552.37 111552.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.41% 2.03 0 6 2083.93 1777 3694 1885.74 0 3485 4228 4228 0.00%
crit 87.59% 14.31 9 20 7500.10 3553 9384 7510.07 6638 8155 107324 107324 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2145 (2297) 36.4% (39.0%) 80.5 3.72sec 8539 7617 Direct 81.2 (248.1) 3419 10584 7901 62.6% (62.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.45 81.19 0.00 0.00 1.1210 0.0000 641694.79 641694.79 0.00% 7617.31 7617.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.43% 30.39 17 42 3418.64 2691 6179 3418.33 3133 3766 103916 103916 0.00%
crit 62.57% 50.80 35 70 10583.59 5381 14211 10598.21 9512 11608 537779 537779 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [d]:37.92
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [e]:1.27
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [j]:17.43
  • if_expr:buff.hot_streak.react
    rop_phase
    [n]:4.08
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [r]:7.62
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [s]:1.23
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [u]:10.93
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 151 2.6% 81.2 3.70sec 558 0 Periodic 166.9 149 422 271 44.9% 82.5%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.19 0.00 166.93 166.93 0.0000 1.4796 45302.91 45302.91 0.00% 183.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.07% 91.93 61 131 148.84 3 281 148.83 141 157 13685 13685 0.00%
crit 44.93% 75.00 49 105 421.56 6 646 422.19 388 456 31617 31617 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 206 3.5% 31.0 9.46sec 1987 1700 Direct 31.0 0 1987 1987 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.04 31.03 0.00 0.00 1.1691 0.0000 61684.53 61684.53 0.00% 1699.91 1699.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.03 21 41 1986.59 1037 4123 1987.79 1852 2207 61685 61685 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [h]:2.07
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [p]:9.62
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [x]:19.75
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 50 0.8% 44.6 6.58sec 334 0 Direct 44.6 260 521 333 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.64 44.64 0.00 0.00 0.0000 0.0000 14889.48 14889.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.84% 32.07 17 59 260.26 254 269 260.26 256 265 8345 8345 0.00%
crit 28.16% 12.57 2 26 520.62 507 538 520.58 507 535 6544 6544 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 2.0% 5.0 62.81sec 6940 2170 Periodic 19.7 1363 2727 1748 28.2% 4.9%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.97 0.00 19.74 19.74 3.1982 0.7420 34480.45 34480.45 0.00% 2169.95 2169.95
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.81% 14.17 7 23 1363.06 1047 1893 1362.22 1235 1518 19315 19315 0.00%
crit 28.19% 5.56 0 13 2727.04 2094 3787 2717.63 0 3447 15165 15165 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:4.97
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
gisly_icicle
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 186.19sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 63.26sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.18 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [b]:5.18
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 316.24sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.31
Rune of Power 7.4 40.36sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.45 0.00 0.00 0.00 1.1416 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.48
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 186.1sec 186.1sec 12.0sec 8.13% 18.23% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 243.2s
  • trigger_min/max:180.0s / 243.2s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.3sec 63.3sec 11.8sec 20.37% 0.00% 116.9 (116.9) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:50.2s / 79.1s
  • trigger_min/max:50.2s / 79.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.37%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 20.2 21.0 9.5sec 4.6sec 4.7sec 31.85% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 49.9s
  • trigger_min/max:1.4s / 42.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.3s

Stack Uptimes

  • fireball_1:17.64%
  • fireball_2:8.10%
  • fireball_3:3.94%
  • fireball_4:1.60%
  • fireball_5:0.47%
  • fireball_6:0.10%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.2 0.0 63.3sec 63.3sec 14.6sec 25.40% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 118.5s
  • trigger_min/max:60.0s / 118.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.40%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 96.0 0.0 3.1sec 3.1sec 1.1sec 35.49% 45.63% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.4s
  • trigger_min/max:0.2s / 18.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.0s

Stack Uptimes

  • heating_up_1:35.49%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 80.6 0.0 3.7sec 3.7sec 0.8sec 16.15% 98.76% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 37.0s
  • trigger_min/max:0.5s / 37.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • hot_streak_1:16.15%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.7 15.6 56.3sec 13.4sec 12.5sec 23.76% 0.00% 10.5 (10.5) 5.5

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.4s / 79.1s
  • trigger_min/max:0.5s / 71.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.4s

Stack Uptimes

  • infernal_cascade_1:2.70%
  • infernal_cascade_2:21.06%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 316.7sec 316.7sec 23.3sec 10.13% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:303.0s / 329.5s
  • trigger_min/max:303.0s / 329.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.13%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.6 0.0 24.3sec 24.3sec 11.8sec 49.58% 0.00% 0.0 (0.0) 12.1

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 56.0s
  • trigger_min/max:13.1s / 56.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.58%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 96.0 75.0 120.0 3.1s 0.2s 18.4s
Heating Up removed 15.0 6.0 27.0 17.0s 1.0s 140.7s
Heating Up converted with Fire Blast 22.6 13.0 33.0 13.2s 0.5s 89.3s
Hot Streak procs 80.6 62.0 105.0 3.7s 0.5s 37.0s
Hot Streak spells used 251.9 205.0 304.0 1.2s 0.0s 7.0s
Hot Streak spell crits 178.3 139.0 226.0 1.7s 0.0s 16.1s
Hot Streak spell crits wasted 1.7 0.0 8.0 89.4s 0.2s 309.9s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.6 0.0 3.0 84.5s 58.8s 196.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.66% 12.56% 20.06% 0.6s 0.0s 3.2s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.299152.012271.709
Shifting Power5.4830.00020.10327.78716.46245.988
Fire Blast0.1990.00011.58710.2601.87229.787
Rune of Power5.4490.00023.55842.05024.16162.885
Dragon's Breath165.75252.682336.453294.612230.583359.642
Frost Nova36.0180.00061.265204.993162.399250.076
Combustion3.6741.85713.48419.1539.90631.758
Phoenix Flames0.9370.0009.23215.4384.66531.145

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gisly_icicle
mana_regen Mana 2613.44 238347.40 100.00% 91.20 60697.14 20.30%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 796.37 803.00 60678.6 48016.3 42752.0 50000.0
Usage Type Count Total Avg RPE APR
gisly_icicle
combustion Mana 5.2 25894.0 5000.0 4997.0 0.0
dragons_breath Mana 1.0 1991.4 2000.0 1991.4 2.3
fire_blast Mana 51.0 25523.6 500.0 500.0 10.4
fireball Mana 72.2 72233.4 1000.0 999.3 2.8
frost_nova Mana 5.2 5223.8 1000.0 999.3 0.1
pyroblast Mana 81.5 81473.2 1000.0 1012.7 8.4
scorch Mana 31.1 15546.0 500.0 500.9 4.0
shifting_power Mana 5.0 12422.4 2500.0 2500.3 2.8

Statistics & Data Analysis

Fight Length
gisly_icicle Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
gisly_icicle Damage Per Second
Count 918
Mean 5890.80
Minimum 5472.93
Maximum 6429.02
Spread ( max - min ) 956.09
Range [ ( max - min ) / 2 * 100% ] 8.12%
Standard Deviation 148.7791
5th Percentile 5645.02
95th Percentile 6123.58
( 95th Percentile - 5th Percentile ) 478.56
Mean Distribution
Standard Deviation 4.9104
95.00% Confidence Interval ( 5881.17 - 5900.42 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2451
0.1 Scale Factor Error with Delta=300 189
0.05 Scale Factor Error with Delta=300 756
0.01 Scale Factor Error with Delta=300 18896
Priority Target DPS
gisly_icicle Priority Target Damage Per Second
Count 918
Mean 5890.80
Minimum 5472.93
Maximum 6429.02
Spread ( max - min ) 956.09
Range [ ( max - min ) / 2 * 100% ] 8.12%
Standard Deviation 148.7791
5th Percentile 5645.02
95th Percentile 6123.58
( 95th Percentile - 5th Percentile ) 478.56
Mean Distribution
Standard Deviation 4.9104
95.00% Confidence Interval ( 5881.17 - 5900.42 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2451
0.1 Scale Factor Error with Delta=300 189
0.05 Scale Factor Error with Delta=300 756
0.01 Scale Factor Error with Delta=300 18896
DPS(e)
gisly_icicle Damage Per Second (Effective)
Count 918
Mean 5890.80
Minimum 5472.93
Maximum 6429.02
Spread ( max - min ) 956.09
Range [ ( max - min ) / 2 * 100% ] 8.12%
Damage
gisly_icicle Damage
Count 918
Mean 1757343.93
Minimum 1401152.89
Maximum 2168548.32
Spread ( max - min ) 767395.43
Range [ ( max - min ) / 2 * 100% ] 21.83%
DTPS
gisly_icicle Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gisly_icicle Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gisly_icicle Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gisly_icicle Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gisly_icicle Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gisly_icicle Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gisly_icicleTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gisly_icicle Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 4.97 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.71 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.48 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
T 1.99 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.31 potion
0.00 blood_fury
W 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 5.19 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 21.35 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
Z 5.22 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
a 0.00 call_action_list,name=active_talents
b 5.18 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
c 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
d 37.92 pyroblast,if=buff.hot_streak.react&buff.combustion.up
e 1.27 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 13.56 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
g 5.20 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 2.07 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 1.00 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
j 17.43 pyroblast,if=buff.hot_streak.react
k 11.02 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
l 10.31 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
m 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
n 4.08 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
o 0.74 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
p 9.62 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 28.53 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
r 7.62 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
s 1.23 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
t 6.38 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
u 10.93 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
v 2.08 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
w 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
x 19.75 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
y 38.54 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gisly_icicle 50000.0/50000: 100% mana
Pre precombat 1 food gisly_icicle 50000.0/50000: 100% mana
Pre precombat 2 augmentation gisly_icicle 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_phase Z frost_nova Fluffy_Pillow 49000.0/50000: 98% mana
0:01.189 combustion_cooldowns V potion Fluffy_Pillow 49189.0/50000: 98% mana bloodlust
0:01.189 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49189.0/50000: 98% mana bloodlust, potion_of_spectral_intellect
0:01.189 combustion_phase g fireball Fluffy_Pillow 49189.0/50000: 98% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.914 combustion_phase b combustion Fluffy_Pillow 49914.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.914 combustion_phase Y fire_blast Fluffy_Pillow 44914.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.508 combustion_phase Y fire_blast Fluffy_Pillow 45008.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.561 combustion_cooldowns W berserking Fluffy_Pillow 43561.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.561 combustion_phase d pyroblast Fluffy_Pillow 43561.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.396 combustion_phase d pyroblast Fluffy_Pillow 43396.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.228 combustion_phase f phoenix_flames Fluffy_Pillow 43228.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.061 combustion_phase d pyroblast Fluffy_Pillow 44061.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.627 combustion_phase Y fire_blast Fluffy_Pillow 43627.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.894 combustion_phase d pyroblast Fluffy_Pillow 43394.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.727 combustion_phase f phoenix_flames Fluffy_Pillow 43227.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.560 combustion_phase d pyroblast Fluffy_Pillow 44060.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.394 combustion_phase f phoenix_flames Fluffy_Pillow 43894.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.228 combustion_phase d pyroblast Fluffy_Pillow 44728.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.228 combustion_phase Y fire_blast Fluffy_Pillow 43728.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.062 combustion_phase d pyroblast Fluffy_Pillow 44062.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.896 combustion_phase h scorch Fluffy_Pillow 43896.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.729 combustion_phase e pyroblast Fluffy_Pillow 44229.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.572 combustion_phase h scorch Fluffy_Pillow 44072.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.092 combustion_phase Y fire_blast Fluffy_Pillow 44592.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.406 combustion_phase d pyroblast Fluffy_Pillow 43906.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.240 default R rune_of_power Fluffy_Pillow 43740.0/50000: 87% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.073 rop_phase j pyroblast Fluffy_Pillow 44573.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.989 default N shifting_power Fluffy_Pillow 44489.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.264 rop_phase k fire_blast Fluffy_Pillow 43264.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.616 rop_phase q fireball Fluffy_Pillow 44116.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.616 rop_phase l fire_blast Fluffy_Pillow 44116.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:19.986 rop_phase j pyroblast Fluffy_Pillow 43986.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.903 rop_phase q fireball Fluffy_Pillow 43903.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.297 rop_phase k fire_blast Fluffy_Pillow 44297.0/50000: 89% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.876 rop_phase l fire_blast Fluffy_Pillow 44376.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.274 default P use_item_glyph_of_assimilation Fluffy_Pillow 43274.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.274 rop_phase j pyroblast Fluffy_Pillow 43274.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.191 rop_phase q fireball Fluffy_Pillow 43191.0/50000: 86% mana bloodlust, fireball(2), heating_up, rune_of_power, potion_of_spectral_intellect
0:24.562 rop_phase q fireball Fluffy_Pillow 43562.0/50000: 87% mana bloodlust, fireball(2), heating_up, rune_of_power, potion_of_spectral_intellect
0:25.936 rop_phase q fireball Fluffy_Pillow 43936.0/50000: 88% mana bloodlust, fireball(3), rune_of_power, potion_of_spectral_intellect
0:27.281 standard_rotation t fire_blast Fluffy_Pillow 45206.0/50000: 90% mana bloodlust, heating_up
0:27.309 standard_rotation r pyroblast Fluffy_Pillow 43809.0/50000: 88% mana bloodlust, hot_streak
0:28.225 standard_rotation y fireball Fluffy_Pillow 43725.0/50000: 87% mana bloodlust, fireball
0:29.600 standard_rotation y fireball Fluffy_Pillow 44100.0/50000: 88% mana bloodlust, fireball
0:30.974 standard_rotation y fireball Fluffy_Pillow 44474.0/50000: 89% mana bloodlust, fireball(2)
0:32.347 standard_rotation y fireball Fluffy_Pillow 44847.0/50000: 90% mana bloodlust, fireball(3)
0:33.719 standard_rotation y fireball Fluffy_Pillow 45219.0/50000: 90% mana bloodlust, fireball(4)
0:35.091 standard_rotation y fireball Fluffy_Pillow 45591.0/50000: 91% mana bloodlust, heating_up
0:36.463 standard_rotation y fireball Fluffy_Pillow 45963.0/50000: 92% mana bloodlust, fireball
0:37.838 standard_rotation y fireball Fluffy_Pillow 46338.0/50000: 93% mana bloodlust, fireball(2)
0:39.211 standard_rotation y fireball Fluffy_Pillow 46711.0/50000: 93% mana bloodlust, fireball(3)
0:40.583 standard_rotation y fireball Fluffy_Pillow 47083.0/50000: 94% mana bloodlust, fireball(4)
0:41.956 standard_rotation y fireball Fluffy_Pillow 47456.0/50000: 95% mana heating_up
0:43.740 standard_rotation y fireball Fluffy_Pillow 48240.0/50000: 96% mana fireball
0:45.521 default R rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana heating_up
0:46.711 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
0:46.711 rop_phase q fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power
0:47.215 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
0:48.492 rop_phase j pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, rune_of_power
0:49.681 rop_phase j pyroblast Fluffy_Pillow 49192.0/50000: 98% mana hot_streak, rune_of_power
0:50.870 rop_phase q fireball Fluffy_Pillow 49381.0/50000: 99% mana rune_of_power
0:52.654 rop_phase q fireball Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
0:54.435 rop_phase q fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
0:56.218 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
0:58.000 rop_phase q fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
0:59.784 combustion_phase Z frost_nova Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:00.976 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49198.0/50000: 98% mana fireball
1:01.189 combustion_phase g fireball Fluffy_Pillow 49411.0/50000: 99% mana fireball, gladiators_badge
1:02.332 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
1:02.332 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
1:02.913 combustion_phase Y fire_blast Fluffy_Pillow 45081.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:02.972 combustion_phase d pyroblast Fluffy_Pillow 43640.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.162 combustion_phase d pyroblast Fluffy_Pillow 43830.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.351 combustion_phase f phoenix_flames Fluffy_Pillow 44019.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.541 combustion_phase d pyroblast Fluffy_Pillow 45209.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.824 combustion_phase Y fire_blast Fluffy_Pillow 44492.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.731 combustion_phase d pyroblast Fluffy_Pillow 44899.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.922 combustion_phase f phoenix_flames Fluffy_Pillow 45090.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.110 combustion_phase d pyroblast Fluffy_Pillow 46278.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.671 combustion_phase Y fire_blast Fluffy_Pillow 45839.0/50000: 92% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.301 combustion_phase d pyroblast Fluffy_Pillow 45969.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.491 combustion_phase f phoenix_flames Fluffy_Pillow 46159.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.679 combustion_phase d pyroblast Fluffy_Pillow 47347.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:14.868 standard_rotation y fireball Fluffy_Pillow 47536.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
1:16.651 default N shifting_power Fluffy_Pillow 48319.0/50000: 97% mana heating_up
1:20.157 default R rune_of_power Fluffy_Pillow 49325.0/50000: 99% mana hot_streak
1:21.347 rop_phase j pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
1:21.347 rop_phase k fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
1:22.153 rop_phase k fire_blast Fluffy_Pillow 49306.0/50000: 99% mana rune_of_power
1:22.536 rop_phase q fireball Fluffy_Pillow 49189.0/50000: 98% mana heating_up, rune_of_power
1:22.735 rop_phase l fire_blast Fluffy_Pillow 49388.0/50000: 99% mana heating_up, rune_of_power
1:24.318 rop_phase j pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:25.507 rop_phase q fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power
1:27.290 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:29.073 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:30.523 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:30.855 rop_phase j pyroblast Fluffy_Pillow 48832.0/50000: 98% mana hot_streak, rune_of_power
1:32.044 rop_phase q fireball Fluffy_Pillow 49021.0/50000: 98% mana hot_streak, rune_of_power
1:33.826 standard_rotation r pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:35.017 standard_rotation y fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up
1:36.800 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:37.160 standard_rotation t fire_blast Fluffy_Pillow 49311.0/50000: 99% mana heating_up
1:38.583 standard_rotation r pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:39.773 standard_rotation y fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, heating_up
1:41.555 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up
1:43.337 standard_rotation r pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:44.526 standard_rotation y fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
1:46.308 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:48.090 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:49.872 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:51.655 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:53.438 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:55.221 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:57.003 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:58.785 standard_rotation r pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:59.976 combustion_phase Z frost_nova Fluffy_Pillow 49195.0/50000: 98% mana heating_up
2:01.167 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49386.0/50000: 99% mana heating_up
2:01.189 combustion_phase g fireball Fluffy_Pillow 49408.0/50000: 99% mana heating_up, gladiators_badge
2:02.279 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
2:02.279 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
2:02.971 combustion_phase d pyroblast Fluffy_Pillow 44192.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:04.160 combustion_phase d pyroblast Fluffy_Pillow 44381.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:04.160 combustion_phase Y fire_blast Fluffy_Pillow 43381.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:05.349 combustion_phase d pyroblast Fluffy_Pillow 44070.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.537 combustion_phase f phoenix_flames Fluffy_Pillow 44258.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.728 combustion_phase d pyroblast Fluffy_Pillow 45449.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.030 combustion_phase Y fire_blast Fluffy_Pillow 44751.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.918 combustion_phase d pyroblast Fluffy_Pillow 45139.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.107 combustion_phase f phoenix_flames Fluffy_Pillow 45328.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.296 combustion_phase d pyroblast Fluffy_Pillow 46517.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.296 combustion_phase Y fire_blast Fluffy_Pillow 45517.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.486 combustion_phase d pyroblast Fluffy_Pillow 46207.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.675 combustion_phase f phoenix_flames Fluffy_Pillow 46396.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.864 default R rune_of_power Fluffy_Pillow 47585.0/50000: 95% mana hot_streak, infernal_cascade(2), gladiators_badge
2:16.053 rop_phase j pyroblast Fluffy_Pillow 48774.0/50000: 98% mana hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:17.243 default N shifting_power Fluffy_Pillow 48964.0/50000: 98% mana rune_of_power
2:18.881 rop_phase k fire_blast Fluffy_Pillow 48102.0/50000: 96% mana rune_of_power
2:20.597 rop_phase q fireball Fluffy_Pillow 49318.0/50000: 99% mana heating_up, rune_of_power
2:20.597 rop_phase l fire_blast Fluffy_Pillow 49318.0/50000: 99% mana heating_up, rune_of_power
2:22.379 default P use_item_glyph_of_assimilation Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:22.379 rop_phase j pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:23.568 rop_phase q fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power
2:25.351 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:25.831 rop_phase k fire_blast Fluffy_Pillow 49485.0/50000: 99% mana fireball, rune_of_power
2:27.136 rop_phase j pyroblast Fluffy_Pillow 49007.0/50000: 98% mana hot_streak, rune_of_power
2:28.327 standard_rotation y fireball Fluffy_Pillow 49198.0/50000: 98% mana fireball
2:30.110 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:31.892 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:33.184 standard_rotation t fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:33.675 standard_rotation r pyroblast Fluffy_Pillow 48991.0/50000: 98% mana hot_streak
2:34.863 standard_rotation y fireball Fluffy_Pillow 49179.0/50000: 98% mana fireball, heating_up
2:36.645 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up
2:38.428 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:40.210 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:41.991 standard_rotation y fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:43.773 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:45.557 default R rune_of_power Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:46.746 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:46.746 rop_phase q fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:47.252 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power
2:48.530 rop_phase j pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
2:49.720 rop_phase q fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(3), rune_of_power
2:51.502 rop_phase q fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
2:53.286 rop_phase q fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
2:55.069 rop_phase j pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:56.259 rop_phase q fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, rune_of_power
2:58.040 rop_phase q fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
2:59.823 standard_rotation x scorch Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:01.012 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball
3:02.200 standard_rotation u pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball, heating_up
3:03.402 combustion_phase Z frost_nova Fluffy_Pillow 49705.0/50000: 99% mana fireball, heating_up
3:04.592 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49895.0/50000: 100% mana fireball, heating_up
3:04.592 combustion_phase g fireball Fluffy_Pillow 49895.0/50000: 100% mana fireball, heating_up, gladiators_badge
3:05.761 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, gladiators_badge
3:05.761 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, gladiators_badge
3:06.372 combustion_cooldowns W berserking Fluffy_Pillow 44111.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:06.372 combustion_phase d pyroblast Fluffy_Pillow 44111.0/50000: 88% mana berserking, combustion, fireball, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:07.454 combustion_phase d pyroblast Fluffy_Pillow 44193.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:07.454 combustion_phase Y fire_blast Fluffy_Pillow 43193.0/50000: 86% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:08.537 combustion_phase d pyroblast Fluffy_Pillow 43776.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.620 combustion_phase f phoenix_flames Fluffy_Pillow 43859.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.702 combustion_phase d pyroblast Fluffy_Pillow 44941.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.407 combustion_phase Y fire_blast Fluffy_Pillow 44646.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.786 combustion_phase d pyroblast Fluffy_Pillow 44525.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.869 combustion_phase f phoenix_flames Fluffy_Pillow 44608.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.951 combustion_phase d pyroblast Fluffy_Pillow 45690.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.951 combustion_phase Y fire_blast Fluffy_Pillow 44690.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.034 combustion_phase d pyroblast Fluffy_Pillow 45273.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.116 combustion_phase f phoenix_flames Fluffy_Pillow 45355.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.197 combustion_phase d pyroblast Fluffy_Pillow 46436.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:18.278 default N shifting_power Fluffy_Pillow 46517.0/50000: 93% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
3:20.466 default T fire_blast Fluffy_Pillow 46205.0/50000: 92% mana heating_up
3:21.364 default R rune_of_power Fluffy_Pillow 46603.0/50000: 93% mana hot_streak
3:22.553 rop_phase j pyroblast Fluffy_Pillow 47792.0/50000: 96% mana hot_streak, rune_of_power
3:22.553 rop_phase k fire_blast Fluffy_Pillow 46792.0/50000: 94% mana rune_of_power
3:23.126 rop_phase l fire_blast Fluffy_Pillow 46865.0/50000: 94% mana heating_up, rune_of_power
3:23.743 rop_phase j pyroblast Fluffy_Pillow 46982.0/50000: 94% mana hot_streak, rune_of_power
3:24.934 rop_phase p scorch Fluffy_Pillow 47173.0/50000: 94% mana rune_of_power
3:26.123 rop_phase p scorch Fluffy_Pillow 47862.0/50000: 96% mana rune_of_power
3:27.315 rop_phase n pyroblast Fluffy_Pillow 48554.0/50000: 97% mana heating_up, rune_of_power
3:28.090 rop_phase k fire_blast Fluffy_Pillow 48312.0/50000: 97% mana heating_up, rune_of_power
3:28.513 rop_phase p scorch Fluffy_Pillow 48252.0/50000: 97% mana hot_streak, rune_of_power
3:29.704 rop_phase j pyroblast Fluffy_Pillow 48943.0/50000: 98% mana hot_streak, rune_of_power
3:30.894 rop_phase p scorch Fluffy_Pillow 49133.0/50000: 98% mana rune_of_power
3:32.085 rop_phase p scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
3:33.275 rop_phase n pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:34.473 rop_phase p scorch Fluffy_Pillow 49703.0/50000: 99% mana rune_of_power
3:35.662 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:36.852 standard_rotation t fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:36.852 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:38.040 standard_rotation x scorch Fluffy_Pillow 49193.0/50000: 98% mana
3:39.230 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:40.418 standard_rotation u pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:41.620 standard_rotation x scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:42.807 standard_rotation x scorch Fluffy_Pillow 49502.0/50000: 99% mana
3:43.999 standard_rotation t fire_blast Fluffy_Pillow 49507.0/50000: 99% mana heating_up
3:43.999 standard_rotation s pyroblast Fluffy_Pillow 49007.0/50000: 98% mana hot_streak
3:45.190 standard_rotation x scorch Fluffy_Pillow 49198.0/50000: 98% mana
3:46.379 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:47.570 standard_rotation u pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:48.768 standard_rotation x scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:49.957 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:51.148 standard_rotation u pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:52.346 standard_rotation x scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
3:53.536 standard_rotation u pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:54.738 standard_rotation x scorch Fluffy_Pillow 49707.0/50000: 99% mana
3:55.927 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:57.115 standard_rotation u pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:58.315 standard_rotation x scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up
3:59.504 standard_rotation u pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:00.704 standard_rotation x scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:01.893 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:03.082 standard_rotation u pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:04.286 standard_rotation x scorch Fluffy_Pillow 49708.0/50000: 99% mana heating_up
4:05.475 standard_rotation u pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.674 standard_rotation x scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up
4:07.862 standard_rotation u pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:09.062 standard_rotation v phoenix_flames Fluffy_Pillow 49703.0/50000: 99% mana
4:10.252 combustion_phase Z frost_nova Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:11.440 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:11.440 combustion_phase g fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:12.542 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:12.542 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:13.222 combustion_phase d pyroblast Fluffy_Pillow 44180.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:14.412 combustion_phase d pyroblast Fluffy_Pillow 44370.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:14.412 combustion_phase Y fire_blast Fluffy_Pillow 43370.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Grisly Icicle }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="gisly_icicle"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6937/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

no_lego : 5747 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5747.0 5747.0 9.1 / 0.158% 566.7 / 9.9% 7.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.2 793.0 Mana 0.00% 57.4 100.0% 100%
Talents
Night Fae

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 5747
Conflagration Flare Up 28 0.5% 29.8 9.65sec 278 0 Direct 29.8 162 427 278 43.6%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.84 29.84 0.00 0.00 0.0000 0.0000 8288.72 8288.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.37% 16.82 6 32 162.07 133 306 161.95 138 190 2726 2726 0.00%
crit 43.63% 13.02 2 28 427.33 267 612 427.16 306 544 5563 5563 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 16 0.3% 1.1 70.48sec 4502 3973 Direct 1.1 0 4503 4503 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.10 1.10 0.00 0.00 1.1337 0.0000 4934.06 4934.06 0.00% 3972.67 3972.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.10 0 4 4503.38 3220 5281 3388.85 0 5281 4934 4934 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:1.10
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 22.1 13.28sec 606 0 Direct 22.1 474 947 606 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.07 22.07 0.00 0.00 0.0000 0.0000 13377.13 13377.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 15.89 6 28 473.68 461 489 473.68 461 485 7529 7529 0.00%
crit 27.98% 6.18 0 16 947.03 922 977 942.78 0 977 5848 5848 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 854 14.9% 51.7 5.81sec 4944 0 Direct 51.7 0 4944 4944 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.67 51.67 0.00 0.00 0.0000 0.0000 255435.80 255435.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.67 41 62 4944.08 3127 7181 4942.05 4709 5138 255436 255436 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:2.08
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Y]:21.56
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [j]:11.36
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [k]:10.50
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:6.16
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 653 (686) 11.4% (11.9%) 73.9 3.64sec 2775 1631 Direct 73.9 (212.3) 1753 3824 2644 43.0% (43.0%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.93 73.92 0.00 0.00 1.7012 0.0000 195430.54 195430.54 0.00% 1631.45 1631.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.96% 42.10 26 59 1753.02 1476 2742 1753.73 1639 1867 73801 73801 0.00%
crit 43.04% 31.82 19 44 3823.50 2951 6777 3826.68 3494 4145 121629 121629 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [f]:5.28
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [p]:28.97
    standard_rotation
    [x]:39.67
    Conflagration 33 0.6% 73.9 3.63sec 132 0 Periodic 138.4 39 103 71 49.4% 67.5%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.92 0.00 138.35 138.35 0.0000 1.4602 9759.82 9759.82 0.00% 48.31 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.58% 69.98 47 92 38.51 0 54 38.52 36 40 2694 2694 0.00%
crit 49.42% 68.38 44 97 103.34 0 150 103.46 96 113 7065 7065 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 142 2.5% 2.7 122.93sec 15516 0 Periodic 23.6 1414 2837 1808 27.7% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.75 0.00 23.58 23.58 0.0000 1.1421 42626.64 42626.64 0.00% 1582.99 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.33% 17.05 8 28 1414.38 336 1591 1415.13 1273 1585 24123 24123 0.00%
crit 27.67% 6.52 1 14 2836.75 671 3182 2837.12 1569 3182 18503 18503 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1022 17.8% 256.2 1.17sec 1194 0 Periodic 298.0 1026 0 1026 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 256.16 0.00 298.03 298.03 0.0000 1.0000 305926.50 305926.50 0.00% 1026.49 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1026.25 140 3274 1026.62 933 1127 305926 305926 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5222 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5221.55 5221.55 0.00% 44.19 44.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.20% 71.48 57 84 41.20 29 50 41.20 39 43 2945 2945 0.00%
crit 27.80% 27.52 15 42 82.71 59 100 82.75 73 93 2277 2277 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (363) 0.0% (6.3%) 16.7 18.17sec 6489 5857

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.74 0.00 0.00 0.00 1.1080 0.0000 0.00 0.00 0.00% 5856.82 5856.82

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:14.12
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.57
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:2.05
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 363 6.3% 16.7 18.19sec 6507 0 Direct 16.7 2077 7053 6504 89.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.69 16.69 0.00 0.00 0.0000 0.0000 108614.66 108614.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 10.98% 1.83 0 6 2077.15 1777 3694 1816.36 0 3694 3814 3814 0.00%
crit 89.02% 14.86 10 20 7052.52 3553 8160 7057.20 6242 7603 104800 104800 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2048 (2196) 35.6% (38.2%) 81.5 3.67sec 8057 7181 Direct 82.3 (249.8) 3422 9891 7444 62.2% (62.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.50 82.26 0.00 0.00 1.1220 0.0000 612583.53 612583.53 0.00% 7181.30 7181.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.77% 31.07 20 44 3421.66 2691 6179 3419.55 3101 3708 106320 106320 0.00%
crit 62.23% 51.19 35 68 9890.58 5381 12358 9899.31 9133 10758 506263 506263 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:37.63
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [d]:1.91
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [i]:17.73
  • if_expr:buff.hot_streak.react
    rop_phase
    [m]:4.20
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [q]:7.79
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [r]:1.26
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [t]:10.96
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 147 2.6% 82.3 3.65sec 536 0 Periodic 167.6 149 403 263 44.8% 82.8%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.26 0.00 167.57 167.57 0.0000 1.4798 44067.19 44067.19 0.00% 177.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.18% 92.47 65 132 149.05 3 281 149.04 141 157 13784 13784 0.00%
crit 44.82% 75.10 45 100 403.20 7 562 403.69 376 437 30283 30283 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 211 3.7% 31.6 9.31sec 1999 1711 Direct 31.6 0 1998 1998 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.64 31.64 0.00 0.00 1.1683 0.0000 63257.32 63257.32 0.00% 1711.00 1711.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.64 22 42 1998.15 1037 4012 1998.34 1836 2246 63257 63257 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:2.40
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:9.95
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [w]:19.75
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 50 0.9% 44.5 6.66sec 333 0 Direct 44.5 260 521 333 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.48 44.48 0.00 0.00 0.0000 0.0000 14809.47 14809.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.10% 32.07 17 52 260.30 254 269 260.29 255 266 8349 8349 0.00%
crit 27.90% 12.41 2 23 520.53 507 538 520.45 507 538 6461 6461 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 117 2.0% 5.1 61.89sec 6936 2150 Periodic 20.1 1358 2726 1744 28.2% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.05 0.00 20.10 20.10 3.2261 0.7478 35041.35 35041.35 0.00% 2149.91 2149.91
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.80% 14.43 7 24 1357.92 1047 1893 1357.49 1173 1537 19594 19594 0.00%
crit 28.20% 5.67 0 14 2725.83 2094 3787 2722.06 0 3464 15447 15447 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.05
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.87sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.22sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:5.25
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.37 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.37
Rune of Power 7.6 39.80sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.56 0.00 0.00 0.00 1.1421 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.61
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 185.2sec 185.2sec 12.0sec 8.10% 18.34% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 248.8s
  • trigger_min/max:180.0s / 248.8s
  • trigger_pct:100.00%
  • duration_min/max:3.2s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.2sec 62.2sec 11.8sec 20.76% 0.00% 119.0 (119.0) 5.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:49.5s / 79.1s
  • trigger_min/max:49.5s / 79.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.76%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 20.7 21.4 9.3sec 4.5sec 4.7sec 32.37% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 46.2s
  • trigger_min/max:1.4s / 43.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 30.9s

Stack Uptimes

  • fireball_1:17.76%
  • fireball_2:8.52%
  • fireball_3:3.93%
  • fireball_4:1.56%
  • fireball_5:0.47%
  • fireball_6:0.13%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.9sec 63.6sec 14.6sec 25.71% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 129.0s
  • trigger_min/max:60.0s / 129.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.71%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 97.6 0.0 3.1sec 3.1sec 1.1sec 35.36% 45.55% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.8s
  • trigger_min/max:0.2s / 17.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.36%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 81.6 0.0 3.7sec 3.7sec 0.8sec 16.11% 98.77% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.7s
  • trigger_min/max:0.5s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • hot_streak_1:16.11%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.5 15.1 48.4sec 13.3sec 11.3sec 24.41% 0.00% 9.8 (9.8) 6.3

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.0s / 79.1s
  • trigger_min/max:0.5s / 71.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.3s

Stack Uptimes

  • infernal_cascade_1:3.84%
  • infernal_cascade_2:20.56%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 311.0sec 0.0sec 23.3sec 10.50% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.2s / 321.7s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.50%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 23.9sec 23.9sec 11.8sec 50.45% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 56.0s
  • trigger_min/max:13.1s / 56.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.45%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 97.6 73.0 124.0 3.1s 0.2s 17.8s
Heating Up removed 15.5 7.0 29.0 16.4s 1.0s 205.7s
Heating Up converted with Fire Blast 23.2 13.0 33.0 13.0s 0.5s 61.0s
Hot Streak procs 81.6 61.0 104.0 3.7s 0.5s 39.7s
Hot Streak spells used 256.2 208.0 308.0 1.2s 0.0s 6.9s
Hot Streak spell crits 181.2 135.0 223.0 1.7s 0.0s 16.1s
Hot Streak spell crits wasted 2.0 0.0 8.0 78.5s 1.3s 334.7s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.5 0.0 5.0 89.2s 5.5s 263.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.85% 12.02% 19.36% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.299152.012271.709
Shifting Power4.5070.00018.91423.19314.88241.059
Fire Blast0.1390.0009.4777.2501.07921.080
Rune of Power4.7740.00023.56337.46520.08975.371
Dragon's Breath150.66750.439329.024293.166231.865359.648
Combustion2.5871.07912.67813.6716.19525.160
Phoenix Flames0.6230.0007.82510.4633.44624.226

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
mana_regen Mana 2575.19 237330.60 100.00% 92.16 61692.27 20.63%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 792.99 799.20 61669.0 48141.2 42617.0 50000.0
Usage Type Count Total Avg RPE APR
no_lego
combustion Mana 5.3 26274.1 5000.0 4995.8 0.0
dragons_breath Mana 1.1 2201.3 2000.0 2008.7 2.2
fire_blast Mana 51.7 25835.1 500.0 500.0 9.9
fireball Mana 73.9 73891.9 1000.0 999.5 2.8
pyroblast Mana 82.5 82488.2 1000.0 1012.2 8.0
scorch Mana 31.7 15851.7 500.0 500.9 4.0
shifting_power Mana 5.1 12628.5 2500.0 2499.6 2.8

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
no_lego Damage Per Second
Count 918
Mean 5747.03
Minimum 5290.23
Maximum 6257.28
Spread ( max - min ) 967.05
Range [ ( max - min ) / 2 * 100% ] 8.41%
Standard Deviation 139.9627
5th Percentile 5510.73
95th Percentile 5971.53
( 95th Percentile - 5th Percentile ) 460.79
Mean Distribution
Standard Deviation 4.6195
95.00% Confidence Interval ( 5737.98 - 5756.08 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2279
0.1 Scale Factor Error with Delta=300 168
0.05 Scale Factor Error with Delta=300 669
0.01 Scale Factor Error with Delta=300 16723
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 918
Mean 5747.03
Minimum 5290.23
Maximum 6257.28
Spread ( max - min ) 967.05
Range [ ( max - min ) / 2 * 100% ] 8.41%
Standard Deviation 139.9627
5th Percentile 5510.73
95th Percentile 5971.53
( 95th Percentile - 5th Percentile ) 460.79
Mean Distribution
Standard Deviation 4.6195
95.00% Confidence Interval ( 5737.98 - 5756.08 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2279
0.1 Scale Factor Error with Delta=300 168
0.05 Scale Factor Error with Delta=300 669
0.01 Scale Factor Error with Delta=300 16723
DPS(e)
no_lego Damage Per Second (Effective)
Count 918
Mean 5747.03
Minimum 5290.23
Maximum 6257.28
Spread ( max - min ) 967.05
Range [ ( max - min ) / 2 * 100% ] 8.41%
Damage
no_lego Damage
Count 918
Mean 1714152.73
Minimum 1332733.76
Maximum 2074597.88
Spread ( max - min ) 741864.12
Range [ ( max - min ) / 2 * 100% ] 21.64%
DTPS
no_lego Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.05 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.01 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.75 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.61 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
T 2.08 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.37 potion
0.00 blood_fury
W 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 5.24 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Y 21.56 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
Z 0.00 call_action_list,name=active_talents
a 5.25 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
c 37.63 pyroblast,if=buff.hot_streak.react&buff.combustion.up
d 1.91 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 14.12 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
f 5.28 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 2.40 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 1.10 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
i 17.73 pyroblast,if=buff.hot_streak.react
j 11.36 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 10.50 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
m 4.20 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
n 0.57 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 9.95 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
p 28.97 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
q 7.79 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
r 1.26 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 6.16 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 10.96 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
u 2.05 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
w 19.75 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
x 39.67 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 50000.0/50000: 100% mana
Pre precombat 1 food no_lego 50000.0/50000: 100% mana
Pre precombat 2 augmentation no_lego 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns V potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase f fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.101 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.101 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.652 combustion_phase Y fire_blast Fluffy_Pillow 45051.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_cooldowns W berserking Fluffy_Pillow 43682.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_phase c pyroblast Fluffy_Pillow 43682.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.617 combustion_phase c pyroblast Fluffy_Pillow 43516.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.448 combustion_phase e phoenix_flames Fluffy_Pillow 43347.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.281 combustion_phase c pyroblast Fluffy_Pillow 44180.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.805 combustion_phase Y fire_blast Fluffy_Pillow 43704.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.113 combustion_phase c pyroblast Fluffy_Pillow 43512.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.947 combustion_phase e phoenix_flames Fluffy_Pillow 43346.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.779 combustion_phase c pyroblast Fluffy_Pillow 44178.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.613 combustion_phase e phoenix_flames Fluffy_Pillow 44012.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.447 combustion_phase c pyroblast Fluffy_Pillow 44846.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.447 combustion_phase Y fire_blast Fluffy_Pillow 43846.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.280 combustion_phase c pyroblast Fluffy_Pillow 44179.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.115 combustion_phase g scorch Fluffy_Pillow 44014.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.950 combustion_phase d pyroblast Fluffy_Pillow 44349.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.790 combustion_phase g scorch Fluffy_Pillow 44189.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.223 combustion_phase Y fire_blast Fluffy_Pillow 44622.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.623 combustion_phase c pyroblast Fluffy_Pillow 44022.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.456 default R rune_of_power Fluffy_Pillow 43855.0/50000: 88% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.291 rop_phase i pyroblast Fluffy_Pillow 44690.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.207 default N shifting_power Fluffy_Pillow 44606.0/50000: 89% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.113 default T fire_blast Fluffy_Pillow 44012.0/50000: 88% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.014 rop_phase i pyroblast Fluffy_Pillow 44413.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:18.014 rop_phase j fire_blast Fluffy_Pillow 43413.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:18.928 rop_phase p fireball Fluffy_Pillow 43827.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.300 default P use_item_glyph_of_assimilation Fluffy_Pillow 44199.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.300 rop_phase p fireball Fluffy_Pillow 44199.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.413 rop_phase j fire_blast Fluffy_Pillow 44312.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.933 rop_phase k fire_blast Fluffy_Pillow 44332.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.672 rop_phase i pyroblast Fluffy_Pillow 43571.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.589 rop_phase p fireball Fluffy_Pillow 43488.0/50000: 87% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:23.961 rop_phase p fireball Fluffy_Pillow 43860.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.335 rop_phase p fireball Fluffy_Pillow 44234.0/50000: 88% mana bloodlust, heating_up, rune_of_power
0:26.707 standard_rotation x fireball Fluffy_Pillow 44606.0/50000: 89% mana bloodlust, fireball
0:28.078 standard_rotation x fireball Fluffy_Pillow 44977.0/50000: 90% mana bloodlust, heating_up
0:28.190 standard_rotation s fire_blast Fluffy_Pillow 45089.0/50000: 90% mana bloodlust, heating_up
0:29.450 standard_rotation q pyroblast Fluffy_Pillow 44849.0/50000: 90% mana bloodlust, fireball, hot_streak
0:30.367 standard_rotation x fireball Fluffy_Pillow 44766.0/50000: 90% mana bloodlust, fireball(2)
0:31.738 standard_rotation x fireball Fluffy_Pillow 45137.0/50000: 90% mana bloodlust, fireball(2)
0:33.110 standard_rotation x fireball Fluffy_Pillow 45509.0/50000: 91% mana bloodlust, fireball(3)
0:34.482 standard_rotation x fireball Fluffy_Pillow 45881.0/50000: 92% mana bloodlust, heating_up
0:35.854 standard_rotation x fireball Fluffy_Pillow 46253.0/50000: 93% mana bloodlust, fireball
0:37.226 standard_rotation x fireball Fluffy_Pillow 46625.0/50000: 93% mana bloodlust, fireball(2)
0:38.599 standard_rotation x fireball Fluffy_Pillow 46998.0/50000: 94% mana bloodlust, heating_up
0:39.973 standard_rotation x fireball Fluffy_Pillow 47372.0/50000: 95% mana bloodlust, fireball
0:41.345 standard_rotation x fireball Fluffy_Pillow 47744.0/50000: 95% mana heating_up
0:43.128 default R rune_of_power Fluffy_Pillow 48527.0/50000: 97% mana fireball
0:44.475 rop_phase j fire_blast Fluffy_Pillow 49874.0/50000: 100% mana fireball(2), rune_of_power
0:44.475 rop_phase p fireball Fluffy_Pillow 49374.0/50000: 99% mana fireball(2), heating_up, rune_of_power
0:45.044 rop_phase k fire_blast Fluffy_Pillow 49943.0/50000: 100% mana fireball(2), heating_up, rune_of_power
0:46.257 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
0:47.446 rop_phase p fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, rune_of_power
0:49.229 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
0:51.012 rop_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
0:52.201 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power
0:53.986 rop_phase p fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball, rune_of_power
0:55.769 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
0:57.551 combustion_phase f fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
0:58.705 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
0:58.705 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
0:59.335 combustion_phase c pyroblast Fluffy_Pillow 44130.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade
1:00.524 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44319.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade
1:00.524 combustion_phase c pyroblast Fluffy_Pillow 44319.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:00.524 combustion_phase Y fire_blast Fluffy_Pillow 43319.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
1:01.714 combustion_phase c pyroblast Fluffy_Pillow 44009.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:02.902 combustion_phase e phoenix_flames Fluffy_Pillow 44197.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.093 combustion_phase c pyroblast Fluffy_Pillow 45388.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.366 combustion_phase Y fire_blast Fluffy_Pillow 44661.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.283 combustion_phase c pyroblast Fluffy_Pillow 45078.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.471 combustion_phase e phoenix_flames Fluffy_Pillow 45266.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.662 combustion_phase c pyroblast Fluffy_Pillow 46457.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.851 combustion_phase e phoenix_flames Fluffy_Pillow 46646.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.039 combustion_phase c pyroblast Fluffy_Pillow 47834.0/50000: 96% mana combustion, hot_streak, rune_of_power, gladiators_badge
1:10.039 combustion_phase Y fire_blast Fluffy_Pillow 46834.0/50000: 94% mana combustion, rune_of_power, gladiators_badge
1:11.230 standard_rotation x fireball Fluffy_Pillow 47525.0/50000: 95% mana hot_streak, infernal_cascade, gladiators_badge
1:13.013 standard_rotation q pyroblast Fluffy_Pillow 48308.0/50000: 97% mana hot_streak, infernal_cascade, gladiators_badge
1:14.203 standard_rotation x fireball Fluffy_Pillow 48498.0/50000: 97% mana fireball, infernal_cascade, gladiators_badge
1:15.986 default N shifting_power Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:18.393 default T fire_blast Fluffy_Pillow 48912.0/50000: 98% mana fireball(2)
1:19.388 default R rune_of_power Fluffy_Pillow 49407.0/50000: 99% mana fireball(2), heating_up
1:20.576 rop_phase p fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power
1:20.576 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power
1:22.358 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
1:23.548 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power
1:23.635 rop_phase k fire_blast Fluffy_Pillow 49281.0/50000: 99% mana heating_up, rune_of_power
1:25.330 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:26.520 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power
1:28.302 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:30.085 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:31.869 rop_phase p fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), rune_of_power
1:33.652 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
1:35.435 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(5)
1:36.621 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:37.216 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:38.406 standard_rotation x fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
1:40.189 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:41.972 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:43.754 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:45.313 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:45.535 standard_rotation q pyroblast Fluffy_Pillow 48722.0/50000: 97% mana hot_streak
1:46.724 standard_rotation x fireball Fluffy_Pillow 48911.0/50000: 98% mana fireball
1:48.507 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:50.290 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:51.465 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:52.072 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:53.262 standard_rotation x fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
1:55.042 standard_rotation x fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball
1:56.826 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:58.609 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:59.800 combustion_phase f fireball Fluffy_Pillow 49196.0/50000: 98% mana hot_streak
2:00.942 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
2:01.583 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44641.0/50000: 89% mana combustion, hot_streak, rune_of_power
2:01.583 combustion_phase c pyroblast Fluffy_Pillow 44641.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:02.772 combustion_phase c pyroblast Fluffy_Pillow 44830.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:02.772 combustion_phase Y fire_blast Fluffy_Pillow 43830.0/50000: 88% mana combustion, rune_of_power, gladiators_badge
2:03.961 combustion_phase c pyroblast Fluffy_Pillow 44519.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:03.961 combustion_phase Y fire_blast Fluffy_Pillow 43519.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:05.152 combustion_phase c pyroblast Fluffy_Pillow 44210.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.342 combustion_phase e phoenix_flames Fluffy_Pillow 44400.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.531 combustion_phase c pyroblast Fluffy_Pillow 45589.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.835 combustion_phase Y fire_blast Fluffy_Pillow 44893.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.721 combustion_phase c pyroblast Fluffy_Pillow 45279.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.911 combustion_phase e phoenix_flames Fluffy_Pillow 45469.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.102 combustion_phase c pyroblast Fluffy_Pillow 46660.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.291 combustion_phase e phoenix_flames Fluffy_Pillow 46849.0/50000: 94% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.482 default R rune_of_power Fluffy_Pillow 48040.0/50000: 96% mana hot_streak, gladiators_badge
2:14.671 rop_phase i pyroblast Fluffy_Pillow 49229.0/50000: 98% mana hot_streak, rune_of_power, gladiators_badge
2:15.860 default N shifting_power Fluffy_Pillow 49418.0/50000: 99% mana heating_up, rune_of_power, gladiators_badge
2:17.623 default T fire_blast Fluffy_Pillow 48681.0/50000: 97% mana heating_up, rune_of_power
2:19.472 rop_phase i pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
2:19.472 rop_phase j fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
2:20.393 rop_phase j fire_blast Fluffy_Pillow 49421.0/50000: 99% mana rune_of_power
2:20.662 rop_phase p fireball Fluffy_Pillow 49190.0/50000: 98% mana heating_up, rune_of_power
2:20.948 rop_phase k fire_blast Fluffy_Pillow 49476.0/50000: 99% mana heating_up, rune_of_power
2:22.443 default P use_item_glyph_of_assimilation Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
2:22.443 rop_phase i pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
2:23.632 rop_phase p fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball, heating_up, rune_of_power
2:25.413 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up, rune_of_power
2:27.195 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:28.977 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:30.760 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:31.949 standard_rotation x fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
2:33.732 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:35.511 standard_rotation x fireball Fluffy_Pillow 49001.0/50000: 98% mana heating_up
2:37.294 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:39.078 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
2:40.862 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:42.647 standard_rotation x fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2)
2:44.428 default R rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
2:45.618 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), rune_of_power
2:45.618 rop_phase p fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(4), heating_up, rune_of_power
2:46.119 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), heating_up, rune_of_power
2:47.400 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), hot_streak, rune_of_power
2:48.589 rop_phase p fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, rune_of_power
2:50.370 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
2:52.153 rop_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:53.343 rop_phase p fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, rune_of_power
2:55.125 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:56.908 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
2:58.689 standard_rotation w scorch Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:59.878 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball(2)
3:01.068 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball(2), heating_up
3:02.268 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49705.0/50000: 99% mana fireball(2), heating_up
3:02.268 combustion_phase f fireball Fluffy_Pillow 49705.0/50000: 99% mana fireball(2), heating_up, gladiators_badge
3:03.408 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, gladiators_badge
3:03.408 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, gladiators_badge
3:04.050 combustion_cooldowns W berserking Fluffy_Pillow 44142.0/50000: 88% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:04.050 combustion_phase c pyroblast Fluffy_Pillow 44142.0/50000: 88% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:05.131 combustion_phase c pyroblast Fluffy_Pillow 44223.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:05.131 combustion_phase Y fire_blast Fluffy_Pillow 43223.0/50000: 86% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:06.214 combustion_phase c pyroblast Fluffy_Pillow 43806.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.295 combustion_phase e phoenix_flames Fluffy_Pillow 43887.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.379 combustion_phase c pyroblast Fluffy_Pillow 44971.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.137 combustion_phase Y fire_blast Fluffy_Pillow 44729.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.463 combustion_phase c pyroblast Fluffy_Pillow 44555.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.546 combustion_phase e phoenix_flames Fluffy_Pillow 44638.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.630 combustion_phase c pyroblast Fluffy_Pillow 45722.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.630 combustion_phase Y fire_blast Fluffy_Pillow 44722.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.713 combustion_phase c pyroblast Fluffy_Pillow 45305.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.796 combustion_phase e phoenix_flames Fluffy_Pillow 45388.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.879 combustion_phase c pyroblast Fluffy_Pillow 46471.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.961 default N shifting_power Fluffy_Pillow 46553.0/50000: 93% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
3:18.177 default T fire_blast Fluffy_Pillow 46269.0/50000: 93% mana heating_up
3:19.100 default R rune_of_power Fluffy_Pillow 46692.0/50000: 93% mana hot_streak
3:20.290 rop_phase i pyroblast Fluffy_Pillow 47882.0/50000: 96% mana hot_streak, rune_of_power
3:20.290 rop_phase j fire_blast Fluffy_Pillow 46882.0/50000: 94% mana rune_of_power
3:20.897 rop_phase k fire_blast Fluffy_Pillow 46989.0/50000: 94% mana heating_up, rune_of_power
3:21.480 rop_phase i pyroblast Fluffy_Pillow 47072.0/50000: 94% mana hot_streak, rune_of_power
3:22.670 rop_phase o scorch Fluffy_Pillow 47262.0/50000: 95% mana rune_of_power
3:23.860 rop_phase o scorch Fluffy_Pillow 47952.0/50000: 96% mana rune_of_power
3:25.050 rop_phase m pyroblast Fluffy_Pillow 48642.0/50000: 97% mana heating_up, rune_of_power
3:25.738 rop_phase j fire_blast Fluffy_Pillow 48273.0/50000: 97% mana rune_of_power
3:26.248 rop_phase o scorch Fluffy_Pillow 48340.0/50000: 97% mana heating_up, rune_of_power
3:27.437 rop_phase m pyroblast Fluffy_Pillow 49029.0/50000: 98% mana heating_up, rune_of_power
3:28.636 rop_phase o scorch Fluffy_Pillow 49228.0/50000: 98% mana heating_up, rune_of_power
3:29.825 rop_phase m pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:31.026 rop_phase o scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power
3:32.213 rop_phase o scorch Fluffy_Pillow 49502.0/50000: 99% mana rune_of_power
3:33.404 standard_rotation s fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:33.644 standard_rotation r pyroblast Fluffy_Pillow 49246.0/50000: 98% mana hot_streak
3:34.833 standard_rotation w scorch Fluffy_Pillow 49435.0/50000: 99% mana
3:36.021 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:37.211 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:38.411 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up
3:39.600 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:40.801 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:41.550 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:41.990 standard_rotation t pyroblast Fluffy_Pillow 49440.0/50000: 99% mana heating_up
3:43.191 standard_rotation w scorch Fluffy_Pillow 49641.0/50000: 99% mana
3:44.379 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:45.567 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:46.767 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana
3:47.957 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:49.147 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:50.345 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana
3:51.536 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:52.725 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:53.925 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
3:55.115 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:56.314 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
3:57.504 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:58.693 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:59.894 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up
4:01.083 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:02.284 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:03.473 standard_rotation u phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana
4:04.661 standard_rotation w scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:05.850 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:07.038 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:08.239 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:09.427 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49503.0/50000: 99% mana
4:09.427 combustion_phase f fireball Fluffy_Pillow 49503.0/50000: 99% mana gladiators_badge
4:10.607 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:10.607 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:11.210 combustion_phase c pyroblast Fluffy_Pillow 44103.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:12.399 combustion_phase c pyroblast Fluffy_Pillow 44292.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:12.399 combustion_phase Y fire_blast Fluffy_Pillow 43292.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
4:13.588 combustion_phase c pyroblast Fluffy_Pillow 43981.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 44 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="no_lego"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=371

temporal_warp : 6103 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6102.9 6102.9 10.6 / 0.173% 621.2 / 10.2% 7.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
861.9 849.4 Mana 0.00% 61.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
temporal_warp 6103
Conflagration Flare Up 27 0.4% 29.6 9.81sec 275 0 Direct 29.6 162 424 275 43.0%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.63 29.63 0.00 0.00 0.0000 0.0000 8139.20 8139.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.98% 16.88 4 33 161.70 133 306 161.64 141 193 2731 2731 0.00%
crit 43.02% 12.75 3 27 424.13 267 612 424.79 314 551 5408 5408 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.3% 1.0 80.17sec 4412 4136 Direct 1.0 0 4409 4409 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.05 1.05 0.00 0.00 1.0673 0.0000 4628.46 4628.46 0.00% 4136.25 4136.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.05 0 4 4409.49 3220 5281 2942.53 0 5281 4628 4628 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:1.05
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 48 0.8% 23.7 12.52sec 606 0 Direct 23.7 473 947 606 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 23.75 23.75 0.00 0.00 0.0000 0.0000 14390.48 14390.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.03% 17.11 5 30 473.48 461 489 473.47 463 486 8099 8099 0.00%
crit 27.97% 6.64 1 18 946.87 922 977 946.74 922 977 6291 6291 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 887 14.5% 54.3 5.52sec 4886 0 Direct 54.3 0 4885 4885 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 54.30 54.30 0.00 0.00 0.0000 0.0000 265312.30 265312.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 54.30 41 66 4885.25 3127 7181 4885.66 4635 5095 265312 265312 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [T]:2.47
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [Z]:22.28
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [k]:11.77
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
    rop_phase
    [l]:10.08
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [t]:7.70
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 692 (727) 11.3% (11.9%) 78.2 3.44sec 2778 1739 Direct 78.2 (226.4) 1758 3815 2643 43.0% (43.0%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.25 78.23 0.00 0.00 1.5971 0.0000 206764.95 206764.95 0.00% 1739.15 1739.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.99% 44.58 24 67 1758.02 1476 2781 1758.06 1648 1887 78375 78375 0.00%
crit 43.01% 33.65 22 45 3814.97 2951 6777 3817.42 3545 4124 128390 128390 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [g]:5.40
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [q]:29.09
    standard_rotation
    [y]:43.76
    Conflagration 35 0.6% 78.2 3.43sec 135 0 Periodic 148.1 39 104 71 50.1% 67.9%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.23 0.00 148.14 148.14 0.0000 1.3726 10576.85 10576.85 0.00% 52.02 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 49.94% 73.99 49 97 38.56 0 54 38.57 37 40 2854 2854 0.00%
crit 50.06% 74.15 48 100 104.13 0 150 104.27 95 115 7723 7723 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 172 2.8% 2.8 117.14sec 18076 0 Periodic 27.7 1454 2892 1853 27.8% 9.4%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.84 0.00 27.74 27.74 0.0000 1.0114 51411.22 51411.22 0.00% 1832.52 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.25% 20.04 9 28 1453.82 336 1591 1455.23 1347 1591 29141 29141 0.00%
crit 27.75% 7.70 1 17 2892.48 53 3182 2891.94 1610 3182 22270 22270 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1078 17.7% 274.5 1.09sec 1176 0 Periodic 298.0 1083 0 1083 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 274.53 0.00 298.03 298.03 0.0000 1.0000 322719.07 322719.07 0.00% 1082.84 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.03 239 358 1082.76 140 3501 1082.19 961 1179 322719 322719 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (23) 0.0% (0.4%) 1.0 0.00sec 6668 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 167  / 23 0.4% 126.0 0.91sec 53 57 Direct 126.0 41 83 53 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 126.00 126.00 0.00 0.00 0.9308 0.0000 6668.30 6668.30 0.00% 56.86 56.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.07% 90.81 75 105 41.31 29 50 41.31 40 43 3751 3751 0.00%
crit 27.93% 35.19 21 51 82.89 59 100 82.92 74 91 2918 2918 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:43.00
Phoenix Flames 0 (363) 0.0% (5.9%) 16.9 17.87sec 6431 6115

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.87 0.00 0.00 0.00 1.0517 0.0000 0.00 0.00 0.00% 6114.97 6114.97

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:14.17
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [o]:0.92
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [v]:1.78
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 363 5.9% 16.8 17.88sec 6449 0 Direct 16.8 2230 6992 6447 88.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.83 16.83 0.00 0.00 0.0000 0.0000 108522.33 108522.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 11.41% 1.92 0 6 2230.00 1777 3694 1966.77 0 3694 4284 4284 0.00%
crit 88.59% 14.91 9 20 6992.22 3553 8160 6992.18 6340 7520 104239 104239 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2170 (2333) 35.5% (38.2%) 87.2 3.45sec 8003 7624 Direct 87.9 (273.1) 3389 9768 7379 62.6% (62.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 87.19 87.90 0.00 0.00 1.0497 0.0000 648925.67 648925.67 0.00% 7624.02 7624.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.43% 32.90 21 45 3388.97 2691 6179 3389.61 3137 3663 111531 111531 0.00%
crit 62.57% 55.00 34 77 9768.45 5381 12358 9781.95 8947 10600 537395 537395 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [d]:40.43
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [e]:2.11
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [j]:17.26
  • if_expr:buff.hot_streak.react
    rop_phase
    [n]:5.08
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [r]:9.47
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [s]:2.04
  • if_expr:buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
    standard_rotation
    [u]:10.81
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 163 2.7% 87.9 3.43sec 556 0 Periodic 185.2 148 402 264 45.5% 83.5%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 87.90 0.00 185.24 185.24 0.0000 1.3491 48832.54 48832.54 0.00% 195.41 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.50% 100.95 62 139 148.26 3 281 148.26 141 159 14967 14967 0.00%
crit 45.50% 84.29 56 116 401.64 5 562 402.18 374 441 33865 33865 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 257 4.2% 37.3 7.89sec 2066 1932 Direct 37.3 0 2066 2066 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.29 37.29 0.00 0.00 1.0698 0.0000 77067.27 77067.27 0.00% 1931.75 1931.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 37.29 22 52 2066.35 978 4012 2065.46 1852 2279 77067 77067 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [h]:4.81
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [p]:12.45
  • if_expr:target.health.pct<=30&talent.searing_touch
    standard_rotation
    [x]:20.50
  • if_expr:target.health.pct<=30&talent.searing_touch
Shadowcore Oil Blast 54 0.9% 48.0 6.17sec 334 0 Direct 48.0 260 520 334 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.01 48.01 0.00 0.00 0.0000 0.0000 16028.74 16028.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.68% 34.42 17 52 260.18 254 269 260.19 255 266 8954 8954 0.00%
crit 28.32% 13.60 4 30 520.29 507 538 520.30 507 535 7074 7074 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 120 2.0% 5.1 61.68sec 7063 2337 Periodic 20.3 1379 2752 1774 28.8% 4.7%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.10 0.00 20.30 20.30 3.0225 0.6959 36001.65 36001.65 0.00% 2337.01 2337.01
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.24% 14.46 6 22 1379.04 1047 1732 1378.42 1214 1536 19935 19935 0.00%
crit 28.76% 5.84 0 14 2751.57 2094 3464 2749.29 0 3464 16067 16067 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [N]:5.10
  • if_expr:buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
temporal_warp
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 211.81sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:1.99
  • if_expr:buff.combustion.up
Combustion 5.4 60.99sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.39 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [b]:5.39
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.41 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.40
Rune of Power 7.4 40.67sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.45 0.00 0.00 0.00 1.1008 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [R]:7.48
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Time Warp 2.0 243.83sec

Stats Details: Time Warp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Time Warp

  • id:80353
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:80353
  • name:Time Warp
  • school:arcane
  • tooltip:Haste increased by $w1%. $?$W4>0[Time rate increased by $w4%.][]$?$W3=1[ When the effect ends, you die.][]
  • description:Warp the flow of time, increasing haste by {$s1=30}% $?a320919[and time rate by {$s4=0}% ][]for all party and raid members for {$d=40 seconds}. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for {$57724d=600 seconds}.$?a320920[ When the effect ends, you die.][]

Action Priority List

    combustion_cooldowns
    [X]:1.96
  • if_expr:runeforge.temporal_warp&buff.exhaustion.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 211.0sec 211.0sec 11.9sec 7.97% 13.79% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 251.4s
  • trigger_min/max:180.0s / 251.4s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 12.0s

Stack Uptimes

  • berserking_1:7.97%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.4 0.0 60.8sec 60.8sec 11.8sec 21.21% 0.00% 121.5 (121.5) 5.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:42.4s / 77.3s
  • trigger_min/max:42.4s / 77.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:21.21%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 22.2 22.4 8.7sec 4.3sec 4.3sec 32.19% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.1s / 46.3s
  • trigger_min/max:1.1s / 46.3s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 29.8s

Stack Uptimes

  • fireball_1:17.62%
  • fireball_2:8.53%
  • fireball_3:3.95%
  • fireball_4:1.53%
  • fireball_5:0.46%
  • fireball_6:0.10%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.8 0.0 71.1sec 74.0sec 14.6sec 23.26% 0.00% 0.0 (0.0) 4.5

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 122.7s
  • trigger_min/max:60.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:23.26%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 103.9 0.0 2.9sec 2.9sec 1.0sec 34.93% 45.66% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 19.9s
  • trigger_min/max:0.1s / 19.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:34.93%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 87.3 0.0 3.4sec 3.4sec 0.7sec 16.25% 98.85% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 32.5s
  • trigger_min/max:0.5s / 32.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.8s

Stack Uptimes

  • hot_streak_1:16.25%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.1 16.2 52.5sec 12.9sec 11.7sec 23.81% 0.00% 10.8 (10.8) 5.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:6.5s / 77.3s
  • trigger_min/max:0.5s / 70.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • infernal_cascade_1:2.96%
  • infernal_cascade_2:20.84%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 304.7sec 0.0sec 23.2sec 10.73% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 359.5s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.73%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.8sec 50.46% 0.00% 0.0 (0.0) 12.3

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.6s / 53.0s
  • trigger_min/max:12.6s / 53.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.46%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Temporal Warp 2.0 0.0 243.3sec 243.3sec 36.3sec 23.66% 0.00% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_temporal_warp
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:236.0s / 306.6s
  • trigger_min/max:236.0s / 306.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.0s

Stack Uptimes

  • temporal_warp_1:23.66%

Spelldata

  • id:327355
  • name:Temporal Warp
  • tooltip:Haste increased by $w1%.
  • description:{$@spelldesc327351=While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself {$327355s1=30}% Haste for {$327355d=40 seconds}.}
  • max_stacks:0
  • duration:40.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 103.9 77.0 128.0 2.9s 0.1s 19.9s
Heating Up removed 16.2 5.0 33.0 16.5s 1.0s 163.2s
Heating Up converted with Fire Blast 25.0 16.0 37.0 12.0s 0.5s 83.2s
Hot Streak procs 87.3 63.0 113.0 3.4s 0.5s 32.5s
Hot Streak spells used 274.6 216.0 328.0 1.1s 0.0s 6.9s
Hot Streak spell crits 195.2 146.0 241.0 1.5s 0.0s 16.6s
Hot Streak spell crits wasted 3.9 0.0 10.0 61.4s 0.0s 312.7s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.0 0.0 3.0 80.9s 6.0s 252.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 12.02% 9.49% 15.32% 0.6s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.299152.012271.709
Shifting Power4.1210.00017.35921.16014.62334.320
Fire Blast0.2230.00013.25612.1411.62130.749
Rune of Power6.0930.00023.94346.50919.99775.543
Dragon's Breath134.27013.091322.162290.214209.154359.004
Time Warp4.4700.00070.5619.1401.78072.343
Combustion2.4220.70712.28113.1655.98023.609
Phoenix Flames0.4510.0009.2937.6433.28722.168

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
temporal_warp
mana_regen Mana 2639.63 254263.71 100.00% 96.33 44780.58 14.97%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 849.36 861.85 44817.9 46260.7 38082.0 50000.0
Usage Type Count Total Avg RPE APR
temporal_warp
combustion Mana 5.4 26932.5 5000.0 4996.8 0.0
dragons_breath Mana 1.1 2109.2 2000.0 2010.6 2.2
fire_blast Mana 54.3 27146.1 500.0 499.9 9.8
fireball Mana 78.2 78222.7 1000.0 999.7 2.8
pyroblast Mana 88.2 88201.3 1000.0 1011.6 7.9
scorch Mana 37.4 18686.3 500.0 501.1 4.1
shifting_power Mana 5.1 12738.2 2500.0 2499.2 2.8
time_warp Mana 2.0 3927.2 2000.0 2000.6 0.0

Statistics & Data Analysis

Fight Length
temporal_warp Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
temporal_warp Damage Per Second
Count 918
Mean 6102.89
Minimum 5587.71
Maximum 6616.63
Spread ( max - min ) 1028.92
Range [ ( max - min ) / 2 * 100% ] 8.43%
Standard Deviation 163.6044
5th Percentile 5836.50
95th Percentile 6359.94
( 95th Percentile - 5th Percentile ) 523.45
Mean Distribution
Standard Deviation 5.3997
95.00% Confidence Interval ( 6092.31 - 6113.47 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2761
0.1 Scale Factor Error with Delta=300 229
0.05 Scale Factor Error with Delta=300 914
0.01 Scale Factor Error with Delta=300 22850
Priority Target DPS
temporal_warp Priority Target Damage Per Second
Count 918
Mean 6102.89
Minimum 5587.71
Maximum 6616.63
Spread ( max - min ) 1028.92
Range [ ( max - min ) / 2 * 100% ] 8.43%
Standard Deviation 163.6044
5th Percentile 5836.50
95th Percentile 6359.94
( 95th Percentile - 5th Percentile ) 523.45
Mean Distribution
Standard Deviation 5.3997
95.00% Confidence Interval ( 6092.31 - 6113.47 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2761
0.1 Scale Factor Error with Delta=300 229
0.05 Scale Factor Error with Delta=300 914
0.01 Scale Factor Error with Delta=300 22850
DPS(e)
temporal_warp Damage Per Second (Effective)
Count 918
Mean 6102.89
Minimum 5587.71
Maximum 6616.63
Spread ( max - min ) 1028.92
Range [ ( max - min ) / 2 * 100% ] 8.43%
Damage
temporal_warp Damage
Count 918
Mean 1819320.73
Minimum 1377327.11
Maximum 2193076.54
Spread ( max - min ) 815749.43
Range [ ( max - min ) / 2 * 100% ] 22.42%
DTPS
temporal_warp Damage Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
temporal_warp Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
temporal_warp Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
temporal_warp Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
temporal_warp Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
temporal_warp Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
temporal_warpTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
temporal_warp Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
6 0.00 variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
7 0.00 variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
8 0.00 variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
9 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
This variable specifies the percentage of mana below which Arcane Explosion will not be used.
A 0.00 variable,name=kindling_reduction,default=0.4,op=reset
With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
B 0.00 variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
C 0.00 variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
D 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
E 0.00 variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
F 0.00 variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
G 0.00 variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
H 0.00 variable,name=combustion_shifting_power,default=2,op=reset
The number of targets Shifting Power should be used on during Combustion.
I 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
The time remaining on a cast when Combustion can be used in seconds.
J 0.00 snapshot_stats
K 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use
L 0.00 mirror_image
M 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
0.00 variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
0.00 variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
Delay Combustion for Gladiator's Badge.
0.00 variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
Delay Combustion until RoP expires if it's up.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
0.00 variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
Delay Combustion if Disciplinary Command would not be ready for it yet.
0.00 variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
N 5.10 shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
O 0.61 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
P 2.85 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
Q 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
R 7.48 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
S 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
T 2.47 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.40 potion
0.00 blood_fury
W 1.99 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
X 1.96 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Y 4.16 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Z 22.28 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
0.00 counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
0.00 arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
0.00 frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
a 0.00 call_action_list,name=active_talents
b 5.39 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
c 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
d 40.43 pyroblast,if=buff.hot_streak.react&buff.combustion.up
e 2.11 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 14.17 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
g 5.40 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 4.81 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 1.05 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
j 17.26 pyroblast,if=buff.hot_streak.react
k 11.77 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
l 10.08 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
m 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
n 5.08 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
o 0.92 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
p 12.45 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
q 29.09 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
r 9.47 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
s 2.04 pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
t 7.70 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
u 10.81 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
v 1.78 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
w 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
x 20.50 scorch,if=target.health.pct<=30&talent.searing_touch
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
y 43.76 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask temporal_warp 50000.0/50000: 100% mana
Pre precombat 1 food temporal_warp 50000.0/50000: 100% mana
Pre precombat 2 augmentation temporal_warp 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat L mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat M pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns V potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase g fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.089 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.089 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.664 combustion_phase Z fire_blast Fluffy_Pillow 45075.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_cooldowns W berserking Fluffy_Pillow 43694.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_cooldowns X time_warp Fluffy_Pillow 43694.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_phase d pyroblast Fluffy_Pillow 41694.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.539 combustion_phase d pyroblast Fluffy_Pillow 41450.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.294 combustion_phase f phoenix_flames Fluffy_Pillow 41205.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.049 combustion_phase d pyroblast Fluffy_Pillow 41960.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.623 combustion_phase Z fire_blast Fluffy_Pillow 41534.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.804 combustion_phase d pyroblast Fluffy_Pillow 41215.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.560 combustion_phase f phoenix_flames Fluffy_Pillow 40971.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.314 combustion_phase d pyroblast Fluffy_Pillow 41725.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.067 combustion_phase f phoenix_flames Fluffy_Pillow 41478.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.821 combustion_phase d pyroblast Fluffy_Pillow 42232.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.128 combustion_phase Z fire_blast Fluffy_Pillow 41539.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.576 combustion_phase d pyroblast Fluffy_Pillow 41487.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.331 combustion_phase h scorch Fluffy_Pillow 41242.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.815 combustion_phase Z fire_blast Fluffy_Pillow 41726.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.086 combustion_phase d pyroblast Fluffy_Pillow 40997.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.841 combustion_phase h scorch Fluffy_Pillow 40752.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.596 combustion_phase d pyroblast Fluffy_Pillow 41007.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.350 combustion_phase h scorch Fluffy_Pillow 40761.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.104 default R rune_of_power Fluffy_Pillow 41015.0/50000: 82% mana bloodlust, berserking, hot_streak, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.859 rop_phase j pyroblast Fluffy_Pillow 41770.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.614 default N shifting_power Fluffy_Pillow 41525.0/50000: 83% mana bloodlust, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.099 rop_phase k fire_blast Fluffy_Pillow 39510.0/50000: 79% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.087 default T fire_blast Fluffy_Pillow 39998.0/50000: 80% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.690 rop_phase j pyroblast Fluffy_Pillow 40101.0/50000: 80% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.690 rop_phase k fire_blast Fluffy_Pillow 39101.0/50000: 78% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.445 rop_phase k fire_blast Fluffy_Pillow 39356.0/50000: 79% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.445 rop_phase q fireball Fluffy_Pillow 38856.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.954 rop_phase l fire_blast Fluffy_Pillow 39365.0/50000: 79% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.500 rop_phase j pyroblast Fluffy_Pillow 38411.0/50000: 77% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:19.255 rop_phase q fireball Fluffy_Pillow 38166.0/50000: 76% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.310 default P use_item_glyph_of_assimilation Fluffy_Pillow 38221.0/50000: 76% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.310 rop_phase q fireball Fluffy_Pillow 38221.0/50000: 76% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.367 rop_phase q fireball Fluffy_Pillow 38278.0/50000: 77% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.473 rop_phase l fire_blast Fluffy_Pillow 38384.0/50000: 77% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.424 rop_phase j pyroblast Fluffy_Pillow 37835.0/50000: 76% mana bloodlust, fireball, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:23.180 rop_phase q fireball Fluffy_Pillow 37591.0/50000: 75% mana bloodlust, fireball(2), heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:24.237 rop_phase q fireball Fluffy_Pillow 37648.0/50000: 75% mana bloodlust, fireball(2), heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:25.294 rop_phase j pyroblast Fluffy_Pillow 37705.0/50000: 75% mana bloodlust, hot_streak, rune_of_power, temporal_warp
0:26.049 standard_rotation y fireball Fluffy_Pillow 37460.0/50000: 75% mana bloodlust, fireball, temporal_warp
0:27.105 standard_rotation y fireball Fluffy_Pillow 37516.0/50000: 75% mana bloodlust, fireball, temporal_warp
0:28.161 standard_rotation y fireball Fluffy_Pillow 37572.0/50000: 75% mana bloodlust, heating_up, temporal_warp
0:28.268 standard_rotation t fire_blast Fluffy_Pillow 37679.0/50000: 75% mana bloodlust, heating_up, temporal_warp
0:29.217 standard_rotation r pyroblast Fluffy_Pillow 37128.0/50000: 74% mana bloodlust, hot_streak, temporal_warp
0:29.971 standard_rotation y fireball Fluffy_Pillow 36882.0/50000: 74% mana bloodlust, fireball, heating_up, temporal_warp
0:30.827 standard_rotation t fire_blast Fluffy_Pillow 37694.0/50000: 75% mana bloodlust, fireball, heating_up, temporal_warp
0:31.028 standard_rotation r pyroblast Fluffy_Pillow 36439.0/50000: 73% mana bloodlust, fireball, hot_streak, temporal_warp
0:31.782 standard_rotation y fireball Fluffy_Pillow 36193.0/50000: 72% mana bloodlust, fireball(2), temporal_warp
0:32.838 standard_rotation y fireball Fluffy_Pillow 36249.0/50000: 72% mana bloodlust, fireball(2), temporal_warp
0:33.894 standard_rotation y fireball Fluffy_Pillow 36305.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:34.951 standard_rotation y fireball Fluffy_Pillow 36362.0/50000: 73% mana bloodlust, fireball, temporal_warp
0:36.007 standard_rotation y fireball Fluffy_Pillow 36418.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:37.062 standard_rotation y fireball Fluffy_Pillow 36473.0/50000: 73% mana bloodlust, fireball, temporal_warp
0:38.120 standard_rotation y fireball Fluffy_Pillow 36531.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:39.177 standard_rotation y fireball Fluffy_Pillow 36588.0/50000: 73% mana bloodlust, hot_streak, temporal_warp
0:40.234 standard_rotation r pyroblast Fluffy_Pillow 36645.0/50000: 73% mana bloodlust, fireball, hot_streak, temporal_warp
0:40.989 standard_rotation y fireball Fluffy_Pillow 36400.0/50000: 73% mana bloodlust, fireball(2), temporal_warp
0:42.047 standard_rotation y fireball Fluffy_Pillow 36458.0/50000: 73% mana fireball(2)
0:43.828 standard_rotation y fireball Fluffy_Pillow 37239.0/50000: 74% mana heating_up
0:45.610 standard_rotation y fireball Fluffy_Pillow 38021.0/50000: 76% mana fireball
0:47.394 standard_rotation y fireball Fluffy_Pillow 38805.0/50000: 78% mana fireball(2)
0:49.177 combustion_phase g fireball Fluffy_Pillow 39588.0/50000: 79% mana heating_up
0:50.334 combustion_phase b combustion Fluffy_Pillow 40745.0/50000: 81% mana fireball
0:50.334 combustion_phase Z fire_blast Fluffy_Pillow 35745.0/50000: 71% mana combustion, fireball, rune_of_power
0:50.847 combustion_phase Z fire_blast Fluffy_Pillow 35758.0/50000: 72% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
0:50.960 combustion_phase d pyroblast Fluffy_Pillow 34371.0/50000: 69% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
0:52.147 combustion_phase d pyroblast Fluffy_Pillow 34558.0/50000: 69% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
0:53.336 combustion_phase f phoenix_flames Fluffy_Pillow 34747.0/50000: 69% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
0:54.525 combustion_phase d pyroblast Fluffy_Pillow 35936.0/50000: 72% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
0:54.742 combustion_phase Z fire_blast Fluffy_Pillow 35153.0/50000: 70% mana combustion, rune_of_power, infernal_cascade(2)
0:55.715 combustion_phase d pyroblast Fluffy_Pillow 35626.0/50000: 71% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
0:56.904 combustion_phase f phoenix_flames Fluffy_Pillow 35815.0/50000: 72% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
0:58.093 combustion_phase d pyroblast Fluffy_Pillow 37004.0/50000: 74% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
0:58.306 combustion_phase Z fire_blast Fluffy_Pillow 36217.0/50000: 72% mana combustion, rune_of_power, infernal_cascade(2)
0:59.282 combustion_phase d pyroblast Fluffy_Pillow 36693.0/50000: 73% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:00.472 combustion_phase h scorch Fluffy_Pillow 36883.0/50000: 74% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
1:01.661 combustion_phase e pyroblast Fluffy_Pillow 37572.0/50000: 75% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
1:02.861 default R rune_of_power Fluffy_Pillow 37772.0/50000: 76% mana heating_up, infernal_cascade(2)
1:04.052 default O use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 38963.0/50000: 78% mana heating_up, rune_of_power
1:04.052 rop_phase o phoenix_flames Fluffy_Pillow 38963.0/50000: 78% mana heating_up, rune_of_power, gladiators_badge
1:05.241 rop_phase q fireball Fluffy_Pillow 40152.0/50000: 80% mana rune_of_power, gladiators_badge
1:07.023 rop_phase q fireball Fluffy_Pillow 40934.0/50000: 82% mana rune_of_power, gladiators_badge
1:08.807 rop_phase q fireball Fluffy_Pillow 41718.0/50000: 83% mana fireball, rune_of_power, gladiators_badge
1:10.589 rop_phase q fireball Fluffy_Pillow 42500.0/50000: 85% mana fireball(2), rune_of_power, gladiators_badge
1:12.009 rop_phase l fire_blast Fluffy_Pillow 43920.0/50000: 88% mana heating_up, rune_of_power, gladiators_badge
1:12.372 rop_phase j pyroblast Fluffy_Pillow 42783.0/50000: 86% mana hot_streak, rune_of_power, gladiators_badge
1:13.561 rop_phase q fireball Fluffy_Pillow 42972.0/50000: 86% mana fireball, rune_of_power, gladiators_badge
1:15.343 default N shifting_power Fluffy_Pillow 43754.0/50000: 88% mana fireball, rune_of_power, gladiators_badge
1:17.764 default T fire_blast Fluffy_Pillow 43675.0/50000: 87% mana fireball(2), gladiators_badge
1:18.727 standard_rotation y fireball Fluffy_Pillow 44138.0/50000: 88% mana fireball(2), heating_up, gladiators_badge
1:18.727 standard_rotation t fire_blast Fluffy_Pillow 44138.0/50000: 88% mana fireball(2), heating_up, gladiators_badge
1:20.508 standard_rotation r pyroblast Fluffy_Pillow 44419.0/50000: 89% mana fireball(2), hot_streak
1:21.699 standard_rotation y fireball Fluffy_Pillow 44610.0/50000: 89% mana fireball(3)
1:23.480 standard_rotation y fireball Fluffy_Pillow 45391.0/50000: 91% mana fireball(3)
1:25.263 standard_rotation y fireball Fluffy_Pillow 46174.0/50000: 92% mana fireball(4)
1:26.405 standard_rotation t fire_blast Fluffy_Pillow 47316.0/50000: 95% mana heating_up
1:27.045 standard_rotation r pyroblast Fluffy_Pillow 46456.0/50000: 93% mana hot_streak
1:28.234 standard_rotation y fireball Fluffy_Pillow 46645.0/50000: 93% mana heating_up
1:30.015 standard_rotation y fireball Fluffy_Pillow 47426.0/50000: 95% mana heating_up
1:31.795 standard_rotation r pyroblast Fluffy_Pillow 48206.0/50000: 96% mana hot_streak
1:32.984 default R rune_of_power Fluffy_Pillow 48395.0/50000: 97% mana fireball, heating_up
1:34.235 rop_phase q fireball Fluffy_Pillow 49646.0/50000: 99% mana fireball, heating_up, rune_of_power
1:34.235 rop_phase l fire_blast Fluffy_Pillow 49646.0/50000: 99% mana fireball, heating_up, rune_of_power
1:36.018 rop_phase j pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:37.206 rop_phase q fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball(2), rune_of_power
1:37.584 rop_phase k fire_blast Fluffy_Pillow 49571.0/50000: 99% mana fireball(2), rune_of_power
1:38.990 rop_phase q fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), heating_up, rune_of_power
1:40.774 rop_phase j pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
1:41.964 rop_phase q fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, rune_of_power
1:43.747 rop_phase q fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:45.532 rop_phase q fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2), rune_of_power
1:47.313 standard_rotation y fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:49.095 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:50.876 standard_rotation y fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:52.661 combustion_phase g fireball Fluffy_Pillow 49007.0/50000: 98% mana hot_streak
1:53.769 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak
1:54.442 combustion_phase d pyroblast Fluffy_Pillow 44673.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power
1:55.631 combustion_phase d pyroblast Fluffy_Pillow 44862.0/50000: 90% mana combustion, hot_streak, rune_of_power
1:55.631 combustion_phase Z fire_blast Fluffy_Pillow 43862.0/50000: 88% mana combustion, rune_of_power
1:56.820 combustion_phase d pyroblast Fluffy_Pillow 44551.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade
1:56.820 combustion_phase Z fire_blast Fluffy_Pillow 43551.0/50000: 87% mana combustion, rune_of_power, infernal_cascade
1:58.011 combustion_phase d pyroblast Fluffy_Pillow 44242.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:59.200 combustion_phase f phoenix_flames Fluffy_Pillow 44431.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
2:00.389 combustion_phase d pyroblast Fluffy_Pillow 45620.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:00.692 combustion_phase Z fire_blast Fluffy_Pillow 44923.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2)
2:01.578 combustion_phase d pyroblast Fluffy_Pillow 45309.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:02.768 combustion_phase f phoenix_flames Fluffy_Pillow 45499.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2)
2:03.957 combustion_phase d pyroblast Fluffy_Pillow 46688.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:03.957 combustion_phase Z fire_blast Fluffy_Pillow 45688.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2)
2:05.147 combustion_phase d pyroblast Fluffy_Pillow 46378.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:06.336 default P use_item_glyph_of_assimilation Fluffy_Pillow 46567.0/50000: 93% mana heating_up, infernal_cascade(2)
2:06.336 standard_rotation v phoenix_flames Fluffy_Pillow 46567.0/50000: 93% mana heating_up, infernal_cascade(2)
2:07.524 standard_rotation y fireball Fluffy_Pillow 47755.0/50000: 96% mana infernal_cascade(2)
2:09.306 standard_rotation y fireball Fluffy_Pillow 48537.0/50000: 97% mana
2:11.087 standard_rotation y fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
2:12.870 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:14.652 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:16.436 standard_rotation y fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:18.219 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:20.001 default R rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:21.190 default N shifting_power Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), rune_of_power
2:21.190 rop_phase k fire_blast Fluffy_Pillow 47500.0/50000: 95% mana fireball(4), rune_of_power
2:23.243 default T fire_blast Fluffy_Pillow 49053.0/50000: 98% mana fireball(4), heating_up, rune_of_power
2:24.524 rop_phase j pyroblast Fluffy_Pillow 49834.0/50000: 100% mana fireball(4), hot_streak, rune_of_power
2:24.524 rop_phase k fire_blast Fluffy_Pillow 48834.0/50000: 98% mana fireball(4), rune_of_power
2:25.714 rop_phase q fireball Fluffy_Pillow 49524.0/50000: 99% mana fireball(4), rune_of_power
2:27.164 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), rune_of_power
2:27.495 rop_phase q fireball Fluffy_Pillow 48831.0/50000: 98% mana fireball(4), heating_up, rune_of_power
2:27.718 rop_phase l fire_blast Fluffy_Pillow 49054.0/50000: 98% mana fireball(4), heating_up, rune_of_power
2:29.277 rop_phase j pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(5), hot_streak, rune_of_power
2:30.466 rop_phase q fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, rune_of_power
2:32.250 rop_phase q fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
2:34.033 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:35.815 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:37.598 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:39.379 standard_rotation y fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
2:41.160 standard_rotation y fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:42.942 standard_rotation y fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:44.725 standard_rotation y fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:46.507 standard_rotation v phoenix_flames Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
2:47.696 standard_rotation y fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball(5)
2:49.480 standard_rotation y fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(5)
2:50.858 standard_rotation t fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:51.262 standard_rotation r pyroblast Fluffy_Pillow 48904.0/50000: 98% mana hot_streak
2:52.452 standard_rotation y fireball Fluffy_Pillow 49094.0/50000: 98% mana fireball
2:54.233 standard_rotation y fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:56.017 standard_rotation y fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:57.799 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:57.799 combustion_phase g fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, gladiators_badge
2:58.938 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
2:58.938 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
2:59.494 combustion_phase Z fire_blast Fluffy_Pillow 45056.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:59.582 combustion_phase d pyroblast Fluffy_Pillow 43644.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:00.773 combustion_phase d pyroblast Fluffy_Pillow 43835.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:01.962 combustion_cooldowns W berserking Fluffy_Pillow 44024.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:01.962 combustion_phase f phoenix_flames Fluffy_Pillow 44024.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:03.044 combustion_phase d pyroblast Fluffy_Pillow 45106.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:03.454 combustion_phase Z fire_blast Fluffy_Pillow 44516.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:04.128 combustion_phase d pyroblast Fluffy_Pillow 44690.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.210 combustion_phase f phoenix_flames Fluffy_Pillow 44772.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.292 combustion_phase d pyroblast Fluffy_Pillow 45854.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.407 combustion_phase Z fire_blast Fluffy_Pillow 44969.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.374 combustion_phase d pyroblast Fluffy_Pillow 45436.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.457 combustion_phase h scorch Fluffy_Pillow 45519.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.537 combustion_phase e pyroblast Fluffy_Pillow 46099.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.631 combustion_phase i dragons_breath Fluffy_Pillow 46193.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.712 default R rune_of_power Fluffy_Pillow 45274.0/50000: 91% mana berserking, heating_up, gladiators_badge
3:12.794 rop_phase p scorch Fluffy_Pillow 46356.0/50000: 93% mana berserking, heating_up, rune_of_power, gladiators_badge
3:13.875 rop_phase l fire_blast Fluffy_Pillow 46937.0/50000: 94% mana berserking, heating_up, rune_of_power
3:13.875 rop_phase j pyroblast Fluffy_Pillow 46437.0/50000: 93% mana berserking, hot_streak, rune_of_power
3:14.958 rop_phase p scorch Fluffy_Pillow 46520.0/50000: 93% mana rune_of_power
3:16.147 rop_phase p scorch Fluffy_Pillow 47209.0/50000: 94% mana rune_of_power
3:17.337 rop_phase n pyroblast Fluffy_Pillow 47899.0/50000: 96% mana heating_up, rune_of_power
3:18.536 rop_phase p scorch Fluffy_Pillow 48098.0/50000: 96% mana rune_of_power
3:19.726 rop_phase p scorch Fluffy_Pillow 48788.0/50000: 98% mana rune_of_power
3:20.916 rop_phase n pyroblast Fluffy_Pillow 49478.0/50000: 99% mana heating_up, rune_of_power
3:21.455 rop_phase k fire_blast Fluffy_Pillow 49007.0/50000: 98% mana rune_of_power
3:22.117 default N shifting_power Fluffy_Pillow 49179.0/50000: 98% mana rune_of_power
3:23.700 rop_phase k fire_blast Fluffy_Pillow 48262.0/50000: 97% mana rune_of_power
3:25.268 standard_rotation t fire_blast Fluffy_Pillow 49244.0/50000: 98% mana heating_up
3:25.639 standard_rotation s pyroblast Fluffy_Pillow 49201.0/50000: 98% mana hot_streak
3:26.828 standard_rotation x scorch Fluffy_Pillow 49390.0/50000: 99% mana
3:28.019 standard_rotation x scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:29.207 standard_rotation u pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:30.409 standard_rotation x scorch Fluffy_Pillow 49705.0/50000: 99% mana
3:31.599 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:32.788 standard_rotation u pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:33.987 standard_rotation x scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up
3:35.175 standard_rotation u pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:36.375 default P use_item_glyph_of_assimilation Fluffy_Pillow 49703.0/50000: 99% mana
3:36.375 standard_rotation x scorch Fluffy_Pillow 49703.0/50000: 99% mana
3:37.565 standard_rotation v phoenix_flames Fluffy_Pillow 49505.0/50000: 99% mana
3:38.755 standard_rotation x scorch Fluffy_Pillow 50000.0/50000: 100% mana
3:39.944 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:41.134 standard_rotation u pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:42.332 default R rune_of_power Fluffy_Pillow 49703.0/50000: 99% mana
3:43.523 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:43.523 rop_phase p scorch Fluffy_Pillow 49500.0/50000: 99% mana heating_up, rune_of_power
3:44.712 rop_phase l fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:44.712 rop_phase j pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
3:45.900 rop_phase p scorch Fluffy_Pillow 49192.0/50000: 98% mana rune_of_power
3:47.090 rop_phase p scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
3:48.279 rop_phase n pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:49.480 rop_phase p scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power
3:50.670 rop_phase p scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
3:51.860 rop_phase n pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:52.068 rop_phase k fire_blast Fluffy_Pillow 48713.0/50000: 97% mana rune_of_power
3:53.059 rop_phase p scorch Fluffy_Pillow 49204.0/50000: 98% mana rune_of_power
3:54.249 rop_phase p scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
3:55.439 rop_phase n pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:56.638 standard_rotation x scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
3:57.827 standard_rotation u pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:59.028 standard_rotation x scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:00.219 standard_rotation x scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:01.408 standard_rotation u pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:02.606 standard_rotation x scorch Fluffy_Pillow 49702.0/50000: 99% mana
4:03.797 standard_rotation x scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:04.987 standard_rotation u pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:06.186 standard_rotation x scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:07.373 standard_rotation x scorch Fluffy_Pillow 49502.0/50000: 99% mana
4:08.562 combustion_cooldowns X time_warp Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:08.562 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 47504.0/50000: 95% mana heating_up, temporal_warp
4:08.562 combustion_phase e pyroblast Fluffy_Pillow 47504.0/50000: 95% mana heating_up, temporal_warp, gladiators_badge
4:09.490 combustion_phase g fireball Fluffy_Pillow 47432.0/50000: 95% mana temporal_warp, gladiators_badge
4:10.198 combustion_phase b combustion Fluffy_Pillow 48140.0/50000: 96% mana temporal_warp, gladiators_badge
4:10.198 combustion_phase Z fire_blast Fluffy_Pillow 43140.0/50000: 86% mana combustion, rune_of_power, temporal_warp, gladiators_badge
4:10.780 combustion_phase Z fire_blast Fluffy_Pillow 43222.0/50000: 86% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge
4:10.863 combustion_phase d pyroblast Fluffy_Pillow 41805.0/50000: 84% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:11.780 combustion_phase d pyroblast Fluffy_Pillow 41722.0/50000: 83% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:12.696 combustion_phase f phoenix_flames Fluffy_Pillow 41638.0/50000: 83% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:13.612 combustion_phase d pyroblast Fluffy_Pillow 42554.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:14.029 combustion_phase Z fire_blast Fluffy_Pillow 41971.0/50000: 84% mana combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:14.529 combustion_phase d pyroblast Fluffy_Pillow 41971.0/50000: 84% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Temporal Warp }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="temporal_warp"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,op=set,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,op=set,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,op=set,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,op=set,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,op=set,value=dbc.effect.828420.base_value
actions.precombat+=/variable,name=combustion_on_use,op=set,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,op=set,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
# The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# Variable that controls when Combustion is used. This line sets Combustion to be used after Firestarter and applies the kindling_reduction variable to the remaining cooldown of Combustion. Additionally, if Combustion is disabled this just sets the variable to a time past the end of the simulation.
actions+=/variable,name=time_to_combustion,op=set,value=talent.firestarter*firestarter.remains+(cooldown.combustion.remains*(1-variable.kindling_reduction*talent.kindling))*!cooldown.combustion.ready*buff.combustion.down+fight_remains*2*(variable.disable_combustion!=0)
# Make sure Combustion is delayed if needed based on the empyreal_ordnance_delay variable.
actions+=/variable,name=time_to_combustion,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiator's Badge.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.gladiators_badge.remains,if=equipped.gladiators_badge
# Delay Combustion until RoP expires if it's up.
actions+=/variable,name=time_to_combustion,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.time_to_combustion
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions+=/variable,name=time_to_combustion,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,op=set,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=(buff.combustion.down&buff.rune_of_power.down&(variable.time_to_combustion<execute_time|variable.time_to_combustion>cooldown.radiant_spark.duration))|(buff.rune_of_power.up&variable.time_to_combustion>30)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=3&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.ready&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&variable.time_to_combustion>25
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion.
actions+=/variable,name=phoenix_pooling,op=set,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,op=set,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=set,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,op=set,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,op=set,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# Prepare Disciplinary Command for Combustion. Note that the Rune of Power from Combustion counts as an Arcane spell, so Arcane spells are only necessary if that talent is not used.
actions.combustion_phase+=/counterspell,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/arcane_explosion,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_arcane.down&cooldown.buff_disciplinary_command.ready&!talent.rune_of_power
actions.combustion_phase+=/frostbolt,if=runeforge.disciplinary_command&buff.disciplinary_command.down&buff.disciplinary_command_frost.down
actions.combustion_phase+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|(talent.searing_touch&target.health.pct<=30)))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(talent.searing_touch&target.health.pct<=30&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&talent.searing_touch&target.health.pct<=30&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=target.health.pct<=30&talent.searing_touch
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6834/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

Simulation & Raid Information

Iterations: 934
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 299.3 )

Performance:

Total Events Processed: 46717312
Max Event Queue: 492
Sim Seconds: 279545
CPU Seconds: 114.2031
Physical Seconds: 17.1540
Speed Up: 2448

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
FeveredIncantation FeveredIncantation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
FeveredIncantation FeveredIncantation berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 185.27sec 0 299.30sec
FeveredIncantation FeveredIncantation combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.17sec 0 299.30sec
FeveredIncantation FeveredIncantation conflagration_flare_up 205345 8671 29 5.94 162 468 29.6 29.6 42.6% 0.0% 0.0% 0.0% 9.94sec 8671 299.30sec
FeveredIncantation FeveredIncantation dragons_breath 31661 5689 19 0.22 0 5165 1.1 1.1 100.0% 0.0% 0.0% 0.0% 75.91sec 5689 299.30sec
FeveredIncantation FeveredIncantation eternal_insight 342314 13675 46 4.42 474 997 22.0 22.0 28.0% 0.0% 0.0% 0.0% 12.96sec 13675 299.30sec
FeveredIncantation FeveredIncantation fire_blast 108853 272256 910 10.37 0 5264 51.7 51.7 100.0% 0.0% 0.0% 0.0% 5.80sec 272256 299.30sec
FeveredIncantation FeveredIncantation fireball 133 199128 665 14.81 1755 3942 73.9 73.9 43.0% 0.0% 0.0% 0.0% 3.63sec 199128 299.30sec
FeveredIncantation FeveredIncantation conflagration ticks -226757 10535 35 27.71 38 114 73.9 138.6 49.5% 0.0% 0.0% 0.0% 3.60sec 10535 299.30sec
FeveredIncantation FeveredIncantation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
FeveredIncantation FeveredIncantation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
FeveredIncantation FeveredIncantation glyph_of_assimilation ticks -345319 43263 144 4.72 1416 2899 2.7 23.6 28.0% 0.0% 0.0% 0.0% 122.79sec 43263 299.30sec
FeveredIncantation FeveredIncantation ignite ticks -12654 335054 1117 59.61 1124 0 256.2 298.0 0.0% 0.0% 0.0% 0.0% 1.17sec 335054 299.30sec
FeveredIncantation FeveredIncantation mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
FeveredIncantation FeveredIncantation_mirror_image frostbolt 59638 5243 131 148.50 41 82 99.0 99.0 28.4% 0.0% 0.0% 0.0% 1.18sec 5243 40.00sec
FeveredIncantation FeveredIncantation phoenix_flames 257541 0 0 0.00 0 0 16.7 0.0 0.0% 0.0% 0.0% 0.0% 18.17sec 0 299.30sec
FeveredIncantation FeveredIncantation phoenix_flames_splash 257542 124208 415 3.34 2078 8100 16.7 16.7 89.3% 0.0% 0.0% 0.0% 18.14sec 124208 299.30sec
FeveredIncantation FeveredIncantation potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
FeveredIncantation FeveredIncantation pyroblast 11366 676802 2261 16.52 3424 11129 81.6 82.4 62.2% 0.0% 0.0% 0.0% 3.67sec 676802 299.30sec
FeveredIncantation FeveredIncantation pyroblast_dot ticks -321712 47246 157 33.54 149 445 82.4 167.7 44.8% 0.0% 0.0% 0.0% 3.65sec 47246 299.30sec
FeveredIncantation FeveredIncantation rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.78sec 0 299.30sec
FeveredIncantation FeveredIncantation scorch 2948 65406 219 6.33 0 2070 31.6 31.6 100.0% 0.0% 0.0% 0.0% 9.22sec 65406 299.30sec
FeveredIncantation FeveredIncantation shadowcore_oil_blast 336463 15197 51 8.92 260 548 44.5 44.5 28.2% 0.0% 0.0% 0.0% 6.69sec 15197 299.30sec
FeveredIncantation FeveredIncantation shifting_power ticks -314791 35466 118 4.02 1360 2800 5.0 20.1 28.3% 0.0% 0.0% 0.0% 61.78sec 35466 299.30sec
Firestorm Firestorm augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
Firestorm Firestorm berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 198.31sec 0 299.30sec
Firestorm Firestorm combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 60.50sec 0 299.30sec
Firestorm Firestorm conflagration_flare_up 205345 8317 28 6.01 163 427 30.0 30.0 43.3% 0.0% 0.0% 0.0% 9.71sec 8317 299.30sec
Firestorm Firestorm dragons_breath 31661 3576 12 0.16 0 4395 0.8 0.8 100.0% 0.0% 0.0% 0.0% 83.15sec 3576 299.30sec
Firestorm Firestorm eternal_insight 342314 13348 45 4.42 474 947 22.1 22.1 27.8% 0.0% 0.0% 0.0% 13.43sec 13348 299.30sec
Firestorm Firestorm fire_blast 108853 252320 843 10.26 0 4931 51.2 51.2 100.0% 0.0% 0.0% 0.0% 5.85sec 252320 299.30sec
Firestorm Firestorm fireball 133 184446 616 13.90 1752 3835 69.3 69.3 43.6% 0.0% 0.0% 0.0% 3.92sec 184446 299.30sec
Firestorm Firestorm conflagration ticks -226757 9716 32 27.42 39 103 69.3 137.1 50.2% 0.0% 0.0% 0.0% 3.91sec 9716 299.30sec
Firestorm Firestorm flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
Firestorm Firestorm food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
Firestorm Firestorm glyph_of_assimilation ticks -345319 43586 145 4.82 1416 2835 2.8 24.1 27.6% 0.0% 0.0% 0.0% 120.32sec 43586 299.30sec
Firestorm Firestorm ignite ticks -12654 322911 1076 59.61 1083 0 257.9 298.0 0.0% 0.0% 0.0% 0.0% 1.16sec 322911 299.30sec
Firestorm Firestorm mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
Firestorm Firestorm_mirror_image frostbolt 59638 5226 131 148.50 41 82 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5226 40.00sec
Firestorm Firestorm phoenix_flames 257541 0 0 0.00 0 0 16.5 0.0 0.0% 0.0% 0.0% 0.0% 18.15sec 0 299.30sec
Firestorm Firestorm phoenix_flames_splash 257542 104207 348 3.30 2318 7008 16.5 16.5 85.4% 0.0% 0.0% 0.0% 18.14sec 104207 299.30sec
Firestorm Firestorm potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
Firestorm Firestorm pyroblast 11366 711273 2376 18.88 3447 9216 93.4 94.2 71.2% 0.0% 0.0% 0.0% 3.19sec 711273 299.30sec
Firestorm Firestorm pyroblast_dot ticks -321712 44603 149 33.96 149 400 94.2 169.8 45.2% 0.0% 0.0% 0.0% 3.18sec 44603 299.30sec
Firestorm Firestorm rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.90sec 0 299.30sec
Firestorm Firestorm scorch 2948 54050 181 5.37 0 2018 26.8 26.8 100.0% 0.0% 0.0% 0.0% 9.82sec 54050 299.30sec
Firestorm Firestorm shadowcore_oil_blast 336463 14777 49 8.89 260 521 44.3 44.3 28.0% 0.0% 0.0% 0.0% 6.62sec 14777 299.30sec
Firestorm Firestorm shifting_power ticks -314791 35404 118 4.08 1360 2718 5.1 20.4 27.7% 0.0% 0.0% 0.0% 61.14sec 35404 299.30sec
MoltenSkyfall MoltenSkyfall augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
MoltenSkyfall MoltenSkyfall berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 186.15sec 0 299.30sec
MoltenSkyfall MoltenSkyfall combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.23sec 0 299.30sec
MoltenSkyfall MoltenSkyfall conflagration_flare_up 205345 8266 28 5.99 162 427 29.9 29.9 43.2% 0.0% 0.0% 0.0% 9.95sec 8266 299.30sec
MoltenSkyfall MoltenSkyfall dragons_breath 31661 4927 16 0.22 0 4497 1.1 1.1 100.0% 0.0% 0.0% 0.0% 77.36sec 4927 299.30sec
MoltenSkyfall MoltenSkyfall eternal_insight 342314 13363 45 4.41 474 947 22.0 22.0 28.3% 0.0% 0.0% 0.0% 13.09sec 13363 299.30sec
MoltenSkyfall MoltenSkyfall fire_blast 108853 255463 854 10.37 0 4938 51.7 51.7 100.0% 0.0% 0.0% 0.0% 5.78sec 255463 299.30sec
MoltenSkyfall MoltenSkyfall fireball 133 195226 652 14.80 1754 3822 73.9 73.8 43.1% 0.0% 0.0% 0.0% 3.61sec 195226 299.30sec
MoltenSkyfall MoltenSkyfall conflagration ticks -226757 9772 33 27.70 39 103 73.8 138.5 49.5% 0.0% 0.0% 0.0% 3.61sec 9772 299.30sec
MoltenSkyfall MoltenSkyfall flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
MoltenSkyfall MoltenSkyfall food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
MoltenSkyfall MoltenSkyfall glyph_of_assimilation ticks -345319 42892 143 4.73 1419 2814 2.7 23.6 28.4% 0.0% 0.0% 0.0% 123.25sec 42892 299.30sec
MoltenSkyfall MoltenSkyfall ignite ticks -12654 314781 1049 59.61 1056 0 262.2 298.0 0.0% 0.0% 0.0% 0.0% 1.14sec 314781 299.30sec
MoltenSkyfall MoltenSkyfall legendary_meteor 153561 0 0 0.00 0 0 6.0 0.0 0.0% 0.0% 0.0% 0.0% 46.19sec 0 299.30sec
MoltenSkyfall MoltenSkyfall legendary_meteor_burn ticks -155158 16023 53 9.47 198 522 47.4 47.4 43.3% 0.0% 0.0% 0.0% 5.10sec 16023 299.30sec
MoltenSkyfall MoltenSkyfall legendary_meteor_impact 153564 55179 184 1.20 5944 14802 6.0 6.0 37.0% 0.0% 0.0% 0.0% 46.19sec 55179 299.30sec
MoltenSkyfall MoltenSkyfall mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
MoltenSkyfall MoltenSkyfall_mirror_image frostbolt 59638 5225 131 148.50 41 82 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5225 40.00sec
MoltenSkyfall MoltenSkyfall phoenix_flames 257541 0 0 0.00 0 0 16.7 0.0 0.0% 0.0% 0.0% 0.0% 18.15sec 0 299.30sec
MoltenSkyfall MoltenSkyfall phoenix_flames_splash 257542 108894 364 3.35 2077 7060 16.7 16.7 89.1% 0.0% 0.0% 0.0% 18.16sec 108894 299.30sec
MoltenSkyfall MoltenSkyfall potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
MoltenSkyfall MoltenSkyfall pyroblast 11366 612502 2046 16.51 3428 9874 81.6 82.4 62.2% 0.0% 0.0% 0.0% 3.67sec 612502 299.30sec
MoltenSkyfall MoltenSkyfall pyroblast_dot ticks -321712 44113 147 33.53 149 403 82.4 167.6 45.0% 0.0% 0.0% 0.0% 3.65sec 44113 299.30sec
MoltenSkyfall MoltenSkyfall rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.84sec 0 299.30sec
MoltenSkyfall MoltenSkyfall scorch 2948 63274 211 6.34 0 1999 31.6 31.6 100.0% 0.0% 0.0% 0.0% 9.30sec 63274 299.30sec
MoltenSkyfall MoltenSkyfall shadowcore_oil_blast 336463 14780 49 8.92 260 520 44.5 44.5 27.7% 0.0% 0.0% 0.0% 6.55sec 14780 299.30sec
MoltenSkyfall MoltenSkyfall shifting_power ticks -314791 34966 117 4.02 1358 2715 5.1 20.1 28.1% 0.0% 0.0% 0.0% 61.91sec 34966 299.30sec
SunKingsBlessing SunKingsBlessing augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
SunKingsBlessing SunKingsBlessing berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 204.13sec 0 299.30sec
SunKingsBlessing SunKingsBlessing combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 60.57sec 0 299.30sec
SunKingsBlessing SunKingsBlessing conflagration_flare_up 205345 8623 29 5.94 165 414 29.6 29.6 50.7% 0.0% 0.0% 0.0% 9.79sec 8623 299.30sec
SunKingsBlessing SunKingsBlessing dragons_breath 31661 10012 33 0.65 0 3093 3.2 3.2 100.0% 0.0% 0.0% 0.0% 72.18sec 10012 299.30sec
SunKingsBlessing SunKingsBlessing eternal_insight 342314 13568 45 4.47 474 947 22.3 22.3 28.4% 0.0% 0.0% 0.0% 13.18sec 13568 299.30sec
SunKingsBlessing SunKingsBlessing fire_blast 108853 248869 832 10.27 0 4857 51.2 51.2 100.0% 0.0% 0.0% 0.0% 5.84sec 248869 299.30sec
SunKingsBlessing SunKingsBlessing fireball 133 159775 534 11.84 1771 3908 59.1 59.1 43.7% 0.0% 0.0% 0.0% 4.47sec 159775 299.30sec
SunKingsBlessing SunKingsBlessing conflagration ticks -226757 9202 31 25.05 39 102 59.1 125.3 55.1% 0.0% 0.0% 0.0% 4.46sec 9202 299.30sec
SunKingsBlessing SunKingsBlessing flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
SunKingsBlessing SunKingsBlessing food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
SunKingsBlessing SunKingsBlessing glyph_of_assimilation ticks -345319 43612 145 4.82 1415 2837 2.8 24.1 27.7% 0.0% 0.0% 0.0% 120.26sec 43612 299.30sec
SunKingsBlessing SunKingsBlessing ignite ticks -12654 329848 1099 59.61 1106 0 249.1 298.0 0.0% 0.0% 0.0% 0.0% 1.20sec 329848 299.30sec
SunKingsBlessing SunKingsBlessing mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
SunKingsBlessing SunKingsBlessing_mirror_image frostbolt 59638 5231 131 148.50 41 82 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5231 40.00sec
SunKingsBlessing SunKingsBlessing phoenix_flames 257541 0 0 0.00 0 0 15.0 0.0 0.0% 0.0% 0.0% 0.0% 19.56sec 0 299.30sec
SunKingsBlessing SunKingsBlessing phoenix_flames_splash 257542 97114 324 3.00 0 6497 14.9 14.9 100.0% 0.0% 0.0% 0.0% 19.57sec 97114 299.30sec
SunKingsBlessing SunKingsBlessing potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
SunKingsBlessing SunKingsBlessing pyroblast 11366 717545 2397 19.11 3499 8872 94.6 95.3 74.9% 0.0% 0.0% 0.0% 3.15sec 717545 299.30sec
SunKingsBlessing SunKingsBlessing pyroblast_dot ticks -321712 47384 158 34.48 152 386 95.3 172.4 52.6% 0.0% 0.0% 0.0% 3.14sec 47384 299.30sec
SunKingsBlessing SunKingsBlessing rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 41.00sec 0 299.30sec
SunKingsBlessing SunKingsBlessing scorch 2948 54732 183 5.73 421 1914 28.6 28.6 100.0% 0.0% 0.0% 0.0% 10.30sec 54732 299.30sec
SunKingsBlessing SunKingsBlessing shadowcore_oil_blast 336463 14726 49 8.87 260 521 44.2 44.2 27.9% 0.0% 0.0% 0.0% 6.69sec 14726 299.30sec
SunKingsBlessing SunKingsBlessing shifting_power ticks -314791 35081 117 4.00 1363 2744 5.0 20.0 28.3% 0.0% 0.0% 0.0% 62.40sec 35081 299.30sec
disciplinary_command disciplinary_command arcane_explosion 1449 2430 8 0.34 1105 2204 1.7 1.7 30.5% 0.0% 0.0% 0.0% 89.86sec 2430 299.30sec
disciplinary_command disciplinary_command augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
disciplinary_command disciplinary_command berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 188.47sec 0 299.30sec
disciplinary_command disciplinary_command combustion 190319 0 0 0.00 0 0 5.1 0.0 0.0% 0.0% 0.0% 0.0% 63.95sec 0 299.30sec
disciplinary_command disciplinary_command conflagration_flare_up 205345 8719 29 5.98 162 469 29.8 29.8 42.5% 0.0% 0.0% 0.0% 9.74sec 8719 299.30sec
disciplinary_command disciplinary_command dragons_breath 31661 5451 18 0.21 0 5300 1.0 1.0 100.0% 0.0% 0.0% 0.0% 80.41sec 5451 299.30sec
disciplinary_command disciplinary_command eternal_insight 342314 13815 46 4.46 474 1002 22.2 22.2 28.0% 0.0% 0.0% 0.0% 13.03sec 13815 299.30sec
disciplinary_command disciplinary_command fire_blast 108853 277852 928 10.15 0 5485 50.6 50.6 100.0% 0.0% 0.0% 0.0% 5.90sec 277852 299.30sec
disciplinary_command disciplinary_command fireball 133 192541 643 14.20 1753 3992 70.8 70.8 43.2% 0.0% 0.0% 0.0% 3.76sec 192541 299.30sec
disciplinary_command disciplinary_command conflagration ticks -226757 10282 34 27.11 38 115 70.8 135.6 49.1% 0.0% 0.0% 0.0% 3.75sec 10282 299.30sec
disciplinary_command disciplinary_command flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
disciplinary_command disciplinary_command food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
disciplinary_command disciplinary_command frostbolt 116 11093 37 1.18 1121 2999 5.9 5.9 40.8% 0.0% 0.0% 0.0% 54.67sec 11093 299.30sec
disciplinary_command disciplinary_command glyph_of_assimilation ticks -345319 42106 140 4.62 1414 2868 2.7 23.1 28.1% 0.0% 0.0% 0.0% 125.54sec 42106 299.30sec
disciplinary_command disciplinary_command ignite ticks -12654 331271 1104 59.61 1112 0 247.9 298.0 0.0% 0.0% 0.0% 0.0% 1.21sec 331271 299.30sec
disciplinary_command disciplinary_command mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
disciplinary_command disciplinary_command_mirror_image frostbolt 59638 5248 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5248 40.00sec
disciplinary_command disciplinary_command phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.55sec 0 299.30sec
disciplinary_command disciplinary_command phoenix_flames_splash 257542 119973 401 3.25 2089 8150 16.2 16.2 87.6% 0.0% 0.0% 0.0% 18.57sec 119973 299.30sec
disciplinary_command disciplinary_command potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 320.91sec 0 299.30sec
disciplinary_command disciplinary_command pyroblast 11366 668781 2234 16.08 3417 11225 79.5 80.2 63.0% 0.0% 0.0% 0.0% 3.77sec 668781 299.30sec
disciplinary_command disciplinary_command pyroblast_dot ticks -321712 47000 157 33.32 149 447 80.2 166.6 44.7% 0.0% 0.0% 0.0% 3.77sec 47000 299.30sec
disciplinary_command disciplinary_command rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 40.76sec 0 299.30sec
disciplinary_command disciplinary_command scorch 2948 61419 205 6.02 0 2044 30.0 30.0 100.0% 0.0% 0.0% 0.0% 9.67sec 61419 299.30sec
disciplinary_command disciplinary_command shadowcore_oil_blast 336463 15129 51 8.89 260 551 44.3 44.3 27.9% 0.0% 0.0% 0.0% 6.67sec 15129 299.30sec
disciplinary_command disciplinary_command shifting_power ticks -314791 36390 121 3.92 1368 3125 4.9 19.6 28.0% 0.0% 0.0% 0.0% 63.60sec 36390 299.30sec
expanded_potential expanded_potential augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
expanded_potential expanded_potential berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.40sec 0 299.30sec
expanded_potential expanded_potential combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.21sec 0 299.30sec
expanded_potential expanded_potential conflagration_flare_up 205345 8307 28 6.00 162 426 30.0 30.0 43.5% 0.0% 0.0% 0.0% 9.83sec 8307 299.30sec
expanded_potential expanded_potential dragons_breath 31661 4832 16 0.22 0 4505 1.1 1.1 100.0% 0.0% 0.0% 0.0% 82.95sec 4832 299.30sec
expanded_potential expanded_potential eternal_insight 342314 13291 44 4.39 474 947 21.9 21.9 28.0% 0.0% 0.0% 0.0% 13.20sec 13291 299.30sec
expanded_potential expanded_potential fire_blast 108853 255436 853 10.35 0 4946 51.6 51.6 100.0% 0.0% 0.0% 0.0% 5.81sec 255436 299.30sec
expanded_potential expanded_potential fireball 133 189349 633 14.36 1752 3820 71.6 71.6 43.1% 0.0% 0.0% 0.0% 3.77sec 189349 299.30sec
expanded_potential expanded_potential conflagration ticks -226757 9758 33 27.65 38 103 71.6 138.2 49.6% 0.0% 0.0% 0.0% 3.75sec 9758 299.30sec
expanded_potential expanded_potential flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
expanded_potential expanded_potential food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
expanded_potential expanded_potential glyph_of_assimilation ticks -345319 42822 143 4.73 1417 2817 2.7 23.7 28.0% 0.0% 0.0% 0.0% 123.02sec 42822 299.30sec
expanded_potential expanded_potential ignite ticks -12654 309566 1032 59.61 1039 0 257.3 298.0 0.0% 0.0% 0.0% 0.0% 1.16sec 309566 299.30sec
expanded_potential expanded_potential mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
expanded_potential expanded_potential_mirror_image frostbolt 59638 5229 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5229 40.00sec
expanded_potential expanded_potential phoenix_flames 257541 0 0 0.00 0 0 16.7 0.0 0.0% 0.0% 0.0% 0.0% 18.31sec 0 299.30sec
expanded_potential expanded_potential phoenix_flames_splash 257542 108197 362 3.33 2118 7071 16.6 16.6 88.7% 0.0% 0.0% 0.0% 18.34sec 108197 299.30sec
expanded_potential expanded_potential potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
expanded_potential expanded_potential pyroblast 11366 627477 2096 17.21 3418 9816 85.1 85.9 60.8% 0.0% 0.0% 0.0% 3.50sec 627477 299.30sec
expanded_potential expanded_potential pyroblast_dot ticks -321712 44575 149 34.03 149 402 85.9 170.2 44.7% 0.0% 0.0% 0.0% 3.48sec 44575 299.30sec
expanded_potential expanded_potential rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.77sec 0 299.30sec
expanded_potential expanded_potential scorch 2948 63094 211 6.33 0 1997 31.6 31.6 100.0% 0.0% 0.0% 0.0% 9.26sec 63094 299.30sec
expanded_potential expanded_potential shadowcore_oil_blast 336463 14725 49 8.85 260 521 44.2 44.2 28.1% 0.0% 0.0% 0.0% 6.76sec 14725 299.30sec
expanded_potential expanded_potential shifting_power ticks -314791 34956 117 4.02 1360 2711 5.1 20.1 28.1% 0.0% 0.0% 0.0% 61.83sec 34956 299.30sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 221.83sec 0 299.30sec
fire fire combustion 190319 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 74.70sec 0 299.30sec
fire fire conflagration_flare_up 205345 7496 25 5.94 155 397 29.6 29.6 40.4% 0.0% 0.0% 0.0% 9.62sec 7496 299.30sec
fire fire dragons_breath 31661 3397 11 0.16 0 4208 0.8 0.8 100.0% 0.0% 0.0% 0.0% 90.21sec 3397 299.30sec
fire fire eternal_insight 342314 13633 46 4.42 474 994 22.1 22.1 27.7% 0.0% 0.0% 0.0% 13.13sec 13633 299.30sec
fire fire fire_blast 108853 197160 659 8.25 0 4787 41.2 41.2 100.0% 0.0% 0.0% 0.0% 7.32sec 197160 299.30sec
fire fire fireball 133 214852 718 16.98 1710 3670 84.7 84.7 42.1% 0.0% 0.0% 0.0% 3.08sec 214852 299.30sec
fire fire conflagration ticks -226757 9132 30 28.55 38 95 84.7 142.8 45.6% 0.0% 0.0% 0.0% 3.08sec 9132 299.30sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
fire fire glyph_of_assimilation ticks -345319 49601 165 5.43 1418 2894 3.2 27.1 27.7% 0.0% 0.0% 0.0% 106.46sec 49601 299.30sec
fire fire ignite ticks -12654 267440 891 59.61 897 0 256.5 298.0 0.0% 0.0% 0.0% 0.0% 1.16sec 267440 299.30sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
fire fire_mirror_image frostbolt 59638 5232 131 148.50 41 82 99.0 99.0 28.2% 0.0% 0.0% 0.0% 1.18sec 5232 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 13.9 0.0 0.0% 0.0% 0.0% 0.0% 21.70sec 0 299.30sec
fire fire phoenix_flames_splash 257542 84159 281 2.77 2166 6587 13.8 13.8 88.7% 0.0% 0.0% 0.0% 21.72sec 84159 299.30sec
fire fire potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
fire fire pyroblast 11366 530147 1771 15.81 3220 9168 78.1 78.8 58.9% 0.0% 0.0% 0.0% 3.83sec 530147 299.30sec
fire fire pyroblast_dot ticks -321712 39549 132 33.00 141 372 78.8 165.0 42.7% 0.0% 0.0% 0.0% 3.80sec 39549 299.30sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 50.87sec 0 299.30sec
fire fire scorch 2948 76784 257 7.62 0 2021 38.0 38.0 100.0% 0.0% 0.0% 0.0% 7.71sec 76784 299.30sec
fire fire shadowcore_oil_blast 336463 15198 51 8.95 260 546 44.7 44.7 28.0% 0.0% 0.0% 0.0% 6.64sec 15198 299.30sec
gisly_icicle gisly_icicle augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
gisly_icicle gisly_icicle berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 186.19sec 0 299.30sec
gisly_icicle gisly_icicle combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.26sec 0 299.30sec
gisly_icicle gisly_icicle conflagration_flare_up 205345 8473 28 5.98 163 447 29.8 29.8 42.7% 0.0% 0.0% 0.0% 9.56sec 8473 299.30sec
gisly_icicle gisly_icicle dragons_breath 31661 4596 15 0.20 0 4596 1.0 1.0 100.0% 0.0% 0.0% 0.0% 77.28sec 4596 299.30sec
gisly_icicle gisly_icicle eternal_insight 342314 13371 45 4.41 473 947 22.0 22.0 28.3% 0.0% 0.0% 0.0% 13.65sec 13371 299.30sec
gisly_icicle gisly_icicle fire_blast 108853 265413 887 10.23 0 5199 51.0 51.0 100.0% 0.0% 0.0% 0.0% 5.86sec 265413 299.30sec
gisly_icicle gisly_icicle fireball 133 195119 652 14.49 1751 3956 72.3 72.3 43.0% 0.0% 0.0% 0.0% 3.71sec 195119 299.30sec
gisly_icicle gisly_icicle conflagration ticks -226757 9960 33 27.17 38 109 72.3 135.8 49.3% 0.0% 0.0% 0.0% 3.68sec 9960 299.30sec
gisly_icicle gisly_icicle flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
gisly_icicle gisly_icicle food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
gisly_icicle gisly_icicle frost_nova 122 606 2 1.05 90 181 5.2 5.2 28.1% 0.0% 0.0% 0.0% 64.39sec 606 299.30sec
gisly_icicle gisly_icicle glyph_of_assimilation ticks -345319 42216 141 4.65 1416 2830 2.7 23.3 28.2% 0.0% 0.0% 0.0% 124.68sec 42216 299.30sec
gisly_icicle gisly_icicle ignite ticks -12654 307985 1027 59.61 1033 0 251.8 298.0 0.0% 0.0% 0.0% 0.0% 1.19sec 307985 299.30sec
gisly_icicle gisly_icicle mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
gisly_icicle gisly_icicle_mirror_image frostbolt 59638 5225 131 148.50 41 83 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5225 40.00sec
gisly_icicle gisly_icicle phoenix_flames 257541 0 0 0.00 0 0 16.4 0.0 0.0% 0.0% 0.0% 0.0% 18.63sec 0 299.30sec
gisly_icicle gisly_icicle phoenix_flames_splash 257542 111552 373 3.27 2084 7500 16.3 16.3 87.6% 0.0% 0.0% 0.0% 18.63sec 111552 299.30sec
gisly_icicle gisly_icicle potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 316.24sec 0 299.30sec
gisly_icicle gisly_icicle pyroblast 11366 641695 2144 16.28 3419 10584 80.5 81.2 62.6% 0.0% 0.0% 0.0% 3.72sec 641695 299.30sec
gisly_icicle gisly_icicle pyroblast_dot ticks -321712 45303 151 33.39 149 422 81.2 166.9 44.9% 0.0% 0.0% 0.0% 3.70sec 45303 299.30sec
gisly_icicle gisly_icicle rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 40.36sec 0 299.30sec
gisly_icicle gisly_icicle scorch 2948 61685 206 6.22 0 1987 31.0 31.0 100.0% 0.0% 0.0% 0.0% 9.46sec 61685 299.30sec
gisly_icicle gisly_icicle shadowcore_oil_blast 336463 14889 50 8.95 260 521 44.6 44.6 28.2% 0.0% 0.0% 0.0% 6.58sec 14889 299.30sec
gisly_icicle gisly_icicle shifting_power ticks -314791 34480 115 3.95 1363 2727 5.0 19.7 28.2% 0.0% 0.0% 0.0% 62.81sec 34480 299.30sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
no_lego no_lego berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.87sec 0 299.30sec
no_lego no_lego combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.22sec 0 299.30sec
no_lego no_lego conflagration_flare_up 205345 8289 28 5.98 162 427 29.8 29.8 43.6% 0.0% 0.0% 0.0% 9.65sec 8289 299.30sec
no_lego no_lego dragons_breath 31661 4934 16 0.22 0 4503 1.1 1.1 100.0% 0.0% 0.0% 0.0% 70.48sec 4934 299.30sec
no_lego no_lego eternal_insight 342314 13377 45 4.42 474 947 22.1 22.1 28.0% 0.0% 0.0% 0.0% 13.28sec 13377 299.30sec
no_lego no_lego fire_blast 108853 255436 853 10.36 0 4944 51.7 51.7 100.0% 0.0% 0.0% 0.0% 5.81sec 255436 299.30sec
no_lego no_lego fireball 133 195431 653 14.82 1753 3824 73.9 73.9 43.0% 0.0% 0.0% 0.0% 3.64sec 195431 299.30sec
no_lego no_lego conflagration ticks -226757 9760 33 27.67 39 103 73.9 138.4 49.4% 0.0% 0.0% 0.0% 3.63sec 9760 299.30sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
no_lego no_lego glyph_of_assimilation ticks -345319 42627 142 4.72 1414 2837 2.7 23.6 27.7% 0.0% 0.0% 0.0% 122.93sec 42627 299.30sec
no_lego no_lego ignite ticks -12654 305926 1020 59.61 1026 0 256.2 298.0 0.0% 0.0% 0.0% 0.0% 1.17sec 305926 299.30sec
no_lego no_lego mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
no_lego no_lego_mirror_image frostbolt 59638 5222 131 148.50 41 83 99.0 99.0 27.8% 0.0% 0.0% 0.0% 1.18sec 5222 40.00sec
no_lego no_lego phoenix_flames 257541 0 0 0.00 0 0 16.7 0.0 0.0% 0.0% 0.0% 0.0% 18.17sec 0 299.30sec
no_lego no_lego phoenix_flames_splash 257542 108615 363 3.35 2077 7053 16.7 16.7 89.0% 0.0% 0.0% 0.0% 18.19sec 108615 299.30sec
no_lego no_lego potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
no_lego no_lego pyroblast 11366 612584 2047 16.49 3422 9891 81.5 82.3 62.2% 0.0% 0.0% 0.0% 3.67sec 612584 299.30sec
no_lego no_lego pyroblast_dot ticks -321712 44067 147 33.51 149 403 82.3 167.6 44.8% 0.0% 0.0% 0.0% 3.65sec 44067 299.30sec
no_lego no_lego rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.80sec 0 299.30sec
no_lego no_lego scorch 2948 63257 211 6.34 0 1998 31.6 31.6 100.0% 0.0% 0.0% 0.0% 9.31sec 63257 299.30sec
no_lego no_lego shadowcore_oil_blast 336463 14809 49 8.92 260 521 44.5 44.5 27.9% 0.0% 0.0% 0.0% 6.66sec 14809 299.30sec
no_lego no_lego shifting_power ticks -314791 35041 117 4.02 1358 2726 5.1 20.1 28.2% 0.0% 0.0% 0.0% 61.89sec 35041 299.30sec
temporal_warp temporal_warp augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
temporal_warp temporal_warp berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 211.81sec 0 299.30sec
temporal_warp temporal_warp combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 60.99sec 0 299.30sec
temporal_warp temporal_warp conflagration_flare_up 205345 8139 27 5.94 162 424 29.6 29.6 43.0% 0.0% 0.0% 0.0% 9.81sec 8139 299.30sec
temporal_warp temporal_warp dragons_breath 31661 4628 15 0.21 0 4409 1.0 1.0 100.0% 0.0% 0.0% 0.0% 80.17sec 4628 299.30sec
temporal_warp temporal_warp eternal_insight 342314 14390 48 4.76 473 947 23.7 23.7 28.0% 0.0% 0.0% 0.0% 12.52sec 14390 299.30sec
temporal_warp temporal_warp fire_blast 108853 265312 886 10.89 0 4885 54.3 54.3 100.0% 0.0% 0.0% 0.0% 5.52sec 265312 299.30sec
temporal_warp temporal_warp fireball 133 206765 691 15.68 1758 3815 78.2 78.2 43.0% 0.0% 0.0% 0.0% 3.44sec 206765 299.30sec
temporal_warp temporal_warp conflagration ticks -226757 10577 35 29.63 39 104 78.2 148.1 50.1% 0.0% 0.0% 0.0% 3.43sec 10577 299.30sec
temporal_warp temporal_warp flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
temporal_warp temporal_warp food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
temporal_warp temporal_warp glyph_of_assimilation ticks -345319 51411 171 5.55 1454 2892 2.8 27.7 27.8% 0.0% 0.0% 0.0% 117.14sec 51411 299.30sec
temporal_warp temporal_warp ignite ticks -12654 322719 1076 59.61 1083 0 274.5 298.0 0.0% 0.0% 0.0% 0.0% 1.09sec 322719 299.30sec
temporal_warp temporal_warp mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
temporal_warp temporal_warp_mirror_image frostbolt 59638 6668 167 189.00 41 83 126.0 126.0 27.9% 0.0% 0.0% 0.0% 0.91sec 6668 40.00sec
temporal_warp temporal_warp phoenix_flames 257541 0 0 0.00 0 0 16.9 0.0 0.0% 0.0% 0.0% 0.0% 17.87sec 0 299.30sec
temporal_warp temporal_warp phoenix_flames_splash 257542 108522 363 3.37 2230 6992 16.8 16.8 88.6% 0.0% 0.0% 0.0% 17.88sec 108522 299.30sec
temporal_warp temporal_warp potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.30sec
temporal_warp temporal_warp pyroblast 11366 648926 2168 17.62 3389 9768 87.2 87.9 62.6% 0.0% 0.0% 0.0% 3.45sec 648926 299.30sec
temporal_warp temporal_warp pyroblast_dot ticks -321712 48833 163 37.05 148 402 87.9 185.2 45.5% 0.0% 0.0% 0.0% 3.43sec 48833 299.30sec
temporal_warp temporal_warp rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 40.67sec 0 299.30sec
temporal_warp temporal_warp scorch 2948 77067 257 7.48 0 2066 37.3 37.3 100.0% 0.0% 0.0% 0.0% 7.89sec 77067 299.30sec
temporal_warp temporal_warp shadowcore_oil_blast 336463 16029 54 9.62 260 520 48.0 48.0 28.3% 0.0% 0.0% 0.0% 6.17sec 16029 299.30sec
temporal_warp temporal_warp shifting_power ticks -314791 36002 120 4.06 1379 2752 5.1 20.3 28.8% 0.0% 0.0% 0.0% 61.68sec 36002 299.30sec
temporal_warp temporal_warp time_warp 80353 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 243.83sec 0 299.30sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
54871.8 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 5.2 0.0 62.9sec 64.4sec 7.9sec 13.78% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 79.1s
  • trigger_min/max:55.0s / 79.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 8.0s

Stack Uptimes

  • grisly_icicle_1:13.78%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.1sec 17.1sec 12.6sec 44.07% 0.00% 6.3 (6.3) 10.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 96.3s
  • trigger_min/max:0.0s / 64.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 55.6s

Stack Uptimes

  • sinful_revelation_1:44.07%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.3 28.4sec 17.2sec 12.7sec 43.84% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 75.2s
  • trigger_min/max:0.0s / 72.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 64.5s

Stack Uptimes

  • sinful_revelation_1:43.84%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.5 6.2 27.9sec 17.0sec 12.6sec 44.19% 0.00% 6.2 (6.2) 10.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 89.2s
  • trigger_min/max:0.0s / 64.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 51.2s

Stack Uptimes

  • sinful_revelation_1:44.19%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.1sec 17.1sec 12.6sec 43.53% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 82.5s
  • trigger_min/max:0.0s / 68.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 62.8s

Stack Uptimes

  • sinful_revelation_1:43.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.1sec 17.0sec 12.7sec 44.27% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 97.2s
  • trigger_min/max:0.0s / 68.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 62.1s

Stack Uptimes

  • sinful_revelation_1:44.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.2sec 17.2sec 12.7sec 43.93% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 83.3s
  • trigger_min/max:0.0s / 68.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 68.5s

Stack Uptimes

  • sinful_revelation_1:43.93%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.4 28.3sec 17.0sec 12.8sec 43.98% 0.00% 6.4 (6.4) 9.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 102.0s
  • trigger_min/max:0.0s / 67.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 65.9s

Stack Uptimes

  • sinful_revelation_1:43.98%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.3sec 17.2sec 12.7sec 43.80% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 83.6s
  • trigger_min/max:0.0s / 65.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 61.1s

Stack Uptimes

  • sinful_revelation_1:43.80%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.2sec 17.1sec 12.7sec 43.81% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 83.4s
  • trigger_min/max:0.0s / 64.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.1s

Stack Uptimes

  • sinful_revelation_1:43.81%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.1sec 17.1sec 12.7sec 44.11% 0.00% 6.3 (6.3) 10.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 86.7s
  • trigger_min/max:0.0s / 74.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 66.2s

Stack Uptimes

  • sinful_revelation_1:44.11%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 918
Mean 299.30
Minimum 240.01
Maximum 359.71
Spread ( max - min ) 119.70
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
Fluffy_Pillow Damage Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 918
Mean 59045.76
Minimum 57045.16
Maximum 60987.66
Spread ( max - min ) 3942.50
Range [ ( max - min ) / 2 * 100% ] 3.34%
Standard Deviation 739.9376
5th Percentile 57860.48
95th Percentile 60234.30
( 95th Percentile - 5th Percentile ) 2373.82
Mean Distribution
Standard Deviation 24.4216
95.00% Confidence Interval ( 58997.90 - 59093.63 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 7
0.1% Error 604
0.1 Scale Factor Error with Delta=300 4674
0.05 Scale Factor Error with Delta=300 18696
0.01 Scale Factor Error with Delta=300 467385
HPS
Fluffy_Pillow Healing Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 918
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 136
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 16553985 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.